| // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef NET_SOCKET_TCP_CLIENT_SOCKET_H_ |
| #define NET_SOCKET_TCP_CLIENT_SOCKET_H_ |
| |
| #include <memory> |
| |
| #include "base/compiler_specific.h" |
| #include "base/macros.h" |
| #include "net/base/address_list.h" |
| #include "net/base/completion_callback.h" |
| #include "net/base/net_export.h" |
| #include "net/socket/connection_attempts.h" |
| #include "net/socket/socket_descriptor.h" |
| #include "net/socket/stream_socket.h" |
| #include "net/socket/tcp_socket.h" |
| #include "net/socket/transport_client_socket.h" |
| #include "net/traffic_annotation/network_traffic_annotation.h" |
| #include "starboard/types.h" |
| |
| namespace net { |
| |
| class NetLog; |
| struct NetLogSource; |
| class SocketPerformanceWatcher; |
| |
| // A client socket that uses TCP as the transport layer. |
| class NET_EXPORT TCPClientSocket : public TransportClientSocket { |
| public: |
| // The IP address(es) and port number to connect to. The TCP socket will try |
| // each IP address in the list until it succeeds in establishing a |
| // connection. |
| TCPClientSocket( |
| const AddressList& addresses, |
| std::unique_ptr<SocketPerformanceWatcher> socket_performance_watcher, |
| net::NetLog* net_log, |
| const net::NetLogSource& source); |
| |
| // Adopts the given, connected socket and then acts as if Connect() had been |
| // called. This function is used by TCPServerSocket and for testing. |
| TCPClientSocket(std::unique_ptr<TCPSocket> connected_socket, |
| const IPEndPoint& peer_address); |
| |
| // Creates a TCPClientSocket from a bound-but-not-connected socket. |
| static std::unique_ptr<TCPClientSocket> CreateFromBoundSocket( |
| std::unique_ptr<TCPSocket> bound_socket, |
| const AddressList& addresses, |
| const IPEndPoint& bound_address); |
| |
| ~TCPClientSocket() override; |
| |
| // TransportClientSocket implementation. |
| int Bind(const IPEndPoint& address) override; |
| bool SetKeepAlive(bool enable, int delay) override; |
| bool SetNoDelay(bool no_delay) override; |
| |
| // StreamSocket implementation. |
| void SetBeforeConnectCallback( |
| const BeforeConnectCallback& before_connect_callback) override; |
| int Connect(CompletionOnceCallback callback) override; |
| void Disconnect() override; |
| bool IsConnected() const override; |
| bool IsConnectedAndIdle() const override; |
| int GetPeerAddress(IPEndPoint* address) const override; |
| int GetLocalAddress(IPEndPoint* address) const override; |
| const NetLogWithSource& NetLog() const override; |
| bool WasEverUsed() const override; |
| void EnableTCPFastOpenIfSupported() override; |
| bool WasAlpnNegotiated() const override; |
| NextProto GetNegotiatedProtocol() const override; |
| bool GetSSLInfo(SSLInfo* ssl_info) override; |
| void GetConnectionAttempts(ConnectionAttempts* out) const override; |
| void ClearConnectionAttempts() override; |
| void AddConnectionAttempts(const ConnectionAttempts& attempts) override; |
| int64_t GetTotalReceivedBytes() const override; |
| void ApplySocketTag(const SocketTag& tag) override; |
| |
| // Socket implementation. |
| // Multiple outstanding requests are not supported. |
| // Full duplex mode (reading and writing at the same time) is supported. |
| int Read(IOBuffer* buf, |
| int buf_len, |
| CompletionOnceCallback callback) override; |
| int ReadIfReady(IOBuffer* buf, |
| int buf_len, |
| CompletionOnceCallback callback) override; |
| int CancelReadIfReady() override; |
| int Write(IOBuffer* buf, |
| int buf_len, |
| CompletionOnceCallback callback, |
| const NetworkTrafficAnnotationTag& traffic_annotation) override; |
| int SetReceiveBufferSize(int32_t size) override; |
| int SetSendBufferSize(int32_t size) override; |
| |
| // Exposes the underlying socket descriptor for testing its state. Does not |
| // release ownership of the descriptor. |
| SocketDescriptor SocketDescriptorForTesting() const; |
| |
| private: |
| // State machine for connecting the socket. |
| enum ConnectState { |
| CONNECT_STATE_CONNECT, |
| CONNECT_STATE_CONNECT_COMPLETE, |
| CONNECT_STATE_NONE, |
| }; |
| |
| // Main constructor. |socket| must be non-null. |current_address_index| is the |
| // address index in |addresses| of the server |socket| is connected to, or -1 |
| // if not connected. |bind_address|, if present, is the address |socket| is |
| // bound to. |
| TCPClientSocket(std::unique_ptr<TCPSocket> socket, |
| const AddressList& addresses, |
| int current_address_index, |
| std::unique_ptr<IPEndPoint> bind_address); |
| |
| // A helper method shared by Read() and ReadIfReady(). If |read_if_ready| is |
| // set to true, ReadIfReady() will be used instead of Read(). |
| int ReadCommon(IOBuffer* buf, |
| int buf_len, |
| const CompletionOnceCallback callback, |
| bool read_if_ready); |
| |
| // State machine used by Connect(). |
| int DoConnectLoop(int result); |
| int DoConnect(); |
| int DoConnectComplete(int result); |
| |
| // Helper used by Disconnect(), which disconnects minus resetting |
| // current_address_index_ and bind_address_. |
| void DoDisconnect(); |
| |
| void DidCompleteConnect(int result); |
| void DidCompleteRead(CompletionOnceCallback callback, int result); |
| void DidCompleteWrite(CompletionOnceCallback callback, int result); |
| void DidCompleteReadWrite(CompletionOnceCallback callback, int result); |
| |
| int OpenSocket(AddressFamily family); |
| |
| // Emits histograms for TCP metrics, at the time the socket is |
| // disconnected. |
| void EmitTCPMetricsHistogramsOnDisconnect(); |
| |
| std::unique_ptr<TCPSocket> socket_; |
| |
| // Local IP address and port we are bound to. Set to NULL if Bind() |
| // wasn't called (in that case OS chooses address/port). |
| std::unique_ptr<IPEndPoint> bind_address_; |
| |
| // The list of addresses we should try in order to establish a connection. |
| AddressList addresses_; |
| |
| // Where we are in above list. Set to -1 if uninitialized. |
| int current_address_index_; |
| |
| // External callback; called when connect is complete. |
| CompletionOnceCallback connect_callback_; |
| |
| // The next state for the Connect() state machine. |
| ConnectState next_connect_state_; |
| |
| // This socket was previously disconnected and has not been re-connected. |
| bool previously_disconnected_; |
| |
| // Failed connection attempts made while trying to connect this socket. |
| ConnectionAttempts connection_attempts_; |
| |
| // Total number of bytes received by the socket. |
| int64_t total_received_bytes_; |
| |
| BeforeConnectCallback before_connect_callback_; |
| |
| bool was_ever_used_; |
| |
| DISALLOW_COPY_AND_ASSIGN(TCPClientSocket); |
| }; |
| |
| } // namespace net |
| |
| #endif // NET_SOCKET_TCP_CLIENT_SOCKET_H_ |