blob: 16ef4ccc3b1d670fe3424af60f5bb272807f5676 [file] [log] [blame]
//
// Copyright 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// TextureNULL.cpp:
// Implements the class methods for TextureNULL.
//
#include "libANGLE/renderer/null/TextureNULL.h"
#include "common/debug.h"
namespace rx
{
TextureNULL::TextureNULL(const gl::TextureState &state) : TextureImpl(state)
{
}
TextureNULL::~TextureNULL()
{
}
gl::Error TextureNULL::setImage(ContextImpl *contextImpl,
GLenum target,
size_t level,
GLenum internalFormat,
const gl::Extents &size,
GLenum format,
GLenum type,
const gl::PixelUnpackState &unpack,
const uint8_t *pixels)
{
// TODO(geofflang): Read all incoming pixel data (maybe hash it?) to make sure we don't read out
// of bounds due to validation bugs.
return gl::NoError();
}
gl::Error TextureNULL::setSubImage(ContextImpl *contextImpl,
GLenum target,
size_t level,
const gl::Box &area,
GLenum format,
GLenum type,
const gl::PixelUnpackState &unpack,
const uint8_t *pixels)
{
return gl::NoError();
}
gl::Error TextureNULL::setCompressedImage(ContextImpl *contextImpl,
GLenum target,
size_t level,
GLenum internalFormat,
const gl::Extents &size,
const gl::PixelUnpackState &unpack,
size_t imageSize,
const uint8_t *pixels)
{
return gl::NoError();
}
gl::Error TextureNULL::setCompressedSubImage(ContextImpl *contextImpl,
GLenum target,
size_t level,
const gl::Box &area,
GLenum format,
const gl::PixelUnpackState &unpack,
size_t imageSize,
const uint8_t *pixels)
{
return gl::NoError();
}
gl::Error TextureNULL::copyImage(ContextImpl *contextImpl,
GLenum target,
size_t level,
const gl::Rectangle &sourceArea,
GLenum internalFormat,
const gl::Framebuffer *source)
{
return gl::NoError();
}
gl::Error TextureNULL::copySubImage(ContextImpl *contextImpl,
GLenum target,
size_t level,
const gl::Offset &destOffset,
const gl::Rectangle &sourceArea,
const gl::Framebuffer *source)
{
return gl::NoError();
}
gl::Error TextureNULL::setStorage(ContextImpl *contextImpl,
GLenum target,
size_t levels,
GLenum internalFormat,
const gl::Extents &size)
{
return gl::NoError();
}
gl::Error TextureNULL::setEGLImageTarget(GLenum target, egl::Image *image)
{
return gl::NoError();
}
gl::Error TextureNULL::setImageExternal(GLenum target,
egl::Stream *stream,
const egl::Stream::GLTextureDescription &desc)
{
return gl::NoError();
}
gl::Error TextureNULL::generateMipmap(ContextImpl *contextImpl)
{
return gl::NoError();
}
void TextureNULL::setBaseLevel(GLuint baseLevel)
{
}
void TextureNULL::bindTexImage(egl::Surface *surface)
{
}
void TextureNULL::releaseTexImage()
{
}
void TextureNULL::syncState(const gl::Texture::DirtyBits &dirtyBits)
{
}
gl::Error TextureNULL::setStorageMultisample(ContextImpl *contextImpl,
GLenum target,
GLsizei samples,
GLint internalformat,
const gl::Extents &size,
GLboolean fixedSampleLocations)
{
return gl::NoError();
}
} // namespace rx