blob: 2b5b1a01dd7caccd0b8f781196fafd2e4839c4cf [file] [log] [blame]
//
// Copyright 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// renderervk_utils:
// Helper functions for the Vulkan Renderer.
//
#include "renderervk_utils.h"
#include "libANGLE/renderer/vulkan/RendererVk.h"
namespace rx
{
namespace
{
GLenum DefaultGLErrorCode(VkResult result)
{
switch (result)
{
case VK_ERROR_OUT_OF_HOST_MEMORY:
case VK_ERROR_OUT_OF_DEVICE_MEMORY:
case VK_ERROR_TOO_MANY_OBJECTS:
return GL_OUT_OF_MEMORY;
default:
return GL_INVALID_OPERATION;
}
}
EGLint DefaultEGLErrorCode(VkResult result)
{
switch (result)
{
case VK_ERROR_OUT_OF_HOST_MEMORY:
case VK_ERROR_OUT_OF_DEVICE_MEMORY:
case VK_ERROR_TOO_MANY_OBJECTS:
return EGL_BAD_ALLOC;
case VK_ERROR_INITIALIZATION_FAILED:
return EGL_NOT_INITIALIZED;
case VK_ERROR_SURFACE_LOST_KHR:
case VK_ERROR_DEVICE_LOST:
return EGL_CONTEXT_LOST;
default:
return EGL_BAD_ACCESS;
}
}
// Gets access flags that are common between source and dest layouts.
VkAccessFlags GetBasicLayoutAccessFlags(VkImageLayout layout)
{
switch (layout)
{
case VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL:
return VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
case VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL:
return VK_ACCESS_TRANSFER_WRITE_BIT;
case VK_IMAGE_LAYOUT_PRESENT_SRC_KHR:
return VK_ACCESS_MEMORY_READ_BIT;
case VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL:
return VK_ACCESS_TRANSFER_READ_BIT;
case VK_IMAGE_LAYOUT_UNDEFINED:
case VK_IMAGE_LAYOUT_GENERAL:
return 0;
default:
// TODO(jmadill): Investigate other flags.
UNREACHABLE();
return 0;
}
}
} // anonymous namespace
// Mirrors std_validation_str in loader.h
// TODO(jmadill): Possibly wrap the loader into a safe source file. Can't be included trivially.
const char *g_VkStdValidationLayerName = "VK_LAYER_LUNARG_standard_validation";
const char *VulkanResultString(VkResult result)
{
switch (result)
{
case VK_SUCCESS:
return "Command successfully completed.";
case VK_NOT_READY:
return "A fence or query has not yet completed.";
case VK_TIMEOUT:
return "A wait operation has not completed in the specified time.";
case VK_EVENT_SET:
return "An event is signaled.";
case VK_EVENT_RESET:
return "An event is unsignaled.";
case VK_INCOMPLETE:
return "A return array was too small for the result.";
case VK_SUBOPTIMAL_KHR:
return "A swapchain no longer matches the surface properties exactly, but can still be "
"used to present to the surface successfully.";
case VK_ERROR_OUT_OF_HOST_MEMORY:
return "A host memory allocation has failed.";
case VK_ERROR_OUT_OF_DEVICE_MEMORY:
return "A device memory allocation has failed.";
case VK_ERROR_INITIALIZATION_FAILED:
return "Initialization of an object could not be completed for implementation-specific "
"reasons.";
case VK_ERROR_DEVICE_LOST:
return "The logical or physical device has been lost.";
case VK_ERROR_MEMORY_MAP_FAILED:
return "Mapping of a memory object has failed.";
case VK_ERROR_LAYER_NOT_PRESENT:
return "A requested layer is not present or could not be loaded.";
case VK_ERROR_EXTENSION_NOT_PRESENT:
return "A requested extension is not supported.";
case VK_ERROR_FEATURE_NOT_PRESENT:
return "A requested feature is not supported.";
case VK_ERROR_INCOMPATIBLE_DRIVER:
return "The requested version of Vulkan is not supported by the driver or is otherwise "
"incompatible for implementation-specific reasons.";
case VK_ERROR_TOO_MANY_OBJECTS:
return "Too many objects of the type have already been created.";
case VK_ERROR_FORMAT_NOT_SUPPORTED:
return "A requested format is not supported on this device.";
case VK_ERROR_SURFACE_LOST_KHR:
return "A surface is no longer available.";
case VK_ERROR_NATIVE_WINDOW_IN_USE_KHR:
return "The requested window is already connected to a VkSurfaceKHR, or to some other "
"non-Vulkan API.";
case VK_ERROR_OUT_OF_DATE_KHR:
return "A surface has changed in such a way that it is no longer compatible with the "
"swapchain.";
case VK_ERROR_INCOMPATIBLE_DISPLAY_KHR:
return "The display used by a swapchain does not use the same presentable image "
"layout, or is incompatible in a way that prevents sharing an image.";
case VK_ERROR_VALIDATION_FAILED_EXT:
return "The validation layers detected invalid API usage.";
default:
return "Unknown vulkan error code.";
}
}
bool HasStandardValidationLayer(const std::vector<VkLayerProperties> &layerProps)
{
for (const auto &layerProp : layerProps)
{
if (std::string(layerProp.layerName) == g_VkStdValidationLayerName)
{
return true;
}
}
return false;
}
namespace vk
{
Error::Error(VkResult result) : mResult(result), mFile(nullptr), mLine(0)
{
ASSERT(result == VK_SUCCESS);
}
Error::Error(VkResult result, const char *file, unsigned int line)
: mResult(result), mFile(file), mLine(line)
{
}
Error::~Error()
{
}
Error::Error(const Error &other) = default;
Error &Error::operator=(const Error &other) = default;
gl::Error Error::toGL(GLenum glErrorCode) const
{
if (!isError())
{
return gl::NoError();
}
// TODO(jmadill): Set extended error code to 'vulkan internal error'.
const std::string &message = toString();
return gl::Error(glErrorCode, message.c_str());
}
egl::Error Error::toEGL(EGLint eglErrorCode) const
{
if (!isError())
{
return egl::Error(EGL_SUCCESS);
}
// TODO(jmadill): Set extended error code to 'vulkan internal error'.
const std::string &message = toString();
return egl::Error(eglErrorCode, message.c_str());
}
std::string Error::toString() const
{
std::stringstream errorStream;
errorStream << "Internal Vulkan error: " << VulkanResultString(mResult) << ", in " << mFile
<< ", line " << mLine << ".";
return errorStream.str();
}
Error::operator gl::Error() const
{
return toGL(DefaultGLErrorCode(mResult));
}
Error::operator egl::Error() const
{
return toEGL(DefaultEGLErrorCode(mResult));
}
bool Error::isError() const
{
return (mResult != VK_SUCCESS);
}
// CommandPool implementation.
CommandPool::CommandPool()
{
}
void CommandPool::destroy(VkDevice device)
{
if (valid())
{
vkDestroyCommandPool(device, mHandle, nullptr);
mHandle = VK_NULL_HANDLE;
}
}
Error CommandPool::init(VkDevice device, const VkCommandPoolCreateInfo &createInfo)
{
ASSERT(!valid());
ANGLE_VK_TRY(vkCreateCommandPool(device, &createInfo, nullptr, &mHandle));
return NoError();
}
// CommandBuffer implementation.
CommandBuffer::CommandBuffer() : mStarted(false), mCommandPool(nullptr)
{
}
void CommandBuffer::setCommandPool(CommandPool *commandPool)
{
ASSERT(!mCommandPool && commandPool->valid());
mCommandPool = commandPool;
}
Error CommandBuffer::begin(VkDevice device)
{
if (mStarted)
{
return NoError();
}
if (mHandle == VK_NULL_HANDLE)
{
VkCommandBufferAllocateInfo commandBufferInfo;
commandBufferInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
commandBufferInfo.pNext = nullptr;
commandBufferInfo.commandPool = mCommandPool->getHandle();
commandBufferInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
commandBufferInfo.commandBufferCount = 1;
ANGLE_VK_TRY(vkAllocateCommandBuffers(device, &commandBufferInfo, &mHandle));
}
else
{
reset();
}
mStarted = true;
VkCommandBufferBeginInfo beginInfo;
beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
beginInfo.pNext = nullptr;
// TODO(jmadill): Use other flags?
beginInfo.flags = 0;
beginInfo.pInheritanceInfo = nullptr;
ANGLE_VK_TRY(vkBeginCommandBuffer(mHandle, &beginInfo));
return NoError();
}
Error CommandBuffer::end()
{
mStarted = false;
ASSERT(valid());
ANGLE_VK_TRY(vkEndCommandBuffer(mHandle));
return NoError();
}
Error CommandBuffer::reset()
{
mStarted = false;
ASSERT(valid());
ANGLE_VK_TRY(vkResetCommandBuffer(mHandle, 0));
return NoError();
}
void CommandBuffer::singleImageBarrier(VkPipelineStageFlags srcStageMask,
VkPipelineStageFlags dstStageMask,
VkDependencyFlags dependencyFlags,
const VkImageMemoryBarrier &imageMemoryBarrier)
{
ASSERT(valid());
vkCmdPipelineBarrier(mHandle, srcStageMask, dstStageMask, dependencyFlags, 0, nullptr, 0,
nullptr, 1, &imageMemoryBarrier);
}
void CommandBuffer::destroy(VkDevice device)
{
if (valid())
{
ASSERT(mCommandPool && mCommandPool->valid());
vkFreeCommandBuffers(device, mCommandPool->getHandle(), 1, &mHandle);
mHandle = VK_NULL_HANDLE;
}
}
void CommandBuffer::clearSingleColorImage(const vk::Image &image, const VkClearColorValue &color)
{
ASSERT(valid());
ASSERT(image.getCurrentLayout() == VK_IMAGE_LAYOUT_GENERAL ||
image.getCurrentLayout() == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
VkImageSubresourceRange range;
range.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
range.baseMipLevel = 0;
range.levelCount = 1;
range.baseArrayLayer = 0;
range.layerCount = 1;
vkCmdClearColorImage(mHandle, image.getHandle(), image.getCurrentLayout(), &color, 1, &range);
}
void CommandBuffer::copySingleImage(const vk::Image &srcImage,
const vk::Image &destImage,
const gl::Box &copyRegion,
VkImageAspectFlags aspectMask)
{
ASSERT(valid());
ASSERT(srcImage.getCurrentLayout() == VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL ||
srcImage.getCurrentLayout() == VK_IMAGE_LAYOUT_GENERAL);
ASSERT(destImage.getCurrentLayout() == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL ||
destImage.getCurrentLayout() == VK_IMAGE_LAYOUT_GENERAL);
VkImageCopy region;
region.srcSubresource.aspectMask = aspectMask;
region.srcSubresource.mipLevel = 0;
region.srcSubresource.baseArrayLayer = 0;
region.srcSubresource.layerCount = 1;
region.srcOffset.x = copyRegion.x;
region.srcOffset.y = copyRegion.y;
region.srcOffset.z = copyRegion.z;
region.dstSubresource.aspectMask = aspectMask;
region.dstSubresource.mipLevel = 0;
region.dstSubresource.baseArrayLayer = 0;
region.dstSubresource.layerCount = 1;
region.dstOffset.x = copyRegion.x;
region.dstOffset.y = copyRegion.y;
region.dstOffset.z = copyRegion.z;
region.extent.width = copyRegion.width;
region.extent.height = copyRegion.height;
region.extent.depth = copyRegion.depth;
vkCmdCopyImage(mHandle, srcImage.getHandle(), srcImage.getCurrentLayout(),
destImage.getHandle(), destImage.getCurrentLayout(), 1, &region);
}
void CommandBuffer::beginRenderPass(const RenderPass &renderPass,
const Framebuffer &framebuffer,
const gl::Rectangle &renderArea,
const std::vector<VkClearValue> &clearValues)
{
ASSERT(!clearValues.empty());
ASSERT(mHandle != VK_NULL_HANDLE);
VkRenderPassBeginInfo beginInfo;
beginInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
beginInfo.pNext = nullptr;
beginInfo.renderPass = renderPass.getHandle();
beginInfo.framebuffer = framebuffer.getHandle();
beginInfo.renderArea.offset.x = static_cast<uint32_t>(renderArea.x);
beginInfo.renderArea.offset.y = static_cast<uint32_t>(renderArea.y);
beginInfo.renderArea.extent.width = static_cast<uint32_t>(renderArea.width);
beginInfo.renderArea.extent.height = static_cast<uint32_t>(renderArea.height);
beginInfo.clearValueCount = static_cast<uint32_t>(clearValues.size());
beginInfo.pClearValues = clearValues.data();
vkCmdBeginRenderPass(mHandle, &beginInfo, VK_SUBPASS_CONTENTS_INLINE);
}
void CommandBuffer::endRenderPass()
{
ASSERT(mHandle != VK_NULL_HANDLE);
vkCmdEndRenderPass(mHandle);
}
void CommandBuffer::draw(uint32_t vertexCount,
uint32_t instanceCount,
uint32_t firstVertex,
uint32_t firstInstance)
{
ASSERT(valid());
vkCmdDraw(mHandle, vertexCount, instanceCount, firstVertex, firstInstance);
}
void CommandBuffer::bindPipeline(VkPipelineBindPoint pipelineBindPoint,
const vk::Pipeline &pipeline)
{
ASSERT(valid() && pipeline.valid());
vkCmdBindPipeline(mHandle, pipelineBindPoint, pipeline.getHandle());
}
void CommandBuffer::bindVertexBuffers(uint32_t firstBinding,
const std::vector<VkBuffer> &buffers,
const std::vector<VkDeviceSize> &offsets)
{
ASSERT(valid() && buffers.size() == offsets.size());
vkCmdBindVertexBuffers(mHandle, firstBinding, static_cast<uint32_t>(buffers.size()),
buffers.data(), offsets.data());
}
// Image implementation.
Image::Image() : mCurrentLayout(VK_IMAGE_LAYOUT_UNDEFINED)
{
}
Image::Image(VkImage image) : WrappedObject(image), mCurrentLayout(VK_IMAGE_LAYOUT_UNDEFINED)
{
}
void Image::retain(VkDevice device, Image &&other)
{
WrappedObject::retain(device, std::move(other));
std::swap(mCurrentLayout, other.mCurrentLayout);
}
void Image::reset()
{
mHandle = VK_NULL_HANDLE;
}
void Image::destroy(VkDevice device)
{
if (valid())
{
vkDestroyImage(device, mHandle, nullptr);
mHandle = VK_NULL_HANDLE;
}
}
Error Image::init(VkDevice device, const VkImageCreateInfo &createInfo)
{
ASSERT(!valid());
ANGLE_VK_TRY(vkCreateImage(device, &createInfo, nullptr, &mHandle));
return NoError();
}
void Image::changeLayoutTop(VkImageAspectFlags aspectMask,
VkImageLayout newLayout,
CommandBuffer *commandBuffer)
{
if (newLayout == mCurrentLayout)
{
// No-op.
return;
}
changeLayoutWithStages(aspectMask, newLayout, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, commandBuffer);
}
void Image::changeLayoutWithStages(VkImageAspectFlags aspectMask,
VkImageLayout newLayout,
VkPipelineStageFlags srcStageMask,
VkPipelineStageFlags dstStageMask,
CommandBuffer *commandBuffer)
{
VkImageMemoryBarrier imageMemoryBarrier;
imageMemoryBarrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
imageMemoryBarrier.pNext = nullptr;
imageMemoryBarrier.srcAccessMask = 0;
imageMemoryBarrier.dstAccessMask = 0;
imageMemoryBarrier.oldLayout = mCurrentLayout;
imageMemoryBarrier.newLayout = newLayout;
imageMemoryBarrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
imageMemoryBarrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
imageMemoryBarrier.image = mHandle;
// TODO(jmadill): Is this needed for mipped/layer images?
imageMemoryBarrier.subresourceRange.aspectMask = aspectMask;
imageMemoryBarrier.subresourceRange.baseMipLevel = 0;
imageMemoryBarrier.subresourceRange.levelCount = 1;
imageMemoryBarrier.subresourceRange.baseArrayLayer = 0;
imageMemoryBarrier.subresourceRange.layerCount = 1;
// TODO(jmadill): Test all the permutations of the access flags.
imageMemoryBarrier.srcAccessMask = GetBasicLayoutAccessFlags(mCurrentLayout);
if (mCurrentLayout == VK_IMAGE_LAYOUT_PREINITIALIZED)
{
imageMemoryBarrier.srcAccessMask |= VK_ACCESS_HOST_WRITE_BIT;
}
imageMemoryBarrier.dstAccessMask = GetBasicLayoutAccessFlags(newLayout);
if (newLayout == VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL)
{
imageMemoryBarrier.srcAccessMask |=
(VK_ACCESS_HOST_WRITE_BIT | VK_ACCESS_TRANSFER_WRITE_BIT);
imageMemoryBarrier.dstAccessMask |= VK_ACCESS_SHADER_READ_BIT;
}
if (newLayout == VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL)
{
imageMemoryBarrier.dstAccessMask |= VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
}
commandBuffer->singleImageBarrier(srcStageMask, dstStageMask, 0, imageMemoryBarrier);
mCurrentLayout = newLayout;
}
void Image::getMemoryRequirements(VkDevice device, VkMemoryRequirements *requirementsOut) const
{
ASSERT(valid());
vkGetImageMemoryRequirements(device, mHandle, requirementsOut);
}
Error Image::bindMemory(VkDevice device, const vk::DeviceMemory &deviceMemory)
{
ASSERT(valid() && deviceMemory.valid());
ANGLE_VK_TRY(vkBindImageMemory(device, mHandle, deviceMemory.getHandle(), 0));
return NoError();
}
// ImageView implementation.
ImageView::ImageView()
{
}
void ImageView::destroy(VkDevice device)
{
if (valid())
{
vkDestroyImageView(device, mHandle, nullptr);
mHandle = VK_NULL_HANDLE;
}
}
Error ImageView::init(VkDevice device, const VkImageViewCreateInfo &createInfo)
{
ANGLE_VK_TRY(vkCreateImageView(device, &createInfo, nullptr, &mHandle));
return NoError();
}
// Semaphore implementation.
Semaphore::Semaphore()
{
}
void Semaphore::destroy(VkDevice device)
{
if (valid())
{
vkDestroySemaphore(device, mHandle, nullptr);
mHandle = VK_NULL_HANDLE;
}
}
Error Semaphore::init(VkDevice device)
{
ASSERT(!valid());
VkSemaphoreCreateInfo semaphoreInfo;
semaphoreInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
semaphoreInfo.pNext = nullptr;
semaphoreInfo.flags = 0;
ANGLE_VK_TRY(vkCreateSemaphore(device, &semaphoreInfo, nullptr, &mHandle));
return NoError();
}
// Framebuffer implementation.
Framebuffer::Framebuffer()
{
}
void Framebuffer::destroy(VkDevice device)
{
if (valid())
{
vkDestroyFramebuffer(device, mHandle, nullptr);
mHandle = VK_NULL_HANDLE;
}
}
Error Framebuffer::init(VkDevice device, const VkFramebufferCreateInfo &createInfo)
{
ASSERT(!valid());
ANGLE_VK_TRY(vkCreateFramebuffer(device, &createInfo, nullptr, &mHandle));
return NoError();
}
// DeviceMemory implementation.
DeviceMemory::DeviceMemory()
{
}
void DeviceMemory::destroy(VkDevice device)
{
if (valid())
{
vkFreeMemory(device, mHandle, nullptr);
mHandle = VK_NULL_HANDLE;
}
}
Error DeviceMemory::allocate(VkDevice device, const VkMemoryAllocateInfo &allocInfo)
{
ASSERT(!valid());
ANGLE_VK_TRY(vkAllocateMemory(device, &allocInfo, nullptr, &mHandle));
return NoError();
}
Error DeviceMemory::map(VkDevice device,
VkDeviceSize offset,
VkDeviceSize size,
VkMemoryMapFlags flags,
uint8_t **mapPointer)
{
ASSERT(valid());
ANGLE_VK_TRY(
vkMapMemory(device, mHandle, offset, size, flags, reinterpret_cast<void **>(mapPointer)));
return NoError();
}
void DeviceMemory::unmap(VkDevice device)
{
ASSERT(valid());
vkUnmapMemory(device, mHandle);
}
// RenderPass implementation.
RenderPass::RenderPass()
{
}
void RenderPass::destroy(VkDevice device)
{
if (valid())
{
vkDestroyRenderPass(device, mHandle, nullptr);
mHandle = VK_NULL_HANDLE;
}
}
Error RenderPass::init(VkDevice device, const VkRenderPassCreateInfo &createInfo)
{
ASSERT(!valid());
ANGLE_VK_TRY(vkCreateRenderPass(device, &createInfo, nullptr, &mHandle));
return NoError();
}
// StagingImage implementation.
StagingImage::StagingImage() : mSize(0)
{
}
StagingImage::StagingImage(StagingImage &&other)
: mImage(std::move(other.mImage)),
mDeviceMemory(std::move(other.mDeviceMemory)),
mSize(other.mSize)
{
other.mSize = 0;
}
void StagingImage::destroy(VkDevice device)
{
mImage.destroy(device);
mDeviceMemory.destroy(device);
}
void StagingImage::retain(VkDevice device, StagingImage &&other)
{
mImage.retain(device, std::move(other.mImage));
mDeviceMemory.retain(device, std::move(other.mDeviceMemory));
std::swap(mSize, other.mSize);
}
Error StagingImage::init(VkDevice device,
uint32_t queueFamilyIndex,
uint32_t hostVisibleMemoryIndex,
TextureDimension dimension,
VkFormat format,
const gl::Extents &extent)
{
VkImageCreateInfo createInfo;
createInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
createInfo.pNext = nullptr;
createInfo.flags = 0;
createInfo.imageType = VK_IMAGE_TYPE_2D;
createInfo.format = format;
createInfo.extent.width = static_cast<uint32_t>(extent.width);
createInfo.extent.height = static_cast<uint32_t>(extent.height);
createInfo.extent.depth = static_cast<uint32_t>(extent.depth);
createInfo.mipLevels = 1;
createInfo.arrayLayers = 1;
createInfo.samples = VK_SAMPLE_COUNT_1_BIT;
createInfo.tiling = VK_IMAGE_TILING_LINEAR;
createInfo.usage = (VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT);
createInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
createInfo.queueFamilyIndexCount = 1;
createInfo.pQueueFamilyIndices = &queueFamilyIndex;
createInfo.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
ANGLE_TRY(mImage.init(device, createInfo));
VkMemoryRequirements memoryRequirements;
mImage.getMemoryRequirements(device, &memoryRequirements);
// Ensure we can read this memory.
ANGLE_VK_CHECK((memoryRequirements.memoryTypeBits & (1 << hostVisibleMemoryIndex)) != 0,
VK_ERROR_VALIDATION_FAILED_EXT);
VkMemoryAllocateInfo allocateInfo;
allocateInfo.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
allocateInfo.pNext = nullptr;
allocateInfo.allocationSize = memoryRequirements.size;
allocateInfo.memoryTypeIndex = hostVisibleMemoryIndex;
ANGLE_TRY(mDeviceMemory.allocate(device, allocateInfo));
ANGLE_TRY(mImage.bindMemory(device, mDeviceMemory));
mSize = memoryRequirements.size;
return NoError();
}
// Buffer implementation.
Buffer::Buffer()
{
}
void Buffer::destroy(VkDevice device)
{
if (valid())
{
mMemory.destroy(device);
vkDestroyBuffer(device, mHandle, nullptr);
mHandle = VK_NULL_HANDLE;
}
}
void Buffer::retain(VkDevice device, Buffer &&other)
{
WrappedObject::retain(device, std::move(other));
mMemory.retain(device, std::move(other.mMemory));
}
Error Buffer::init(VkDevice device, const VkBufferCreateInfo &createInfo)
{
ASSERT(!valid());
ANGLE_VK_TRY(vkCreateBuffer(device, &createInfo, nullptr, &mHandle));
return NoError();
}
Error Buffer::bindMemory(VkDevice device)
{
ASSERT(valid() && mMemory.valid());
ANGLE_VK_TRY(vkBindBufferMemory(device, mHandle, mMemory.getHandle(), 0));
return NoError();
}
// ShaderModule implementation.
ShaderModule::ShaderModule()
{
}
void ShaderModule::destroy(VkDevice device)
{
if (mHandle != VK_NULL_HANDLE)
{
vkDestroyShaderModule(device, mHandle, nullptr);
mHandle = VK_NULL_HANDLE;
}
}
Error ShaderModule::init(VkDevice device, const VkShaderModuleCreateInfo &createInfo)
{
ASSERT(!valid());
ANGLE_VK_TRY(vkCreateShaderModule(device, &createInfo, nullptr, &mHandle));
return NoError();
}
// Pipeline implementation.
Pipeline::Pipeline()
{
}
void Pipeline::destroy(VkDevice device)
{
if (valid())
{
vkDestroyPipeline(device, mHandle, nullptr);
mHandle = VK_NULL_HANDLE;
}
}
Error Pipeline::initGraphics(VkDevice device, const VkGraphicsPipelineCreateInfo &createInfo)
{
ASSERT(!valid());
ANGLE_VK_TRY(
vkCreateGraphicsPipelines(device, VK_NULL_HANDLE, 1, &createInfo, nullptr, &mHandle));
return NoError();
}
// PipelineLayout implementation.
PipelineLayout::PipelineLayout()
{
}
void PipelineLayout::destroy(VkDevice device)
{
if (valid())
{
vkDestroyPipelineLayout(device, mHandle, nullptr);
mHandle = VK_NULL_HANDLE;
}
}
Error PipelineLayout::init(VkDevice device, const VkPipelineLayoutCreateInfo &createInfo)
{
ASSERT(!valid());
ANGLE_VK_TRY(vkCreatePipelineLayout(device, &createInfo, nullptr, &mHandle));
return NoError();
}
// Fence implementation.
Fence::Fence()
{
}
void Fence::destroy(VkDevice device)
{
if (valid())
{
vkDestroyFence(device, mHandle, nullptr);
mHandle = VK_NULL_HANDLE;
}
}
Error Fence::init(VkDevice device, const VkFenceCreateInfo &createInfo)
{
ASSERT(!valid());
ANGLE_VK_TRY(vkCreateFence(device, &createInfo, nullptr, &mHandle));
return NoError();
}
VkResult Fence::getStatus(VkDevice device) const
{
return vkGetFenceStatus(device, mHandle);
}
} // namespace vk
Optional<uint32_t> FindMemoryType(const VkPhysicalDeviceMemoryProperties &memoryProps,
const VkMemoryRequirements &requirements,
uint32_t propertyFlagMask)
{
for (uint32_t typeIndex = 0; typeIndex < memoryProps.memoryTypeCount; ++typeIndex)
{
if ((requirements.memoryTypeBits & (1u << typeIndex)) != 0 &&
((memoryProps.memoryTypes[typeIndex].propertyFlags & propertyFlagMask) ==
propertyFlagMask))
{
return typeIndex;
}
}
return Optional<uint32_t>::Invalid();
}
namespace gl_vk
{
VkPrimitiveTopology GetPrimitiveTopology(GLenum mode)
{
switch (mode)
{
case GL_TRIANGLES:
return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
case GL_POINTS:
return VK_PRIMITIVE_TOPOLOGY_POINT_LIST;
case GL_LINES:
return VK_PRIMITIVE_TOPOLOGY_LINE_LIST;
case GL_LINE_STRIP:
return VK_PRIMITIVE_TOPOLOGY_LINE_STRIP;
case GL_TRIANGLE_FAN:
return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN;
case GL_TRIANGLE_STRIP:
return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP;
case GL_LINE_LOOP:
// TODO(jmadill): Implement line loop support.
UNIMPLEMENTED();
return VK_PRIMITIVE_TOPOLOGY_LINE_STRIP;
default:
UNREACHABLE();
return VK_PRIMITIVE_TOPOLOGY_POINT_LIST;
}
}
VkCullModeFlags GetCullMode(const gl::RasterizerState &rasterState)
{
if (!rasterState.cullFace)
{
return VK_CULL_MODE_NONE;
}
switch (rasterState.cullMode)
{
case GL_FRONT:
return VK_CULL_MODE_FRONT_BIT;
case GL_BACK:
return VK_CULL_MODE_BACK_BIT;
case GL_FRONT_AND_BACK:
return VK_CULL_MODE_FRONT_AND_BACK;
default:
UNREACHABLE();
return VK_CULL_MODE_NONE;
}
}
VkFrontFace GetFrontFace(GLenum frontFace)
{
switch (frontFace)
{
case GL_CW:
return VK_FRONT_FACE_CLOCKWISE;
case GL_CCW:
return VK_FRONT_FACE_COUNTER_CLOCKWISE;
default:
UNREACHABLE();
return VK_FRONT_FACE_COUNTER_CLOCKWISE;
}
}
} // namespace gl_vk
} // namespace rx
std::ostream &operator<<(std::ostream &stream, const rx::vk::Error &error)
{
stream << error.toString();
return stream;
}