| # Copyright 2016 Google Inc. All Rights Reserved. |
| # |
| # Licensed under the Apache License, Version 2.0 (the "License"); |
| # you may not use this file except in compliance with the License. |
| # You may obtain a copy of the License at |
| # |
| # http://www.apache.org/licenses/LICENSE-2.0 |
| # |
| # Unless required by applicable law or agreed to in writing, software |
| # distributed under the License is distributed on an "AS IS" BASIS, |
| # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| # See the License for the specific language governing permissions and |
| # limitations under the License. |
| |
| { |
| 'targets': [ |
| # Code shared by both the hardware and software Blitter rasterizers. |
| { |
| 'target_name': 'common', |
| 'type': 'static_library', |
| |
| 'sources': [ |
| 'skia_blitter_conversions.cc', |
| ], |
| |
| 'dependencies': [ |
| '<(DEPTH)/base/base.gyp:base', |
| '<(DEPTH)/cobalt/renderer/rasterizer/skia/skia/skia.gyp:skia', |
| '<(DEPTH)/cobalt/renderer/rasterizer/skia/software_rasterizer.gyp:software_rasterizer', |
| '<(DEPTH)/starboard/starboard.gyp:starboard', |
| ], |
| }, |
| # The Blitter hardware rasterizer uses the Blitter API to draw render tree |
| # nodes directly, when possible, and falls back to software Skia when this |
| # is not possible. |
| { |
| 'target_name': 'hardware_rasterizer', |
| 'type': 'static_library', |
| |
| 'sources': [ |
| 'cached_software_rasterizer.cc', |
| 'cobalt_blitter_conversions.cc', |
| 'hardware_rasterizer.cc', |
| 'image.cc', |
| 'linear_gradient.cc', |
| 'render_state.cc', |
| 'render_tree_blitter_conversions.cc', |
| 'render_tree_node_visitor.cc', |
| 'resource_provider.cc', |
| 'scratch_surface_cache.cc', |
| 'surface_cache_delegate.cc', |
| ], |
| |
| 'dependencies': [ |
| '<(DEPTH)/base/base.gyp:base', |
| '<(DEPTH)/cobalt/renderer/rasterizer/common/common.gyp:common', |
| '<(DEPTH)/cobalt/renderer/rasterizer/skia/skia/skia.gyp:skia', |
| '<(DEPTH)/cobalt/renderer/rasterizer/skia/software_rasterizer.gyp:software_rasterizer', |
| '<(DEPTH)/starboard/starboard.gyp:starboard', |
| 'common', |
| ], |
| }, |
| |
| # The Blitter software rasterizer uses Skia to rasterize render trees on |
| # the CPU and then uses the Blitter API to get the resulting image onto |
| # the display. |
| { |
| 'target_name': 'software_rasterizer', |
| 'type': 'static_library', |
| |
| 'sources': [ |
| 'software_rasterizer.cc', |
| 'software_rasterizer.h', |
| ], |
| |
| 'dependencies': [ |
| '<(DEPTH)/base/base.gyp:base', |
| '<(DEPTH)/cobalt/renderer/rasterizer/skia/skia/skia.gyp:skia', |
| '<(DEPTH)/cobalt/renderer/rasterizer/skia/software_rasterizer.gyp:software_rasterizer', |
| '<(DEPTH)/starboard/starboard.gyp:starboard', |
| 'common', |
| ], |
| }, |
| ], |
| } |