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/*
* Copyright 2016 Google Inc. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef COBALT_RENDERER_RASTERIZER_SKIA_RENDER_TREE_NODE_VISITOR_DRAW_STATE_H_
#define COBALT_RENDERER_RASTERIZER_SKIA_RENDER_TREE_NODE_VISITOR_DRAW_STATE_H_
#include "third_party/skia/include/core/SkCanvas.h"
namespace cobalt {
namespace renderer {
namespace rasterizer {
namespace skia {
struct RenderTreeNodeVisitorDrawState {
explicit RenderTreeNodeVisitorDrawState(SkCanvas* render_target)
: render_target(render_target), opacity(1.0f), clip_is_rect(true) {}
SkCanvas* render_target;
float opacity;
// True if the current clip is a rectangle or not. If it is not, we need
// to enable blending when rendering clipped rectangles.
bool clip_is_rect;
};
} // namespace skia
} // namespace rasterizer
} // namespace renderer
} // namespace cobalt
#endif // COBALT_RENDERER_RASTERIZER_SKIA_RENDER_TREE_NODE_VISITOR_DRAW_STATE_H_