| // Copyright 2015 Google Inc. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| // Includes all headers in a C context to make sure they compile as C files. |
| |
| #include "starboard/atomic.h" |
| #include "starboard/audio_sink.h" |
| #include "starboard/blitter.h" |
| #include "starboard/byte_swap.h" |
| #include "starboard/character.h" |
| #include "starboard/condition_variable.h" |
| #include "starboard/configuration.h" |
| #include "starboard/decode_target.h" |
| #include "starboard/directory.h" |
| #include "starboard/double.h" |
| #include "starboard/drm.h" |
| #include "starboard/event.h" |
| #include "starboard/export.h" |
| #include "starboard/file.h" |
| #include "starboard/input.h" |
| #include "starboard/key.h" |
| #include "starboard/log.h" |
| #include "starboard/media.h" |
| #include "starboard/memory.h" |
| #include "starboard/microphone.h" |
| #include "starboard/mutex.h" |
| #include "starboard/once.h" |
| #include "starboard/player.h" |
| #include "starboard/socket.h" |
| #include "starboard/socket_waiter.h" |
| #include "starboard/speech_synthesis.h" |
| #include "starboard/storage.h" |
| #include "starboard/string.h" |
| #include "starboard/system.h" |
| #include "starboard/thread.h" |
| #include "starboard/thread_types.h" |
| #include "starboard/time.h" |
| #include "starboard/time_zone.h" |
| #include "starboard/types.h" |
| #include "starboard/user.h" |
| #include "starboard/window.h" |
| |
| // This doesn't really belong here, but ensures that SB_COMPILE_ASSERT works in |
| // a straight-C context. |
| SB_COMPILE_ASSERT(1 == 1, compile_assert_test_one_equals_one); |