| // Copyright 2015 Google Inc. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "starboard/shared/starboard/application.h" |
| |
| #include "starboard/atomic.h" |
| #include "starboard/condition_variable.h" |
| #include "starboard/event.h" |
| #include "starboard/memory.h" |
| #include "starboard/string.h" |
| |
| namespace starboard { |
| namespace shared { |
| namespace starboard { |
| |
| namespace { |
| |
| // Dispatches an event of |type| with |data| to the system event handler, |
| // calling |destructor| on |data| when finished dispatching. Does all |
| // appropriate NULL checks so you don't have to. |
| void Dispatch(SbEventType type, void* data, SbEventDataDestructor destructor) { |
| SbEvent event; |
| event.type = type; |
| event.data = data; |
| SbEventHandle(&event); |
| if (destructor) { |
| destructor(event.data); |
| } |
| } |
| |
| // Dispatches a Start event to the system event handler. |
| void DispatchStart(int argc, char** argv, const char* link) { |
| SbEventStartData start_data; |
| start_data.argument_values = argv; |
| start_data.argument_count = argc; |
| start_data.link = link; |
| Dispatch(kSbEventTypeStart, &start_data, NULL); |
| } |
| |
| // The next event ID to use for Schedule(). |
| volatile SbAtomic32 g_next_event_id = 0; |
| |
| } // namespace |
| |
| Application* Application::g_instance = NULL; |
| |
| Application::Application() |
| : error_level_(0), |
| thread_(SbThreadGetCurrent()), |
| start_link_(NULL), |
| state_(kStateUnstarted) { |
| Application* old_instance = |
| reinterpret_cast<Application*>(SbAtomicAcquire_CompareAndSwapPtr( |
| reinterpret_cast<SbAtomicPtr*>(&g_instance), |
| reinterpret_cast<SbAtomicPtr>(NULL), |
| reinterpret_cast<SbAtomicPtr>(this))); |
| SB_DCHECK(!old_instance); |
| } |
| |
| Application::~Application() { |
| Application* old_instance = |
| reinterpret_cast<Application*>(SbAtomicAcquire_CompareAndSwapPtr( |
| reinterpret_cast<SbAtomicPtr*>(&g_instance), |
| reinterpret_cast<SbAtomicPtr>(this), |
| reinterpret_cast<SbAtomicPtr>(NULL))); |
| SB_DCHECK(old_instance); |
| SB_DCHECK(old_instance == this); |
| SbMemoryDeallocate(start_link_); |
| } |
| |
| int Application::Run(int argc, char** argv) { |
| Initialize(); |
| DispatchStart(argc, argv, start_link_); |
| state_ = kStateStarted; |
| |
| for (;;) { |
| if (!DispatchAndDelete(GetNextEvent())) { |
| break; |
| } |
| } |
| |
| Teardown(); |
| return error_level_; |
| } |
| |
| void Application::Pause(void* context, EventHandledCallback callback) { |
| Inject(new Event(kSbEventTypePause, context, callback)); |
| } |
| |
| void Application::Unpause(void* context, EventHandledCallback callback) { |
| Inject(new Event(kSbEventTypeUnpause, context, callback)); |
| } |
| |
| void Application::Suspend(void* context, EventHandledCallback callback) { |
| Inject(new Event(kSbEventTypeSuspend, context, callback)); |
| } |
| |
| void Application::Resume(void* context, EventHandledCallback callback) { |
| Inject(new Event(kSbEventTypeResume, context, callback)); |
| } |
| |
| void Application::Stop(int error_level) { |
| Event* event = new Event(kSbEventTypeStop, NULL, NULL); |
| event->error_level = error_level; |
| Inject(event); |
| } |
| |
| SbEventId Application::Schedule(SbEventCallback callback, |
| void* context, |
| SbTimeMonotonic delay) { |
| SbEventId id = SbAtomicNoBarrier_Increment(&g_next_event_id, 1); |
| InjectTimedEvent(new TimedEvent(id, callback, context, delay)); |
| return id; |
| } |
| |
| void Application::Cancel(SbEventId id) { |
| CancelTimedEvent(id); |
| } |
| |
| #if SB_HAS(PLAYER) && SB_IS(PLAYER_PUNCHED_OUT) |
| void Application::HandleFrame(SbPlayer player, |
| const VideoFrame& frame, |
| int x, |
| int y, |
| int width, |
| int height) { |
| AcceptFrame(player, frame, x, y, width, height); |
| } |
| #endif // SB_HAS(PLAYER) && SB_IS(PLAYER_PUNCHED_OUT) |
| |
| void Application::SetStartLink(const char* start_link) { |
| SbMemoryDeallocate(start_link_); |
| if (start_link) { |
| start_link_ = SbStringDuplicate(start_link); |
| } else { |
| start_link_ = NULL; |
| } |
| } |
| |
| bool Application::DispatchAndDelete(Application::Event* event) { |
| if (!event) { |
| return true; |
| } |
| |
| // Ensure that we go through the the appropriate lifecycle events based on the |
| // current state. |
| switch (event->event->type) { |
| case kSbEventTypePause: |
| if (state() != kStateStarted) { |
| delete event; |
| return true; |
| } |
| break; |
| case kSbEventTypeUnpause: |
| if (state() == kStateStarted) { |
| delete event; |
| return true; |
| } |
| |
| if (state() == kStateSuspended) { |
| Inject(new Event(kSbEventTypeResume, NULL, NULL)); |
| Inject(event); |
| return true; |
| } |
| break; |
| case kSbEventTypeSuspend: |
| if (state() == kStateSuspended) { |
| delete event; |
| return true; |
| } |
| |
| if (state() == kStateStarted) { |
| Inject(new Event(kSbEventTypePause, NULL, NULL)); |
| Inject(event); |
| return true; |
| } |
| break; |
| case kSbEventTypeResume: |
| if (state() == kStateStarted || state() == kStatePaused) { |
| delete event; |
| return true; |
| } |
| break; |
| case kSbEventTypeStop: |
| if (state() == kStateStarted) { |
| Inject(new Event(kSbEventTypePause, NULL, NULL)); |
| Inject(new Event(kSbEventTypeSuspend, NULL, NULL)); |
| Inject(event); |
| return true; |
| } |
| |
| if (state() == kStatePaused) { |
| Inject(new Event(kSbEventTypeSuspend, NULL, NULL)); |
| Inject(event); |
| return true; |
| } |
| error_level_ = event->error_level; |
| break; |
| case kSbEventTypeScheduled: { |
| TimedEvent* timed_event = |
| reinterpret_cast<TimedEvent*>(event->event->data); |
| timed_event->callback(timed_event->context); |
| delete event; |
| return true; |
| } |
| default: |
| break; |
| } |
| |
| SbEventHandle(event->event); |
| |
| bool should_continue = true; |
| switch (event->event->type) { |
| case kSbEventTypePause: |
| SB_DCHECK(state() == kStateStarted); |
| state_ = kStatePaused; |
| break; |
| case kSbEventTypeUnpause: |
| SB_DCHECK(state() == kStatePaused); |
| state_ = kStateStarted; |
| break; |
| case kSbEventTypeSuspend: |
| SB_DCHECK(state() == kStatePaused); |
| state_ = kStateSuspended; |
| break; |
| case kSbEventTypeResume: |
| SB_DCHECK(state() == kStateSuspended); |
| state_ = kStatePaused; |
| break; |
| case kSbEventTypeStop: |
| SB_DCHECK(state() == kStateSuspended); |
| state_ = kStateStopped; |
| should_continue = false; |
| break; |
| default: |
| break; |
| } |
| |
| delete event; |
| return should_continue; |
| } |
| |
| } // namespace starboard |
| } // namespace shared |
| } // namespace starboard |