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// Copyright 2016 Google Inc. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef STARBOARD_SHARED_STARBOARD_PLAYER_FILTER_VIDEO_RENDERER_INTERNAL_H_
#define STARBOARD_SHARED_STARBOARD_PLAYER_FILTER_VIDEO_RENDERER_INTERNAL_H_
#include <list>
#include "starboard/common/scoped_ptr.h"
#include "starboard/log.h"
#include "starboard/media.h"
#include "starboard/mutex.h"
#include "starboard/shared/internal_only.h"
#include "starboard/shared/starboard/player/filter/video_decoder_internal.h"
#include "starboard/shared/starboard/player/input_buffer_internal.h"
#include "starboard/shared/starboard/player/video_frame_internal.h"
#include "starboard/shared/starboard/thread_checker.h"
namespace starboard {
namespace shared {
namespace starboard {
namespace player {
namespace filter {
class VideoRenderer : private VideoDecoder::Host {
public:
explicit VideoRenderer(scoped_ptr<VideoDecoder> decoder);
bool is_valid() const { return true; }
void WriteSample(const InputBuffer& input_buffer);
void WriteEndOfStream();
void Seek(SbMediaTime seek_to_pts);
const VideoFrame& GetCurrentFrame(SbMediaTime media_time);
bool IsEndOfStreamWritten() const { return end_of_stream_written_; }
bool IsEndOfStreamPlayed() const;
bool CanAcceptMoreData() const;
bool IsSeekingInProgress() const;
private:
typedef std::list<VideoFrame> Frames;
// Preroll considered finished after either kPrerollFrames is cached or EOS
// is reached.
static const size_t kPrerollFrames = 1;
// Set a soft limit for the max video frames we can cache so we can:
// 1. Avoid using too much memory.
// 2. Have the frame cache full to simulate the state that the renderer can
// no longer accept more data.
static const size_t kMaxCachedFrames = 8;
// VideoDecoder::Host method.
void OnDecoderStatusUpdate(VideoDecoder::Status status,
VideoFrame* frame) SB_OVERRIDE;
ThreadChecker thread_checker_;
::starboard::Mutex mutex_;
bool seeking_;
Frames frames_;
// During seeking, all frames inside |frames_| will be cleared but the app
// should still display the last frame it is rendering. This frame will be
// kept inside |seeking_frame_|. It is an empty/black frame before the video
// is started.
VideoFrame seeking_frame_;
SbMediaTime seeking_to_pts_;
bool end_of_stream_written_;
bool need_more_input_;
scoped_ptr<VideoDecoder> decoder_;
};
} // namespace filter
} // namespace player
} // namespace starboard
} // namespace shared
} // namespace starboard
#endif // STARBOARD_SHARED_STARBOARD_PLAYER_FILTER_VIDEO_RENDERER_INTERNAL_H_