| // Copyright 2016 Google Inc. All Rights Reserved. | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| #include "starboard/shared/starboard/player/video_frame_internal.h" | |
| #include "starboard/log.h" | |
| #include "starboard/memory.h" | |
| namespace starboard { | |
| namespace shared { | |
| namespace starboard { | |
| namespace player { | |
| namespace { | |
| bool s_yuv_to_rgb_lookup_table_initialized = false; | |
| int s_y_to_rgb[256]; | |
| int s_v_to_r[256]; | |
| int s_u_to_g[256]; | |
| int s_v_to_g[256]; | |
| int s_u_to_b[256]; | |
| uint8_t s_clamp_table[256 * 5]; | |
| void EnsureYUVToRGBLookupTableInitialized() { | |
| if (s_yuv_to_rgb_lookup_table_initialized) { | |
| return; | |
| } | |
| // The YUV to RGBA conversion is based on | |
| // http://www.equasys.de/colorconversion.html. | |
| // The formula is: | |
| // r = 1.164f * y + 1.793f * (v - 128); | |
| // g = 1.164f * y - 0.213f * (u - 128) - 0.533f * (v - 128); | |
| // b = 1.164f * y + 2.112f * (u - 128); | |
| // And r/g/b has to be clamped to [0, 255]. | |
| // | |
| // We optimize the conversion algorithm by creating two kinds of lookup | |
| // tables. The color component table contains pre-calculated color component | |
| // values. The clamp table contains a map between |v| + 512 to the clamped | |
| // |v| to avoid conditional operation. | |
| // The minimum value of |v| can be 2.112f * (-128) = -271, the maximum value | |
| // of |v| can be 1.164f * 255 + 2.112f * 127 = 565. So we need 512 bytes at | |
| // each side of the clamp buffer. | |
| SbMemorySet(s_clamp_table, 0, 512); | |
| SbMemorySet(s_clamp_table + 768, 0xff, 512); | |
| for (int i = 0; i < 256; ++i) { | |
| s_y_to_rgb[i] = (static_cast<uint8_t>(i) - 16) * 1.164f; | |
| s_v_to_r[i] = (static_cast<uint8_t>(i) - 128) * 1.793f; | |
| s_u_to_g[i] = (static_cast<uint8_t>(i) - 128) * -0.213; | |
| s_v_to_g[i] = (static_cast<uint8_t>(i) - 128) * -0.533f; | |
| s_u_to_b[i] = (static_cast<uint8_t>(i) - 128) * 2.112f; | |
| s_clamp_table[512 + i] = i; | |
| } | |
| s_yuv_to_rgb_lookup_table_initialized = true; | |
| } | |
| uint8_t ClampColorComponent(int component) { | |
| return s_clamp_table[component + 512]; | |
| } | |
| } // namespace | |
| VideoFrame::VideoFrame(const VideoFrame& that) { | |
| *this = that; | |
| } | |
| VideoFrame& VideoFrame::operator=(const VideoFrame& that) { | |
| this->format_ = that.format_; | |
| this->pts_ = that.pts_; | |
| this->planes_ = that.planes_; | |
| this->pixel_buffer_ = that.pixel_buffer_; | |
| for (int i = 0; i < GetPlaneCount(); ++i) { | |
| const uint8_t* data = that.GetPlane(i).data; | |
| const uint8_t* base = &that.pixel_buffer_[0]; | |
| ptrdiff_t offset = data - base; | |
| SB_DCHECK(offset >= 0); | |
| SB_DCHECK(offset < static_cast<ptrdiff_t>(that.pixel_buffer_.size())); | |
| planes_[i].data = &pixel_buffer_[0] + offset; | |
| } | |
| return *this; | |
| } | |
| const VideoFrame::Plane& VideoFrame::GetPlane(int index) const { | |
| SB_DCHECK(index >= 0 && index < GetPlaneCount()) << "Invalid index: " | |
| << index; | |
| return planes_[index]; | |
| } | |
| VideoFrame VideoFrame::ConvertTo(Format target_format) const { | |
| SB_DCHECK(format_ == kYV12); | |
| SB_DCHECK(target_format == kBGRA32); | |
| EnsureYUVToRGBLookupTableInitialized(); | |
| VideoFrame target_frame; | |
| target_frame.format_ = target_format; | |
| target_frame.pts_ = pts_; | |
| target_frame.pixel_buffer_.resize(width() * height() * 4); | |
| target_frame.planes_.push_back( | |
| Plane(width(), height(), width() * 4, &target_frame.pixel_buffer_[0])); | |
| const uint8_t* y_data = GetPlane(0).data; | |
| const uint8_t* u_data = GetPlane(1).data; | |
| const uint8_t* v_data = GetPlane(2).data; | |
| uint8_t* bgra_data = &target_frame.pixel_buffer_[0]; | |
| int height = this->height(); | |
| int width = this->width(); | |
| for (int row = 0; row < height; ++row) { | |
| const uint8_t* y = &y_data[row * GetPlane(0).pitch_in_bytes]; | |
| const uint8_t* u = &u_data[row / 2 * GetPlane(1).pitch_in_bytes]; | |
| const uint8_t* v = &v_data[row / 2 * GetPlane(2).pitch_in_bytes]; | |
| int v_to_r, u_to_g, v_to_g, u_to_b; | |
| for (int column = 0; column < width; ++column) { | |
| if (column % 2 == 0) { | |
| v_to_r = s_v_to_r[*v]; | |
| u_to_g = s_u_to_g[*u]; | |
| v_to_g = s_v_to_g[*v]; | |
| u_to_b = s_u_to_b[*u]; | |
| } else { | |
| ++u, ++v; | |
| } | |
| int y_to_rgb = s_y_to_rgb[*y]; | |
| int r = y_to_rgb + v_to_r; | |
| int g = y_to_rgb + u_to_g + v_to_g; | |
| int b = y_to_rgb + u_to_b; | |
| *bgra_data++ = ClampColorComponent(b); | |
| *bgra_data++ = ClampColorComponent(g); | |
| *bgra_data++ = ClampColorComponent(r); | |
| *bgra_data++ = 0xff; | |
| ++y; | |
| } | |
| } | |
| return target_frame; | |
| } | |
| // static | |
| VideoFrame VideoFrame::CreateEOSFrame() { | |
| return VideoFrame(); | |
| } | |
| // static | |
| VideoFrame VideoFrame::CreateYV12Frame(int width, | |
| int height, | |
| int pitch_in_bytes, | |
| SbMediaTime pts, | |
| const uint8_t* y, | |
| const uint8_t* u, | |
| const uint8_t* v) { | |
| VideoFrame frame; | |
| frame.format_ = kYV12; | |
| frame.pts_ = pts; | |
| // U/V planes generally have half resolution of the Y plane. However, in the | |
| // extreme case that any dimension of Y plane is odd, we want to have an | |
| // extra pixel on U/V planes. | |
| int uv_height = height / 2 + height % 2; | |
| int uv_width = width / 2 + width % 2; | |
| int uv_pitch_in_bytes = pitch_in_bytes / 2 + pitch_in_bytes % 2; | |
| int y_plane_size_in_bytes = height * pitch_in_bytes; | |
| int uv_plane_size_in_bytes = uv_height * uv_pitch_in_bytes; | |
| frame.pixel_buffer_.reserve(y_plane_size_in_bytes + | |
| uv_plane_size_in_bytes * 2); | |
| frame.pixel_buffer_.assign(y, y + y_plane_size_in_bytes); | |
| frame.pixel_buffer_.insert(frame.pixel_buffer_.end(), u, | |
| u + uv_plane_size_in_bytes); | |
| frame.pixel_buffer_.insert(frame.pixel_buffer_.end(), v, | |
| v + uv_plane_size_in_bytes); | |
| frame.planes_.push_back( | |
| Plane(width, height, pitch_in_bytes, &frame.pixel_buffer_[0])); | |
| frame.planes_.push_back( | |
| Plane(uv_width, uv_height, uv_pitch_in_bytes, | |
| &frame.pixel_buffer_[0] + y_plane_size_in_bytes)); | |
| frame.planes_.push_back(Plane(uv_width, uv_height, uv_pitch_in_bytes, | |
| &frame.pixel_buffer_[0] + | |
| y_plane_size_in_bytes + | |
| uv_plane_size_in_bytes)); | |
| return frame; | |
| } | |
| } // namespace player | |
| } // namespace starboard | |
| } // namespace shared | |
| } // namespace starboard |