| /* |
| * Copyright 2014 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| // EXPERIMENTAL EXPERIMENTAL EXPERIMENTAL EXPERIMENTAL |
| // DO NOT USE -- FOR INTERNAL TESTING ONLY |
| |
| #ifndef sk_types_DEFINED |
| #define sk_types_DEFINED |
| |
| #include <stdint.h> |
| #include <stddef.h> |
| |
| #ifdef __cplusplus |
| #define SK_C_PLUS_PLUS_BEGIN_GUARD extern "C" { |
| #define SK_C_PLUS_PLUS_END_GUARD } |
| #else |
| #include <stdbool.h> |
| #define SK_C_PLUS_PLUS_BEGIN_GUARD |
| #define SK_C_PLUS_PLUS_END_GUARD |
| #endif |
| |
| #if !defined(SK_API) |
| #if defined(SKIA_DLL) |
| #if defined(_MSC_VER) |
| #if SKIA_IMPLEMENTATION |
| #define SK_API __declspec(dllexport) |
| #else |
| #define SK_API __declspec(dllimport) |
| #endif |
| #else |
| #define SK_API __attribute__((visibility("default"))) |
| #endif |
| #else |
| #define SK_API |
| #endif |
| #endif |
| |
| /////////////////////////////////////////////////////////////////////////////////////// |
| |
| SK_C_PLUS_PLUS_BEGIN_GUARD |
| |
| typedef uint32_t sk_color_t; |
| |
| /* This macro assumes all arguments are >=0 and <=255. */ |
| #define sk_color_set_argb(a, r, g, b) (((a) << 24) | ((r) << 16) | ((g) << 8) | (b)) |
| #define sk_color_get_a(c) (((c) >> 24) & 0xFF) |
| #define sk_color_get_r(c) (((c) >> 16) & 0xFF) |
| #define sk_color_get_g(c) (((c) >> 8) & 0xFF) |
| #define sk_color_get_b(c) (((c) >> 0) & 0xFF) |
| |
| typedef enum { |
| INTERSECT_SK_CLIPTYPE, |
| DIFFERENCE_SK_CLIPTYPE, |
| } sk_cliptype_t; |
| |
| typedef enum { |
| UNKNOWN_SK_PIXELGEOMETRY, |
| RGB_H_SK_PIXELGEOMETRY, |
| BGR_H_SK_PIXELGEOMETRY, |
| RGB_V_SK_PIXELGEOMETRY, |
| BGR_V_SK_PIXELGEOMETRY, |
| } sk_pixelgeometry_t; |
| |
| typedef struct { |
| sk_pixelgeometry_t pixelGeometry; |
| } sk_surfaceprops_t; |
| |
| typedef struct { |
| float x; |
| float y; |
| } sk_point_t; |
| |
| typedef struct { |
| int32_t left; |
| int32_t top; |
| int32_t right; |
| int32_t bottom; |
| } sk_irect_t; |
| |
| typedef struct { |
| float left; |
| float top; |
| float right; |
| float bottom; |
| } sk_rect_t; |
| |
| /** |
| The sk_matrix_t struct holds a 3x3 perspective matrix for |
| transforming coordinates: |
| |
| (X,Y) = T[M]((x,y)) |
| X = (M[0] * x + M[1] * y + M[2]) / (M[6] * x + M[7] * y + M[8]); |
| Y = (M[3] * x + M[4] * y + M[5]) / (M[6] * x + M[7] * y + M[8]); |
| |
| Therefore, the identity matrix is |
| |
| sk_matrix_t identity = {{1, 0, 0, |
| 0, 1, 0, |
| 0, 0, 1}}; |
| |
| A matrix that scales by sx and sy is: |
| |
| sk_matrix_t scale = {{sx, 0, 0, |
| 0, sy, 0, |
| 0, 0, 1}}; |
| |
| A matrix that translates by tx and ty is: |
| |
| sk_matrix_t translate = {{1, 0, tx, |
| 0, 1, ty, |
| 0, 0, 1}}; |
| |
| A matrix that rotates around the origin by A radians: |
| |
| sk_matrix_t rotate = {{cos(A), -sin(A), 0, |
| sin(A), cos(A), 0, |
| 0, 0, 1}}; |
| |
| Two matrixes can be concatinated by: |
| |
| void concat_matrices(sk_matrix_t* dst, |
| const sk_matrix_t* matrixU, |
| const sk_matrix_t* matrixV) { |
| const float* u = matrixU->mat; |
| const float* v = matrixV->mat; |
| sk_matrix_t result = {{ |
| u[0] * v[0] + u[1] * v[3] + u[2] * v[6], |
| u[0] * v[1] + u[1] * v[4] + u[2] * v[7], |
| u[0] * v[2] + u[1] * v[5] + u[2] * v[8], |
| u[3] * v[0] + u[4] * v[3] + u[5] * v[6], |
| u[3] * v[1] + u[4] * v[4] + u[5] * v[7], |
| u[3] * v[2] + u[4] * v[5] + u[5] * v[8], |
| u[6] * v[0] + u[7] * v[3] + u[8] * v[6], |
| u[6] * v[1] + u[7] * v[4] + u[8] * v[7], |
| u[6] * v[2] + u[7] * v[5] + u[8] * v[8] |
| }}; |
| *dst = result; |
| } |
| */ |
| typedef struct { |
| float mat[9]; |
| } sk_matrix_t; |
| |
| /** |
| A sk_canvas_t encapsulates all of the state about drawing into a |
| destination This includes a reference to the destination itself, |
| and a stack of matrix/clip values. |
| */ |
| typedef struct sk_canvas_t sk_canvas_t; |
| /** |
| A sk_data_ holds an immutable data buffer. |
| */ |
| typedef struct sk_data_t sk_data_t; |
| /** |
| A sk_image_t is an abstraction for drawing a rectagle of pixels. |
| The content of the image is always immutable, though the actual |
| storage may change, if for example that image can be re-created via |
| encoded data or other means. |
| */ |
| typedef struct sk_image_t sk_image_t; |
| |
| /** |
| * Describes the color components. See ICC Profiles. |
| */ |
| typedef struct sk_colorspace_t sk_colorspace_t; |
| |
| /** |
| * Describes an image buffer : width, height, pixel type, colorspace, etc. |
| */ |
| typedef struct sk_imageinfo_t sk_imageinfo_t; |
| |
| /** |
| A sk_maskfilter_t is an object that perform transformations on an |
| alpha-channel mask before drawing it; it may be installed into a |
| sk_paint_t. Each time a primitive is drawn, it is first |
| scan-converted into a alpha mask, which os handed to the |
| maskfilter, which may create a new mask is to render into the |
| destination. |
| */ |
| typedef struct sk_maskfilter_t sk_maskfilter_t; |
| /** |
| A sk_paint_t holds the style and color information about how to |
| draw geometries, text and bitmaps. |
| */ |
| typedef struct sk_paint_t sk_paint_t; |
| /** |
| A sk_path_t encapsulates compound (multiple contour) geometric |
| paths consisting of straight line segments, quadratic curves, and |
| cubic curves. |
| */ |
| typedef struct sk_path_t sk_path_t; |
| /** |
| A sk_picture_t holds recorded canvas drawing commands to be played |
| back at a later time. |
| */ |
| typedef struct sk_picture_t sk_picture_t; |
| /** |
| A sk_picture_recorder_t holds a sk_canvas_t that records commands |
| to create a sk_picture_t. |
| */ |
| typedef struct sk_picture_recorder_t sk_picture_recorder_t; |
| /** |
| A sk_shader_t specifies the source color(s) for what is being drawn. If a |
| paint has no shader, then the paint's color is used. If the paint |
| has a shader, then the shader's color(s) are use instead, but they |
| are modulated by the paint's alpha. |
| */ |
| typedef struct sk_shader_t sk_shader_t; |
| /** |
| A sk_surface_t holds the destination for drawing to a canvas. For |
| raster drawing, the destination is an array of pixels in memory. |
| For GPU drawing, the destination is a texture or a framebuffer. |
| */ |
| typedef struct sk_surface_t sk_surface_t; |
| |
| typedef enum { |
| CLEAR_SK_XFERMODE_MODE, |
| SRC_SK_XFERMODE_MODE, |
| DST_SK_XFERMODE_MODE, |
| SRCOVER_SK_XFERMODE_MODE, |
| DSTOVER_SK_XFERMODE_MODE, |
| SRCIN_SK_XFERMODE_MODE, |
| DSTIN_SK_XFERMODE_MODE, |
| SRCOUT_SK_XFERMODE_MODE, |
| DSTOUT_SK_XFERMODE_MODE, |
| SRCATOP_SK_XFERMODE_MODE, |
| DSTATOP_SK_XFERMODE_MODE, |
| XOR_SK_XFERMODE_MODE, |
| PLUS_SK_XFERMODE_MODE, |
| MODULATE_SK_XFERMODE_MODE, |
| SCREEN_SK_XFERMODE_MODE, |
| OVERLAY_SK_XFERMODE_MODE, |
| DARKEN_SK_XFERMODE_MODE, |
| LIGHTEN_SK_XFERMODE_MODE, |
| COLORDODGE_SK_XFERMODE_MODE, |
| COLORBURN_SK_XFERMODE_MODE, |
| HARDLIGHT_SK_XFERMODE_MODE, |
| SOFTLIGHT_SK_XFERMODE_MODE, |
| DIFFERENCE_SK_XFERMODE_MODE, |
| EXCLUSION_SK_XFERMODE_MODE, |
| MULTIPLY_SK_XFERMODE_MODE, |
| HUE_SK_XFERMODE_MODE, |
| SATURATION_SK_XFERMODE_MODE, |
| COLOR_SK_XFERMODE_MODE, |
| LUMINOSITY_SK_XFERMODE_MODE, |
| } sk_xfermode_mode_t; |
| |
| ////////////////////////////////////////////////////////////////////////////////////////// |
| |
| SK_C_PLUS_PLUS_END_GUARD |
| |
| #endif |