| /* |
| * Copyright 2011 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "include/core/SkCanvas.h" |
| #include "include/core/SkSurface.h" |
| #include "include/effects/SkBlurMaskFilter.h" |
| #include "samplecode/Sample.h" |
| #include "src/core/SkBlurMask.h" |
| |
| static SkBitmap make_bitmap() { |
| SkBitmap bm; |
| bm.allocN32Pixels(5, 5); |
| |
| for (int y = 0; y < bm.height(); y++) { |
| uint32_t* p = bm.getAddr32(0, y); |
| for (int x = 0; x < bm.width(); x++) { |
| p[x] = ((x + y) & 1) ? SK_ColorWHITE : SK_ColorBLACK; |
| } |
| } |
| return bm; |
| } |
| |
| class TextureDomainView : public Sample { |
| SkBitmap fBM; |
| |
| public: |
| TextureDomainView(){ |
| fBM = make_bitmap(); |
| } |
| |
| protected: |
| virtual SkString name() { return SkString("Texture Domain"); } |
| |
| virtual void onDrawContent(SkCanvas* canvas) { |
| SkRect srcRect; |
| SkRect dstRect; |
| SkPaint paint; |
| paint.setFilterQuality(kLow_SkFilterQuality); |
| |
| // Test that bitmap draws from malloc-backed bitmaps respect |
| // the constrained texture domain. |
| srcRect.setXYWH(1, 1, 3, 3); |
| dstRect.setXYWH(5, 5, 305, 305); |
| canvas->drawBitmapRect(fBM, srcRect, dstRect, &paint, SkCanvas::kStrict_SrcRectConstraint); |
| |
| // Test that bitmap draws across separate devices also respect |
| // the constrainted texture domain. |
| // Note: GPU-backed bitmaps follow a different rendering path |
| // when copying from one GPU device to another. |
| SkImageInfo info = SkImageInfo::MakeN32(5, 5, kOpaque_SkAlphaType); |
| auto surface(canvas->makeSurface(info)); |
| |
| srcRect.setXYWH(1, 1, 3, 3); |
| dstRect.setXYWH(1, 1, 3, 3); |
| surface->getCanvas()->drawBitmapRect(fBM, srcRect, dstRect, &paint, |
| SkCanvas::kStrict_SrcRectConstraint); |
| |
| sk_sp<SkImage> image(surface->makeImageSnapshot()); |
| |
| srcRect.setXYWH(1, 1, 3, 3); |
| dstRect.setXYWH(405, 5, 305, 305); |
| canvas->drawImageRect(image, srcRect, dstRect, &paint); |
| |
| // Test that bitmap blurring using a subrect |
| // renders correctly |
| srcRect.setXYWH(1, 1, 3, 3); |
| dstRect.setXYWH(5, 405, 305, 305); |
| paint.setMaskFilter(SkMaskFilter::MakeBlur( |
| kNormal_SkBlurStyle, SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(5)), false)); |
| canvas->drawImageRect(image, srcRect, dstRect, &paint); |
| |
| // Blur and a rotation + nullptr src rect |
| // This should not trigger the texture domain code |
| // but it will test a code path in SkGpuDevice::drawBitmap |
| // that handles blurs with rects transformed to non- |
| // orthogonal rects. It also tests the nullptr src rect handling |
| paint.setMaskFilter(SkMaskFilter::MakeBlur(kNormal_SkBlurStyle, |
| SkBlurMask::ConvertRadiusToSigma(5))); |
| |
| dstRect.setXYWH(-150, -150, 300, 300); |
| canvas->translate(550, 550); |
| canvas->rotate(45); |
| canvas->drawBitmapRect(fBM, dstRect, &paint); |
| } |
| private: |
| typedef Sample INHERITED; |
| }; |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| DEF_SAMPLE( return new TextureDomainView(); ) |