blob: 56ea58fbef5f1ff825795bd36c3069458e0f0a4c [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Defines base::PathProviderAndroid which replaces base::PathProviderPosix for
// Android in base/
#include <limits.h>
#include <unistd.h>
#include "base/android/jni_android.h"
#include "base/android/path_utils.h"
#include "base/base_paths.h"
#include "base/files/file_path.h"
#include "base/files/file_util.h"
#include "base/logging.h"
#include "base/process/process_metrics.h"
#include "starboard/types.h"
namespace base {
bool PathProviderAndroid(int key, FilePath* result) {
switch (key) {
case base::FILE_EXE: {
FilePath bin_dir;
if (!ReadSymbolicLink(FilePath(kProcSelfExe), &bin_dir)) {
NOTREACHED() << "Unable to resolve " << kProcSelfExe << ".";
return false;
*result = bin_dir;
return true;
case base::FILE_MODULE:
// dladdr didn't work in Android as only the file name was returned.
return false;
case base::DIR_MODULE:
return base::android::GetNativeLibraryDirectory(result);
case base::DIR_SOURCE_ROOT:
// Used only by tests.
// In that context, hooked up via base/test/
return false;
case base::DIR_USER_DESKTOP:
// Android doesn't support GetUserDesktop.
return false;
case base::DIR_CACHE:
return base::android::GetCacheDirectory(result);
case base::DIR_ASSETS:
// On Android assets are normally loaded from the APK using
// base::android::OpenApkAsset(). In tests, since the assets are no
// packaged, DIR_ASSETS is overridden to point to the build directory.
return false;
return base::android::GetDataDirectory(result);
return base::android::GetExternalStorageDirectory(result);
// Note: the path system expects this function to override the default
// behavior. So no need to log an error if we don't support a given
// path. The system will just use the default.
return false;
} // namespace base