| // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef BASE_MEMORY_DISCARDABLE_MEMORY_H_ |
| #define BASE_MEMORY_DISCARDABLE_MEMORY_H_ |
| |
| #include "base/base_export.h" |
| #include "base/compiler_specific.h" |
| |
| namespace base { |
| |
| namespace trace_event { |
| class MemoryAllocatorDump; |
| class ProcessMemoryDump; |
| } |
| |
| // Discardable memory is used to cache large objects without worrying about |
| // blowing out memory, both on mobile devices where there is no swap, and |
| // desktop devices where unused free memory should be used to help the user |
| // experience. This is preferable to releasing memory in response to an OOM |
| // signal because it is simpler and provides system-wide management of |
| // purgable memory, though it has less flexibility as to which objects get |
| // discarded. |
| // |
| // Discardable memory has two states: locked and unlocked. While the memory is |
| // locked, it will not be discarded. Unlocking the memory allows the |
| // discardable memory system and the OS to reclaim it if needed. Locks do not |
| // nest. |
| // |
| // Notes: |
| // - The paging behavior of memory while it is locked is not specified. While |
| // mobile platforms will not swap it out, it may qualify for swapping |
| // on desktop platforms. It is not expected that this will matter, as the |
| // preferred pattern of usage for DiscardableMemory is to lock down the |
| // memory, use it as quickly as possible, and then unlock it. |
| // - Because of memory alignment, the amount of memory allocated can be |
| // larger than the requested memory size. It is not very efficient for |
| // small allocations. |
| // - A discardable memory instance is not thread safe. It is the |
| // responsibility of users of discardable memory to ensure there are no |
| // races. |
| // |
| class BASE_EXPORT DiscardableMemory { |
| public: |
| DiscardableMemory(); |
| virtual ~DiscardableMemory(); |
| |
| // Locks the memory so that it will not be purged by the system. Returns |
| // true on success. If the return value is false then this object should be |
| // discarded and a new one should be created. |
| virtual bool Lock() WARN_UNUSED_RESULT = 0; |
| |
| // Unlocks the memory so that it can be purged by the system. Must be called |
| // after every successful lock call. |
| virtual void Unlock() = 0; |
| |
| // Returns the memory address held by this object. The object must be locked |
| // before calling this. |
| virtual void* data() const = 0; |
| |
| // Handy method to simplify calling data() with a reinterpret_cast. |
| template<typename T> T* data_as() const { |
| return reinterpret_cast<T*>(data()); |
| } |
| |
| // Used for dumping the statistics of discardable memory allocated in tracing. |
| // Returns a new MemoryAllocatorDump in the |pmd| with the size of the |
| // discardable memory. The MemoryAllocatorDump created is owned by |pmd|. See |
| // ProcessMemoryDump::CreateAllocatorDump. |
| virtual trace_event::MemoryAllocatorDump* CreateMemoryAllocatorDump( |
| const char* name, |
| trace_event::ProcessMemoryDump* pmd) const = 0; |
| }; |
| |
| } // namespace base |
| |
| #endif // BASE_MEMORY_DISCARDABLE_MEMORY_H_ |