// | |
// Copyright 2015 The ANGLE Project Authors. All rights reserved. | |
// Use of this source code is governed by a BSD-style license that can be | |
// found in the LICENSE file. | |
// | |
// CompilerD3D: | |
// Implementation of the D3D compiler methods. | |
// | |
#include "libANGLE/renderer/d3d/CompilerD3D.h" | |
namespace rx | |
{ | |
CompilerD3D::CompilerD3D(ShShaderOutput translatorOutputType) | |
: mTranslatorOutputType(translatorOutputType) | |
{ | |
} | |
} // namespace rx |