| <?xml version="1.0" encoding="utf-8"?> |
| <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> |
| <ItemGroup Label="ProjectConfigurations"> |
| <ProjectConfiguration Include="Debug|Win32"> |
| <Configuration>Debug</Configuration> |
| <Platform>Win32</Platform> |
| </ProjectConfiguration> |
| <ProjectConfiguration Include="Debug|x64"> |
| <Configuration>Debug</Configuration> |
| <Platform>x64</Platform> |
| </ProjectConfiguration> |
| <ProjectConfiguration Include="Release|Win32"> |
| <Configuration>Release</Configuration> |
| <Platform>Win32</Platform> |
| </ProjectConfiguration> |
| <ProjectConfiguration Include="Release|x64"> |
| <Configuration>Release</Configuration> |
| <Platform>x64</Platform> |
| </ProjectConfiguration> |
| </ItemGroup> |
| <PropertyGroup Label="Globals"> |
| <ProjectGuid>{69437707-2FEF-4E2C-8C3F-6E6B3D241366}</ProjectGuid> |
| <Keyword>MakeFileProj</Keyword> |
| </PropertyGroup> |
| <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> |
| <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> |
| <ConfigurationType>Makefile</ConfigurationType> |
| </PropertyGroup> |
| <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> |
| <ConfigurationType>Makefile</ConfigurationType> |
| </PropertyGroup> |
| <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> |
| <ConfigurationType>Makefile</ConfigurationType> |
| </PropertyGroup> |
| <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> |
| <ConfigurationType>Makefile</ConfigurationType> |
| </PropertyGroup> |
| <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> |
| <ImportGroup Label="ExtensionSettings"> |
| </ImportGroup> |
| <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> |
| <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> |
| <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" /> |
| </ImportGroup> |
| <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> |
| <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> |
| <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" /> |
| </ImportGroup> |
| <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets"> |
| <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> |
| <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" /> |
| </ImportGroup> |
| <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets"> |
| <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> |
| <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" /> |
| </ImportGroup> |
| <PropertyGroup Label="UserMacros" /> |
| <PropertyGroup> |
| <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion> |
| <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\resources_Win32_Debug\</OutDir> |
| <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\resources_Win32_Debug\</IntDir> |
| <NMakeBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">nmake /f "resources.mak" CFG=x86\Debug</NMakeBuildCommandLine> |
| <NMakeReBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">nmake /f "resources.mak" /a CFG=x86\Debug</NMakeReBuildCommandLine> |
| <NMakeCleanCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">nmake /f "resources.mak" clean CFG=x86\Debug</NMakeCleanCommandLine> |
| <NMakeOutput Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">uresb_root.res</NMakeOutput> |
| <NMakePreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> |
| <NMakeIncludeSearchPath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(NMakeIncludeSearchPath)</NMakeIncludeSearchPath> |
| <NMakeForcedIncludes Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(NMakeForcedIncludes)</NMakeForcedIncludes> |
| <NMakeAssemblySearchPath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(NMakeAssemblySearchPath)</NMakeAssemblySearchPath> |
| <NMakeForcedUsingAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(NMakeForcedUsingAssemblies)</NMakeForcedUsingAssemblies> |
| <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">.\x64\Debug\</OutDir> |
| <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">.\x64\Debug\</IntDir> |
| <NMakeBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">nmake /f "resources.mak" CFG=x64\Debug</NMakeBuildCommandLine> |
| <NMakeReBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">nmake /f "resources.mak" /a CFG=x64\Debug</NMakeReBuildCommandLine> |
| <NMakeCleanCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">nmake /f "resources.mak" clean CFG=x64\Debug</NMakeCleanCommandLine> |
| <NMakeOutput Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">uresb_root.res</NMakeOutput> |
| <NMakePreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> |
| <NMakeIncludeSearchPath Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(NMakeIncludeSearchPath)</NMakeIncludeSearchPath> |
| <NMakeForcedIncludes Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(NMakeForcedIncludes)</NMakeForcedIncludes> |
| <NMakeAssemblySearchPath Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(NMakeAssemblySearchPath)</NMakeAssemblySearchPath> |
| <NMakeForcedUsingAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(NMakeForcedUsingAssemblies)</NMakeForcedUsingAssemblies> |
| <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\resources_Win32_Release\</OutDir> |
| <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\resources_Win32_Release\</IntDir> |
| <NMakeBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">nmake /f "resources.mak" CFG=x86\Release</NMakeBuildCommandLine> |
| <NMakeReBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">nmake /f "resources.mak" /a CFG=x86\Release</NMakeReBuildCommandLine> |
| <NMakeCleanCommandLine Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">nmake /f "resources.mak" clean CFG=x86\Release</NMakeCleanCommandLine> |
| <NMakeOutput Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">uresb_root.res</NMakeOutput> |
| <NMakePreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> |
| <NMakeIncludeSearchPath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(NMakeIncludeSearchPath)</NMakeIncludeSearchPath> |
| <NMakeForcedIncludes Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(NMakeForcedIncludes)</NMakeForcedIncludes> |
| <NMakeAssemblySearchPath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(NMakeAssemblySearchPath)</NMakeAssemblySearchPath> |
| <NMakeForcedUsingAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(NMakeForcedUsingAssemblies)</NMakeForcedUsingAssemblies> |
| <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">.\x64\Release\</OutDir> |
| <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">.\x64\Release\</IntDir> |
| <NMakeBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Release|x64'">nmake /f "resources.mak" CFG=x64\Release</NMakeBuildCommandLine> |
| <NMakeReBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Release|x64'">nmake /f "resources.mak" /a CFG=x64\Release</NMakeReBuildCommandLine> |
| <NMakeCleanCommandLine Condition="'$(Configuration)|$(Platform)'=='Release|x64'">nmake /f "resources.mak" clean CFG=x64\Release</NMakeCleanCommandLine> |
| <NMakeOutput Condition="'$(Configuration)|$(Platform)'=='Release|x64'">uresb_root.res</NMakeOutput> |
| <NMakePreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> |
| <NMakeIncludeSearchPath Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(NMakeIncludeSearchPath)</NMakeIncludeSearchPath> |
| <NMakeForcedIncludes Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(NMakeForcedIncludes)</NMakeForcedIncludes> |
| <NMakeAssemblySearchPath Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(NMakeAssemblySearchPath)</NMakeAssemblySearchPath> |
| <NMakeForcedUsingAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(NMakeForcedUsingAssemblies)</NMakeForcedUsingAssemblies> |
| </PropertyGroup> |
| <ItemDefinitionGroup> |
| </ItemDefinitionGroup> |
| <ItemGroup> |
| <None Include="en.txt" /> |
| <None Include="root.txt" /> |
| <None Include="sr.txt" /> |
| <None Include="resources.mak" /> |
| </ItemGroup> |
| <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> |
| <ImportGroup Label="ExtensionTargets"> |
| </ImportGroup> |
| </Project> |