| /* |
| * Copyright 2013 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef SkDeviceLooper_DEFINED |
| #define SkDeviceLooper_DEFINED |
| |
| #include "SkBitmap.h" |
| #include "SkMatrix.h" |
| #include "SkRasterClip.h" |
| |
| /** |
| * Helper class to manage "tiling" a large coordinate space into managable |
| * chunks, where managable means areas that are <= some max critical coordinate |
| * size. |
| * |
| * The constructor takes an antialiasing bool, which affects what this maximum |
| * allowable size is: If we're drawing BW, then we need coordinates to stay |
| * safely within fixed-point range (we use +- 16K, to give ourselves room to |
| * add/subtract two fixed values and still be in range. If we're drawing AA, |
| * then we reduce that size by the amount that the supersampler scan converter |
| * needs (at the moment, that is 4X, so the "safe" range is +- 4K). |
| * |
| * For performance reasons, the class first checks to see if any help is needed |
| * at all, and if not (i.e. the specified bounds and base bitmap area already |
| * in the safe-zone, then the class does nothing (effectively). |
| */ |
| class SkDeviceLooper { |
| public: |
| SkDeviceLooper(const SkPixmap& base, const SkRasterClip&, const SkIRect& bounds, bool aa); |
| ~SkDeviceLooper(); |
| |
| const SkPixmap& getPixmap() const { |
| SkASSERT(kDone_State != fState); |
| SkASSERT(fCurrDst); |
| return *fCurrDst; |
| } |
| |
| const SkRasterClip& getRC() const { |
| SkASSERT(kDone_State != fState); |
| SkASSERT(fCurrRC); |
| return *fCurrRC; |
| } |
| |
| void mapRect(SkRect* dst, const SkRect& src) const; |
| void mapMatrix(SkMatrix* dst, const SkMatrix& src) const; |
| |
| /** |
| * Call next to setup the looper to return a valid coordinate chunk. |
| * Each time this returns true, it is safe to call mapRect() and |
| * mapMatrix(), to convert from "global" coordinate values to ones that |
| * are local to this chunk. |
| * |
| * When next() returns false, the list of chunks is done, and mapRect() |
| * and mapMatrix() should no longer be called. |
| */ |
| bool next(); |
| |
| private: |
| const SkPixmap& fBaseDst; |
| const SkRasterClip& fBaseRC; |
| |
| enum State { |
| kDone_State, // iteration is complete, getters will assert |
| kSimple_State, // no translate/clip mods needed |
| kComplex_State |
| }; |
| |
| // storage for our tiled versions. Perhaps could use SkTLazy |
| SkPixmap fSubsetDst; |
| SkRasterClip fSubsetRC; |
| |
| const SkPixmap* fCurrDst; |
| const SkRasterClip* fCurrRC; |
| SkIRect fClippedBounds; |
| SkIPoint fCurrOffset; |
| int fDelta; |
| State fState; |
| |
| enum Delta { |
| kBW_Delta = 1 << 14, // 16K, gives room to spare for fixedpoint |
| kAA_Delta = kBW_Delta >> 2 // supersample 4x |
| }; |
| |
| bool fitsInDelta(const SkIRect& r) const { |
| return r.right() < fDelta && r.bottom() < fDelta; |
| } |
| |
| bool computeCurrBitmapAndClip(); |
| }; |
| |
| #endif |