| /* |
| * Copyright 2016 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "SkNormalFlatSource.h" |
| |
| #include "SkArenaAlloc.h" |
| #include "SkNormalSource.h" |
| #include "SkPoint3.h" |
| #include "SkReadBuffer.h" |
| #include "SkWriteBuffer.h" |
| |
| #if SK_SUPPORT_GPU |
| #include "glsl/GrGLSLFragmentProcessor.h" |
| #include "glsl/GrGLSLFragmentShaderBuilder.h" |
| |
| class NormalFlatFP : public GrFragmentProcessor { |
| public: |
| static sk_sp<GrFragmentProcessor> Make() { |
| return sk_sp<GrFragmentProcessor>(new NormalFlatFP()); |
| } |
| |
| class GLSLNormalFlatFP : public GrGLSLFragmentProcessor { |
| public: |
| GLSLNormalFlatFP() {} |
| |
| void emitCode(EmitArgs& args) override { |
| GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; |
| |
| fragBuilder->codeAppendf("%s = vec4(0, 0, 1, 0);", args.fOutputColor); |
| } |
| |
| private: |
| void onSetData(const GrGLSLProgramDataManager&, const GrFragmentProcessor&) override {} |
| }; |
| |
| const char* name() const override { return "NormalFlatFP"; } |
| |
| private: |
| NormalFlatFP() : INHERITED(kConstantOutputForConstantInput_OptimizationFlag) { |
| this->initClassID<NormalFlatFP>(); |
| } |
| |
| void onGetGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const override {} |
| |
| GrColor4f constantOutputForConstantInput(GrColor4f) const override { |
| return GrColor4f(0, 0, 1, 0); |
| } |
| GrGLSLFragmentProcessor* onCreateGLSLInstance() const override { return new GLSLNormalFlatFP; } |
| |
| bool onIsEqual(const GrFragmentProcessor&) const override { return true; } |
| |
| typedef GrFragmentProcessor INHERITED; |
| }; |
| |
| sk_sp<GrFragmentProcessor> SkNormalFlatSourceImpl::asFragmentProcessor( |
| const SkShaderBase::AsFPArgs&) const { |
| |
| return NormalFlatFP::Make(); |
| } |
| |
| #endif // SK_SUPPORT_GPU |
| |
| //////////////////////////////////////////////////////////////////////////// |
| |
| SkNormalFlatSourceImpl::Provider::Provider() {} |
| |
| SkNormalFlatSourceImpl::Provider::~Provider() {} |
| |
| SkNormalSource::Provider* SkNormalFlatSourceImpl::asProvider(const SkShaderBase::ContextRec &rec, |
| SkArenaAlloc *alloc) const { |
| return alloc->make<Provider>(); |
| } |
| |
| void SkNormalFlatSourceImpl::Provider::fillScanLine(int x, int y, SkPoint3 output[], |
| int count) const { |
| for (int i = 0; i < count; i++) { |
| output[i] = {0.0f, 0.0f, 1.0f}; |
| } |
| } |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| |
| sk_sp<SkFlattenable> SkNormalFlatSourceImpl::CreateProc(SkReadBuffer& buf) { |
| return sk_make_sp<SkNormalFlatSourceImpl>(); |
| } |
| |
| void SkNormalFlatSourceImpl::flatten(SkWriteBuffer& buf) const { |
| this->INHERITED::flatten(buf); |
| } |
| |
| //////////////////////////////////////////////////////////////////////////// |
| |
| sk_sp<SkNormalSource> SkNormalSource::MakeFlat() { |
| return sk_make_sp<SkNormalFlatSourceImpl>(); |
| } |