| /* |
| * Copyright 2014 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "SkRecordDraw.h" |
| #include "SkImage.h" |
| #include "SkPatchUtils.h" |
| |
| void SkRecordDraw(const SkRecord& record, |
| SkCanvas* canvas, |
| SkPicture const* const drawablePicts[], |
| SkDrawable* const drawables[], |
| int drawableCount, |
| const SkBBoxHierarchy* bbh, |
| SkPicture::AbortCallback* callback) { |
| SkAutoCanvasRestore saveRestore(canvas, true /*save now, restore at exit*/); |
| |
| if (bbh) { |
| // Draw only ops that affect pixels in the canvas's current clip. |
| // The SkRecord and BBH were recorded in identity space. This canvas |
| // is not necessarily in that same space. getLocalClipBounds() returns us |
| // this canvas' clip bounds transformed back into identity space, which |
| // lets us query the BBH. |
| SkRect query = canvas->getLocalClipBounds(); |
| |
| SkTDArray<int> ops; |
| bbh->search(query, &ops); |
| |
| SkRecords::Draw draw(canvas, drawablePicts, drawables, drawableCount); |
| for (int i = 0; i < ops.count(); i++) { |
| if (callback && callback->abort()) { |
| return; |
| } |
| // This visit call uses the SkRecords::Draw::operator() to call |
| // methods on the |canvas|, wrapped by methods defined with the |
| // DRAW() macro. |
| record.visit(ops[i], draw); |
| } |
| } else { |
| // Draw all ops. |
| SkRecords::Draw draw(canvas, drawablePicts, drawables, drawableCount); |
| for (int i = 0; i < record.count(); i++) { |
| if (callback && callback->abort()) { |
| return; |
| } |
| // This visit call uses the SkRecords::Draw::operator() to call |
| // methods on the |canvas|, wrapped by methods defined with the |
| // DRAW() macro. |
| record.visit(i, draw); |
| } |
| } |
| } |
| |
| void SkRecordPartialDraw(const SkRecord& record, SkCanvas* canvas, |
| SkPicture const* const drawablePicts[], int drawableCount, |
| int start, int stop, |
| const SkMatrix& initialCTM) { |
| SkAutoCanvasRestore saveRestore(canvas, true /*save now, restore at exit*/); |
| |
| stop = SkTMin(stop, record.count()); |
| SkRecords::Draw draw(canvas, drawablePicts, nullptr, drawableCount, &initialCTM); |
| for (int i = start; i < stop; i++) { |
| record.visit(i, draw); |
| } |
| } |
| |
| namespace SkRecords { |
| |
| // NoOps draw nothing. |
| template <> void Draw::draw(const NoOp&) {} |
| |
| #define DRAW(T, call) template <> void Draw::draw(const T& r) { fCanvas->call; } |
| DRAW(Restore, restore()); |
| DRAW(Save, save()); |
| DRAW(SaveLayer, saveLayer(SkCanvas::SaveLayerRec(r.bounds, |
| r.paint, |
| r.backdrop.get(), |
| r.clipMask.get(), |
| r.clipMatrix, |
| r.saveLayerFlags))); |
| DRAW(SetMatrix, setMatrix(SkMatrix::Concat(fInitialCTM, r.matrix))); |
| DRAW(Concat, concat(r.matrix)); |
| DRAW(Translate, translate(r.dx, r.dy)); |
| |
| DRAW(ClipPath, clipPath(r.path, r.opAA.op(), r.opAA.aa())); |
| DRAW(ClipRRect, clipRRect(r.rrect, r.opAA.op(), r.opAA.aa())); |
| DRAW(ClipRect, clipRect(r.rect, r.opAA.op(), r.opAA.aa())); |
| DRAW(ClipRegion, clipRegion(r.region, r.op)); |
| |
| DRAW(DrawArc, drawArc(r.oval, r.startAngle, r.sweepAngle, r.useCenter, r.paint)); |
| DRAW(DrawDRRect, drawDRRect(r.outer, r.inner, r.paint)); |
| DRAW(DrawImage, drawImage(r.image.get(), r.left, r.top, r.paint)); |
| |
| template <> void Draw::draw(const DrawImageLattice& r) { |
| SkCanvas::Lattice lattice; |
| lattice.fXCount = r.xCount; |
| lattice.fXDivs = r.xDivs; |
| lattice.fYCount = r.yCount; |
| lattice.fYDivs = r.yDivs; |
| lattice.fFlags = (0 == r.flagCount) ? nullptr : r.flags; |
| lattice.fBounds = &r.src; |
| fCanvas->drawImageLattice(r.image.get(), lattice, r.dst, r.paint); |
| } |
| |
| DRAW(DrawImageRect, legacy_drawImageRect(r.image.get(), r.src, r.dst, r.paint, r.constraint)); |
| DRAW(DrawImageNine, drawImageNine(r.image.get(), r.center, r.dst, r.paint)); |
| DRAW(DrawOval, drawOval(r.oval, r.paint)); |
| DRAW(DrawPaint, drawPaint(r.paint)); |
| DRAW(DrawPath, drawPath(r.path, r.paint)); |
| DRAW(DrawPatch, drawPatch(r.cubics, r.colors, r.texCoords, r.bmode, r.paint)); |
| DRAW(DrawPicture, drawPicture(r.picture.get(), &r.matrix, r.paint)); |
| DRAW(DrawPoints, drawPoints(r.mode, r.count, r.pts, r.paint)); |
| DRAW(DrawPosText, drawPosText(r.text, r.byteLength, r.pos, r.paint)); |
| DRAW(DrawPosTextH, drawPosTextH(r.text, r.byteLength, r.xpos, r.y, r.paint)); |
| DRAW(DrawRRect, drawRRect(r.rrect, r.paint)); |
| DRAW(DrawRect, drawRect(r.rect, r.paint)); |
| DRAW(DrawRegion, drawRegion(r.region, r.paint)); |
| DRAW(DrawText, drawText(r.text, r.byteLength, r.x, r.y, r.paint)); |
| DRAW(DrawTextBlob, drawTextBlob(r.blob.get(), r.x, r.y, r.paint)); |
| DRAW(DrawTextOnPath, drawTextOnPath(r.text, r.byteLength, r.path, &r.matrix, r.paint)); |
| DRAW(DrawTextRSXform, drawTextRSXform(r.text, r.byteLength, r.xforms, r.cull, r.paint)); |
| DRAW(DrawAtlas, drawAtlas(r.atlas.get(), |
| r.xforms, r.texs, r.colors, r.count, r.mode, r.cull, r.paint)); |
| DRAW(DrawVertices, drawVertices(r.vertices, r.bmode, r.paint)); |
| DRAW(DrawShadowRec, private_draw_shadow_rec(r.path, r.rec)); |
| DRAW(DrawAnnotation, drawAnnotation(r.rect, r.key.c_str(), r.value.get())); |
| #undef DRAW |
| |
| template <> void Draw::draw(const DrawDrawable& r) { |
| SkASSERT(r.index >= 0); |
| SkASSERT(r.index < fDrawableCount); |
| if (fDrawables) { |
| SkASSERT(nullptr == fDrawablePicts); |
| fCanvas->drawDrawable(fDrawables[r.index], r.matrix); |
| } else { |
| fCanvas->drawPicture(fDrawablePicts[r.index], r.matrix, nullptr); |
| } |
| } |
| |
| // This is an SkRecord visitor that fills an SkBBoxHierarchy. |
| // |
| // The interesting part here is how to calculate bounds for ops which don't |
| // have intrinsic bounds. What is the bounds of a Save or a Translate? |
| // |
| // We answer this by thinking about a particular definition of bounds: if I |
| // don't execute this op, pixels in this rectangle might draw incorrectly. So |
| // the bounds of a Save, a Translate, a Restore, etc. are the union of the |
| // bounds of Draw* ops that they might have an effect on. For any given |
| // Save/Restore block, the bounds of the Save, the Restore, and any other |
| // non-drawing ("control") ops inside are exactly the union of the bounds of |
| // the drawing ops inside that block. |
| // |
| // To implement this, we keep a stack of active Save blocks. As we consume ops |
| // inside the Save/Restore block, drawing ops are unioned with the bounds of |
| // the block, and control ops are stashed away for later. When we finish the |
| // block with a Restore, our bounds are complete, and we go back and fill them |
| // in for all the control ops we stashed away. |
| class FillBounds : SkNoncopyable { |
| public: |
| FillBounds(const SkRect& cullRect, const SkRecord& record, SkRect bounds[]) |
| : fNumRecords(record.count()) |
| , fCullRect(cullRect) |
| , fBounds(bounds) { |
| fCTM = SkMatrix::I(); |
| fCurrentClipBounds = fCullRect; |
| } |
| |
| void cleanUp() { |
| // If we have any lingering unpaired Saves, simulate restores to make |
| // sure all ops in those Save blocks have their bounds calculated. |
| while (!fSaveStack.isEmpty()) { |
| this->popSaveBlock(); |
| } |
| |
| // Any control ops not part of any Save/Restore block draw everywhere. |
| while (!fControlIndices.isEmpty()) { |
| this->popControl(fCullRect); |
| } |
| } |
| |
| void setCurrentOp(int currentOp) { fCurrentOp = currentOp; } |
| |
| |
| template <typename T> void operator()(const T& op) { |
| this->updateCTM(op); |
| this->updateClipBounds(op); |
| this->trackBounds(op); |
| } |
| |
| // In this file, SkRect are in local coordinates, Bounds are translated back to identity space. |
| typedef SkRect Bounds; |
| |
| int currentOp() const { return fCurrentOp; } |
| const SkMatrix& ctm() const { return fCTM; } |
| const Bounds& getBounds(int index) const { return fBounds[index]; } |
| |
| // Adjust rect for all paints that may affect its geometry, then map it to identity space. |
| Bounds adjustAndMap(SkRect rect, const SkPaint* paint) const { |
| // Inverted rectangles really confuse our BBHs. |
| rect.sort(); |
| |
| // Adjust the rect for its own paint. |
| if (!AdjustForPaint(paint, &rect)) { |
| // The paint could do anything to our bounds. The only safe answer is the current clip. |
| return fCurrentClipBounds; |
| } |
| |
| // Adjust rect for all the paints from the SaveLayers we're inside. |
| if (!this->adjustForSaveLayerPaints(&rect)) { |
| // Same deal as above. |
| return fCurrentClipBounds; |
| } |
| |
| // Map the rect back to identity space. |
| fCTM.mapRect(&rect); |
| |
| // Nothing can draw outside the current clip. |
| if (!rect.intersect(fCurrentClipBounds)) { |
| return Bounds::MakeEmpty(); |
| } |
| |
| return rect; |
| } |
| |
| private: |
| struct SaveBounds { |
| int controlOps; // Number of control ops in this Save block, including the Save. |
| Bounds bounds; // Bounds of everything in the block. |
| const SkPaint* paint; // Unowned. If set, adjusts the bounds of all ops in this block. |
| SkMatrix ctm; |
| }; |
| |
| // Only Restore, SetMatrix, Concat, and Translate change the CTM. |
| template <typename T> void updateCTM(const T&) {} |
| void updateCTM(const Restore& op) { fCTM = op.matrix; } |
| void updateCTM(const SetMatrix& op) { fCTM = op.matrix; } |
| void updateCTM(const Concat& op) { fCTM.preConcat(op.matrix); } |
| void updateCTM(const Translate& op) { fCTM.preTranslate(op.dx, op.dy); } |
| |
| // Most ops don't change the clip. |
| template <typename T> void updateClipBounds(const T&) {} |
| |
| // Clip{Path,RRect,Rect,Region} obviously change the clip. They all know their bounds already. |
| void updateClipBounds(const ClipPath& op) { this->updateClipBoundsForClipOp(op.devBounds); } |
| void updateClipBounds(const ClipRRect& op) { this->updateClipBoundsForClipOp(op.devBounds); } |
| void updateClipBounds(const ClipRect& op) { this->updateClipBoundsForClipOp(op.devBounds); } |
| void updateClipBounds(const ClipRegion& op) { this->updateClipBoundsForClipOp(op.devBounds); } |
| |
| // The bounds of clip ops need to be adjusted for the paints of saveLayers they're inside. |
| void updateClipBoundsForClipOp(const SkIRect& devBounds) { |
| Bounds clip = SkRect::Make(devBounds); |
| // We don't call adjustAndMap() because as its last step it would intersect the adjusted |
| // clip bounds with the previous clip, exactly what we can't do when the clip grows. |
| if (this->adjustForSaveLayerPaints(&clip)) { |
| fCurrentClipBounds = clip.intersect(fCullRect) ? clip : Bounds::MakeEmpty(); |
| } else { |
| fCurrentClipBounds = fCullRect; |
| } |
| } |
| |
| // Restore holds the devBounds for the clip after the {save,saveLayer}/restore block completes. |
| void updateClipBounds(const Restore& op) { |
| // This is just like the clip ops above, but we need to skip the effects (if any) of our |
| // paired saveLayer (if it is one); it has not yet been popped off the save stack. Our |
| // devBounds reflect the state of the world after the saveLayer/restore block is done, |
| // so they are not affected by the saveLayer's paint. |
| const int kSavesToIgnore = 1; |
| Bounds clip = SkRect::Make(op.devBounds); |
| if (this->adjustForSaveLayerPaints(&clip, kSavesToIgnore)) { |
| fCurrentClipBounds = clip.intersect(fCullRect) ? clip : Bounds::MakeEmpty(); |
| } else { |
| fCurrentClipBounds = fCullRect; |
| } |
| } |
| |
| // We also take advantage of SaveLayer bounds when present to further cut the clip down. |
| void updateClipBounds(const SaveLayer& op) { |
| if (op.bounds) { |
| // adjustAndMap() intersects these layer bounds with the previous clip for us. |
| fCurrentClipBounds = this->adjustAndMap(*op.bounds, op.paint); |
| } |
| } |
| |
| // The bounds of these ops must be calculated when we hit the Restore |
| // from the bounds of the ops in the same Save block. |
| void trackBounds(const Save&) { this->pushSaveBlock(nullptr); } |
| void trackBounds(const SaveLayer& op) { this->pushSaveBlock(op.paint); } |
| void trackBounds(const Restore&) { fBounds[fCurrentOp] = this->popSaveBlock(); } |
| |
| void trackBounds(const SetMatrix&) { this->pushControl(); } |
| void trackBounds(const Concat&) { this->pushControl(); } |
| void trackBounds(const Translate&) { this->pushControl(); } |
| void trackBounds(const ClipRect&) { this->pushControl(); } |
| void trackBounds(const ClipRRect&) { this->pushControl(); } |
| void trackBounds(const ClipPath&) { this->pushControl(); } |
| void trackBounds(const ClipRegion&) { this->pushControl(); } |
| |
| |
| // For all other ops, we can calculate and store the bounds directly now. |
| template <typename T> void trackBounds(const T& op) { |
| fBounds[fCurrentOp] = this->bounds(op); |
| this->updateSaveBounds(fBounds[fCurrentOp]); |
| } |
| |
| void pushSaveBlock(const SkPaint* paint) { |
| // Starting a new Save block. Push a new entry to represent that. |
| SaveBounds sb; |
| sb.controlOps = 0; |
| // If the paint affects transparent black, the bound shouldn't be smaller |
| // than the current clip bounds. |
| sb.bounds = |
| PaintMayAffectTransparentBlack(paint) ? fCurrentClipBounds : Bounds::MakeEmpty(); |
| sb.paint = paint; |
| sb.ctm = this->fCTM; |
| |
| fSaveStack.push(sb); |
| this->pushControl(); |
| } |
| |
| static bool PaintMayAffectTransparentBlack(const SkPaint* paint) { |
| if (paint) { |
| // FIXME: this is very conservative |
| if (paint->getImageFilter() || paint->getColorFilter()) { |
| return true; |
| } |
| |
| // Unusual blendmodes require us to process a saved layer |
| // even with operations outisde the clip. |
| // For example, DstIn is used by masking layers. |
| // https://code.google.com/p/skia/issues/detail?id=1291 |
| // https://crbug.com/401593 |
| switch (paint->getBlendMode()) { |
| // For each of the following transfer modes, if the source |
| // alpha is zero (our transparent black), the resulting |
| // blended alpha is not necessarily equal to the original |
| // destination alpha. |
| case SkBlendMode::kClear: |
| case SkBlendMode::kSrc: |
| case SkBlendMode::kSrcIn: |
| case SkBlendMode::kDstIn: |
| case SkBlendMode::kSrcOut: |
| case SkBlendMode::kDstATop: |
| case SkBlendMode::kModulate: |
| return true; |
| break; |
| default: |
| break; |
| } |
| } |
| return false; |
| } |
| |
| Bounds popSaveBlock() { |
| // We're done the Save block. Apply the block's bounds to all control ops inside it. |
| SaveBounds sb; |
| fSaveStack.pop(&sb); |
| |
| while (sb.controlOps --> 0) { |
| this->popControl(sb.bounds); |
| } |
| |
| // This whole Save block may be part another Save block. |
| this->updateSaveBounds(sb.bounds); |
| |
| // If called from a real Restore (not a phony one for balance), it'll need the bounds. |
| return sb.bounds; |
| } |
| |
| void pushControl() { |
| fControlIndices.push(fCurrentOp); |
| if (!fSaveStack.isEmpty()) { |
| fSaveStack.top().controlOps++; |
| } |
| } |
| |
| void popControl(const Bounds& bounds) { |
| fBounds[fControlIndices.top()] = bounds; |
| fControlIndices.pop(); |
| } |
| |
| void updateSaveBounds(const Bounds& bounds) { |
| // If we're in a Save block, expand its bounds to cover these bounds too. |
| if (!fSaveStack.isEmpty()) { |
| fSaveStack.top().bounds.join(bounds); |
| } |
| } |
| |
| // FIXME: this method could use better bounds |
| Bounds bounds(const DrawText&) const { return fCurrentClipBounds; } |
| |
| Bounds bounds(const DrawPaint&) const { return fCurrentClipBounds; } |
| Bounds bounds(const NoOp&) const { return Bounds::MakeEmpty(); } // NoOps don't draw. |
| |
| Bounds bounds(const DrawRect& op) const { return this->adjustAndMap(op.rect, &op.paint); } |
| Bounds bounds(const DrawRegion& op) const { |
| SkRect rect = SkRect::Make(op.region.getBounds()); |
| return this->adjustAndMap(rect, &op.paint); |
| } |
| Bounds bounds(const DrawOval& op) const { return this->adjustAndMap(op.oval, &op.paint); } |
| // Tighter arc bounds? |
| Bounds bounds(const DrawArc& op) const { return this->adjustAndMap(op.oval, &op.paint); } |
| Bounds bounds(const DrawRRect& op) const { |
| return this->adjustAndMap(op.rrect.rect(), &op.paint); |
| } |
| Bounds bounds(const DrawDRRect& op) const { |
| return this->adjustAndMap(op.outer.rect(), &op.paint); |
| } |
| Bounds bounds(const DrawImage& op) const { |
| const SkImage* image = op.image.get(); |
| SkRect rect = SkRect::MakeXYWH(op.left, op.top, image->width(), image->height()); |
| |
| return this->adjustAndMap(rect, op.paint); |
| } |
| Bounds bounds(const DrawImageLattice& op) const { |
| return this->adjustAndMap(op.dst, op.paint); |
| } |
| Bounds bounds(const DrawImageRect& op) const { |
| return this->adjustAndMap(op.dst, op.paint); |
| } |
| Bounds bounds(const DrawImageNine& op) const { |
| return this->adjustAndMap(op.dst, op.paint); |
| } |
| Bounds bounds(const DrawPath& op) const { |
| return op.path.isInverseFillType() ? fCurrentClipBounds |
| : this->adjustAndMap(op.path.getBounds(), &op.paint); |
| } |
| Bounds bounds(const DrawPoints& op) const { |
| SkRect dst; |
| dst.set(op.pts, op.count); |
| |
| // Pad the bounding box a little to make sure hairline points' bounds aren't empty. |
| SkScalar stroke = SkMaxScalar(op.paint.getStrokeWidth(), 0.01f); |
| dst.outset(stroke/2, stroke/2); |
| |
| return this->adjustAndMap(dst, &op.paint); |
| } |
| Bounds bounds(const DrawPatch& op) const { |
| SkRect dst; |
| dst.set(op.cubics, SkPatchUtils::kNumCtrlPts); |
| return this->adjustAndMap(dst, &op.paint); |
| } |
| Bounds bounds(const DrawVertices& op) const { |
| return this->adjustAndMap(op.vertices->bounds(), &op.paint); |
| } |
| |
| Bounds bounds(const DrawAtlas& op) const { |
| if (op.cull) { |
| // TODO: <reed> can we pass nullptr for the paint? Isn't cull already "correct" |
| // for the paint (by the caller)? |
| return this->adjustAndMap(*op.cull, op.paint); |
| } else { |
| return fCurrentClipBounds; |
| } |
| } |
| |
| Bounds bounds(const DrawShadowRec& op) const { |
| return this->adjustAndMap(op.path.getBounds(), nullptr); |
| } |
| |
| Bounds bounds(const DrawPicture& op) const { |
| SkRect dst = op.picture->cullRect(); |
| op.matrix.mapRect(&dst); |
| return this->adjustAndMap(dst, op.paint); |
| } |
| |
| Bounds bounds(const DrawPosText& op) const { |
| const int N = op.paint.countText(op.text, op.byteLength); |
| if (N == 0) { |
| return Bounds::MakeEmpty(); |
| } |
| |
| SkRect dst; |
| dst.set(op.pos, N); |
| AdjustTextForFontMetrics(&dst, op.paint); |
| return this->adjustAndMap(dst, &op.paint); |
| } |
| Bounds bounds(const DrawPosTextH& op) const { |
| const int N = op.paint.countText(op.text, op.byteLength); |
| if (N == 0) { |
| return Bounds::MakeEmpty(); |
| } |
| |
| SkScalar left = op.xpos[0], right = op.xpos[0]; |
| for (int i = 1; i < N; i++) { |
| left = SkMinScalar(left, op.xpos[i]); |
| right = SkMaxScalar(right, op.xpos[i]); |
| } |
| SkRect dst = { left, op.y, right, op.y }; |
| AdjustTextForFontMetrics(&dst, op.paint); |
| return this->adjustAndMap(dst, &op.paint); |
| } |
| Bounds bounds(const DrawTextOnPath& op) const { |
| SkRect dst = op.path.getBounds(); |
| |
| // Pad all sides by the maximum padding in any direction we'd normally apply. |
| SkRect pad = { 0, 0, 0, 0}; |
| AdjustTextForFontMetrics(&pad, op.paint); |
| |
| // That maximum padding happens to always be the right pad today. |
| SkASSERT(pad.fLeft == -pad.fRight); |
| SkASSERT(pad.fTop == -pad.fBottom); |
| SkASSERT(pad.fRight > pad.fBottom); |
| dst.outset(pad.fRight, pad.fRight); |
| |
| return this->adjustAndMap(dst, &op.paint); |
| } |
| |
| Bounds bounds(const DrawTextRSXform& op) const { |
| if (op.cull) { |
| return this->adjustAndMap(*op.cull, nullptr); |
| } else { |
| return fCurrentClipBounds; |
| } |
| } |
| |
| Bounds bounds(const DrawTextBlob& op) const { |
| SkRect dst = op.blob->bounds(); |
| dst.offset(op.x, op.y); |
| return this->adjustAndMap(dst, &op.paint); |
| } |
| |
| Bounds bounds(const DrawDrawable& op) const { |
| return this->adjustAndMap(op.worstCaseBounds, nullptr); |
| } |
| |
| Bounds bounds(const DrawAnnotation& op) const { |
| return this->adjustAndMap(op.rect, nullptr); |
| } |
| |
| static void AdjustTextForFontMetrics(SkRect* rect, const SkPaint& paint) { |
| #ifdef SK_DEBUG |
| SkRect correct = *rect; |
| #endif |
| // crbug.com/373785 ~~> xPad = 4x yPad |
| // crbug.com/424824 ~~> bump yPad from 2x text size to 2.5x |
| const SkScalar yPad = 2.5f * paint.getTextSize(), |
| xPad = 4.0f * yPad; |
| rect->outset(xPad, yPad); |
| #ifdef SK_DEBUG |
| SkPaint::FontMetrics metrics; |
| paint.getFontMetrics(&metrics); |
| correct.fLeft += metrics.fXMin; |
| correct.fTop += metrics.fTop; |
| correct.fRight += metrics.fXMax; |
| correct.fBottom += metrics.fBottom; |
| // See skia:2862 for why we ignore small text sizes. |
| SkASSERTF(paint.getTextSize() < 0.001f || rect->contains(correct), |
| "%f %f %f %f vs. %f %f %f %f\n", |
| -xPad, -yPad, +xPad, +yPad, |
| metrics.fXMin, metrics.fTop, metrics.fXMax, metrics.fBottom); |
| #endif |
| } |
| |
| // Returns true if rect was meaningfully adjusted for the effects of paint, |
| // false if the paint could affect the rect in unknown ways. |
| static bool AdjustForPaint(const SkPaint* paint, SkRect* rect) { |
| if (paint) { |
| if (paint->canComputeFastBounds()) { |
| *rect = paint->computeFastBounds(*rect, rect); |
| return true; |
| } |
| return false; |
| } |
| return true; |
| } |
| |
| bool adjustForSaveLayerPaints(SkRect* rect, int savesToIgnore = 0) const { |
| for (int i = fSaveStack.count() - 1 - savesToIgnore; i >= 0; i--) { |
| SkMatrix inverse; |
| if (!fSaveStack[i].ctm.invert(&inverse)) { |
| return false; |
| } |
| inverse.mapRect(rect); |
| if (!AdjustForPaint(fSaveStack[i].paint, rect)) { |
| return false; |
| } |
| fSaveStack[i].ctm.mapRect(rect); |
| } |
| return true; |
| } |
| |
| const int fNumRecords; |
| |
| // We do not guarantee anything for operations outside of the cull rect |
| const SkRect fCullRect; |
| |
| // Conservative identity-space bounds for each op in the SkRecord. |
| Bounds* fBounds; |
| |
| // We walk fCurrentOp through the SkRecord, as we go using updateCTM() |
| // and updateClipBounds() to maintain the exact CTM (fCTM) and conservative |
| // identity-space bounds of the current clip (fCurrentClipBounds). |
| int fCurrentOp; |
| SkMatrix fCTM; |
| Bounds fCurrentClipBounds; |
| |
| // Used to track the bounds of Save/Restore blocks and the control ops inside them. |
| SkTDArray<SaveBounds> fSaveStack; |
| SkTDArray<int> fControlIndices; |
| }; |
| |
| } // namespace SkRecords |
| |
| void SkRecordFillBounds(const SkRect& cullRect, const SkRecord& record, SkRect bounds[]) { |
| SkRecords::FillBounds visitor(cullRect, record, bounds); |
| for (int curOp = 0; curOp < record.count(); curOp++) { |
| visitor.setCurrentOp(curOp); |
| record.visit(curOp, visitor); |
| } |
| visitor.cleanUp(); |
| } |
| |