| /* |
| * Copyright 2015 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef SkTTopoSort_DEFINED |
| #define SkTTopoSort_DEFINED |
| |
| #include "SkTDArray.h" |
| |
| #ifdef SK_DEBUG |
| template <typename T, typename Traits = T> |
| void SkTTopoSort_CheckAllUnmarked(const SkTDArray<T*>& graph) { |
| for (int i = 0; i < graph.count(); ++i) { |
| SkASSERT(!Traits::IsTempMarked(graph[i])); |
| SkASSERT(!Traits::WasOutput(graph[i])); |
| } |
| } |
| |
| template <typename T, typename Traits = T> |
| void SkTTopoSort_CleanExit(const SkTDArray<T*>& graph) { |
| for (int i = 0; i < graph.count(); ++i) { |
| SkASSERT(!Traits::IsTempMarked(graph[i])); |
| SkASSERT(Traits::WasOutput(graph[i])); |
| } |
| } |
| #endif |
| |
| // Recursively visit a node and all the other nodes it depends on. |
| // Return false if there is a loop. |
| template <typename T, typename Traits = T> |
| bool SkTTopoSort_Visit(T* node, SkTDArray<T*>* result) { |
| if (Traits::IsTempMarked(node)) { |
| // There is a loop. |
| return false; |
| } |
| |
| // If the node under consideration has been already been output it means it |
| // (and all the nodes it depends on) are already in 'result'. |
| if (!Traits::WasOutput(node)) { |
| // This node hasn't been output yet. Recursively assess all the |
| // nodes it depends on outputing them first. |
| Traits::SetTempMark(node); |
| for (int i = 0; i < Traits::NumDependencies(node); ++i) { |
| if (!SkTTopoSort_Visit<T, Traits>(Traits::Dependency(node, i), result)) { |
| return false; |
| } |
| } |
| Traits::Output(node, result->count()); // mark this node as output |
| Traits::ResetTempMark(node); |
| |
| *result->append() = node; |
| } |
| |
| return true; |
| } |
| |
| // Topologically sort the nodes in 'graph'. For this sort, when node 'i' depends |
| // on node 'j' it means node 'j' must appear in the result before node 'i'. |
| // A false return value means there was a loop and the contents of 'graph' will |
| // be in some arbitrary state. |
| // |
| // Traits requires: |
| // static void Output(T* t, int index) { ... } // 'index' is 't's position in the result |
| // static bool WasOutput(const T* t) { ... } |
| // |
| // static void SetTempMark(T* t) { ... } // transiently used during toposort |
| // static void ResetTempMark(T* t) { ... } |
| // static bool IsTempMarked(const T* t) { ... } |
| // |
| // static int NumDependencies(const T* t) { ... } // 't' will be output after all the other - |
| // static T* Dependency(T* t, int index) { ... } // nodes on which it depends |
| // We'll look on T for these by default, or you can pass a custom Traits type. |
| // |
| // TODO: potentially add a version that takes a seed node and just outputs that |
| // node and all the nodes on which it depends. This could be used to partially |
| // flush a GrOpList DAG. |
| template <typename T, typename Traits = T> |
| bool SkTTopoSort(SkTDArray<T*>* graph) { |
| SkTDArray<T*> result; |
| |
| #ifdef SK_DEBUG |
| SkTTopoSort_CheckAllUnmarked<T, Traits>(*graph); |
| #endif |
| |
| result.setReserve(graph->count()); |
| |
| for (int i = 0; i < graph->count(); ++i) { |
| if (Traits::WasOutput((*graph)[i])) { |
| // This node was depended on by some earlier node and has already |
| // been output |
| continue; |
| } |
| |
| // Output this node after all the nodes it depends on have been output. |
| if (!SkTTopoSort_Visit<T, Traits>((*graph)[i], &result)) { |
| return false; |
| } |
| } |
| |
| SkASSERT(graph->count() == result.count()); |
| graph->swap(result); |
| |
| #ifdef SK_DEBUG |
| SkTTopoSort_CleanExit<T, Traits>(*graph); |
| #endif |
| return true; |
| } |
| |
| #endif |