| /* |
| * Copyright 2017 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "SkAtomics.h" |
| #include "SkVertices.h" |
| #include "SkData.h" |
| #include "SkReader32.h" |
| #include "SkWriter32.h" |
| |
| static int32_t gNextID = 1; |
| static int32_t next_id() { |
| int32_t id; |
| do { |
| id = sk_atomic_inc(&gNextID); |
| } while (id == SK_InvalidGenID); |
| return id; |
| } |
| |
| struct SkVertices::Sizes { |
| Sizes(int vertexCount, int indexCount, bool hasTexs, bool hasColors) { |
| int64_t vSize = (int64_t)vertexCount * sizeof(SkPoint); |
| int64_t tSize = hasTexs ? (int64_t)vertexCount * sizeof(SkPoint) : 0; |
| int64_t cSize = hasColors ? (int64_t)vertexCount * sizeof(SkColor) : 0; |
| int64_t iSize = (int64_t)indexCount * sizeof(uint16_t); |
| |
| int64_t total = sizeof(SkVertices) + vSize + tSize + cSize + iSize; |
| if (!sk_64_isS32(total)) { |
| sk_bzero(this, sizeof(*this)); |
| } else { |
| fTotal = SkToSizeT(total); |
| fVSize = SkToSizeT(vSize); |
| fTSize = SkToSizeT(tSize); |
| fCSize = SkToSizeT(cSize); |
| fISize = SkToSizeT(iSize); |
| fArrays = fTotal - sizeof(SkVertices); // just the sum of the arrays |
| } |
| } |
| |
| bool isValid() const { return fTotal != 0; } |
| |
| size_t fTotal; // size of entire SkVertices allocation (obj + arrays) |
| size_t fArrays; // size of all the arrays (V + T + C + I) |
| size_t fVSize; |
| size_t fTSize; |
| size_t fCSize; |
| size_t fISize; |
| }; |
| |
| SkVertices::Builder::Builder(VertexMode mode, int vertexCount, int indexCount, |
| uint32_t builderFlags) { |
| bool hasTexs = SkToBool(builderFlags & SkVertices::kHasTexCoords_BuilderFlag); |
| bool hasColors = SkToBool(builderFlags & SkVertices::kHasColors_BuilderFlag); |
| this->init(mode, vertexCount, indexCount, |
| SkVertices::Sizes(vertexCount, indexCount, hasTexs, hasColors)); |
| } |
| |
| SkVertices::Builder::Builder(VertexMode mode, int vertexCount, int indexCount, |
| const SkVertices::Sizes& sizes) { |
| this->init(mode, vertexCount, indexCount, sizes); |
| } |
| |
| void SkVertices::Builder::init(VertexMode mode, int vertexCount, int indexCount, |
| const SkVertices::Sizes& sizes) { |
| if (!sizes.isValid()) { |
| return; // fVertices will already be null |
| } |
| |
| void* storage = ::operator new (sizes.fTotal); |
| fVertices.reset(new (storage) SkVertices); |
| |
| // need to point past the object to store the arrays |
| char* ptr = (char*)storage + sizeof(SkVertices); |
| |
| fVertices->fPositions = (SkPoint*)ptr; ptr += sizes.fVSize; |
| fVertices->fTexs = sizes.fTSize ? (SkPoint*)ptr : nullptr; ptr += sizes.fTSize; |
| fVertices->fColors = sizes.fCSize ? (SkColor*)ptr : nullptr; ptr += sizes.fCSize; |
| fVertices->fIndices = sizes.fISize ? (uint16_t*)ptr : nullptr; |
| fVertices->fVertexCnt = vertexCount; |
| fVertices->fIndexCnt = indexCount; |
| fVertices->fMode = mode; |
| // We defer assigning fBounds and fUniqueID until detach() is called |
| } |
| |
| sk_sp<SkVertices> SkVertices::Builder::detach() { |
| if (fVertices) { |
| fVertices->fBounds.set(fVertices->fPositions, fVertices->fVertexCnt); |
| fVertices->fUniqueID = next_id(); |
| return std::move(fVertices); // this will null fVertices after the return |
| } |
| return nullptr; |
| } |
| |
| int SkVertices::Builder::vertexCount() const { |
| return fVertices ? fVertices->vertexCount() : 0; |
| } |
| |
| int SkVertices::Builder::indexCount() const { |
| return fVertices ? fVertices->indexCount() : 0; |
| } |
| |
| SkPoint* SkVertices::Builder::positions() { |
| return fVertices ? const_cast<SkPoint*>(fVertices->positions()) : nullptr; |
| } |
| |
| SkPoint* SkVertices::Builder::texCoords() { |
| return fVertices ? const_cast<SkPoint*>(fVertices->texCoords()) : nullptr; |
| } |
| |
| SkColor* SkVertices::Builder::colors() { |
| return fVertices ? const_cast<SkColor*>(fVertices->colors()) : nullptr; |
| } |
| |
| uint16_t* SkVertices::Builder::indices() { |
| return fVertices ? const_cast<uint16_t*>(fVertices->indices()) : nullptr; |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////////////////////////// |
| |
| sk_sp<SkVertices> SkVertices::MakeCopy(VertexMode mode, int vertexCount, |
| const SkPoint pos[], const SkPoint texs[], |
| const SkColor colors[], int indexCount, |
| const uint16_t indices[]) { |
| Sizes sizes(vertexCount, indexCount, texs != nullptr, colors != nullptr); |
| if (!sizes.isValid()) { |
| return nullptr; |
| } |
| |
| Builder builder(mode, vertexCount, indexCount, sizes); |
| SkASSERT(builder.isValid()); |
| |
| sk_careful_memcpy(builder.positions(), pos, sizes.fVSize); |
| sk_careful_memcpy(builder.texCoords(), texs, sizes.fTSize); |
| sk_careful_memcpy(builder.colors(), colors, sizes.fCSize); |
| sk_careful_memcpy(builder.indices(), indices, sizes.fISize); |
| |
| return builder.detach(); |
| } |
| |
| size_t SkVertices::approximateSize() const { |
| Sizes sizes(fVertexCnt, fIndexCnt, this->hasTexCoords(), this->hasColors()); |
| SkASSERT(sizes.isValid()); |
| return sizeof(SkVertices) + sizes.fArrays; |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////////////////////////// |
| |
| // storage = packed | vertex_count | index_count | pos[] | texs[] | colors[] | indices[] |
| // = header + arrays |
| |
| #define kMode_Mask 0x0FF |
| #define kHasTexs_Mask 0x100 |
| #define kHasColors_Mask 0x200 |
| #define kHeaderSize (3 * sizeof(uint32_t)) |
| |
| sk_sp<SkData> SkVertices::encode() const { |
| // packed has room for addtional flags in the future (e.g. versioning) |
| uint32_t packed = static_cast<uint32_t>(fMode); |
| SkASSERT((packed & ~kMode_Mask) == 0); // our mode fits in the mask bits |
| if (this->hasTexCoords()) { |
| packed |= kHasTexs_Mask; |
| } |
| if (this->hasColors()) { |
| packed |= kHasColors_Mask; |
| } |
| |
| Sizes sizes(fVertexCnt, fIndexCnt, this->hasTexCoords(), this->hasColors()); |
| SkASSERT(sizes.isValid()); |
| // need to force alignment to 4 for SkWriter32 -- will pad w/ 0s as needed |
| const size_t size = SkAlign4(kHeaderSize + sizes.fArrays); |
| |
| sk_sp<SkData> data = SkData::MakeUninitialized(size); |
| SkWriter32 writer(data->writable_data(), data->size()); |
| |
| writer.write32(packed); |
| writer.write32(fVertexCnt); |
| writer.write32(fIndexCnt); |
| writer.write(fPositions, sizes.fVSize); |
| writer.write(fTexs, sizes.fTSize); |
| writer.write(fColors, sizes.fCSize); |
| // if index-count is odd, we won't be 4-bytes aligned, so we call the pad version |
| writer.writePad(fIndices, sizes.fISize); |
| |
| return data; |
| } |
| |
| sk_sp<SkVertices> SkVertices::Decode(const void* data, size_t length) { |
| if (length < kHeaderSize) { |
| return nullptr; |
| } |
| |
| SkReader32 reader(data, length); |
| |
| const uint32_t packed = reader.readInt(); |
| const int vertexCount = reader.readInt(); |
| const int indexCount = reader.readInt(); |
| |
| const VertexMode mode = static_cast<VertexMode>(packed & kMode_Mask); |
| const bool hasTexs = SkToBool(packed & kHasTexs_Mask); |
| const bool hasColors = SkToBool(packed & kHasColors_Mask); |
| Sizes sizes(vertexCount, indexCount, hasTexs, hasColors); |
| if (!sizes.isValid()) { |
| return nullptr; |
| } |
| // logically we can be only 2-byte aligned, but our buffer is always 4-byte aligned |
| if (SkAlign4(kHeaderSize + sizes.fArrays) != length) { |
| return nullptr; |
| } |
| |
| Builder builder(mode, vertexCount, indexCount, sizes); |
| |
| reader.read(builder.positions(), sizes.fVSize); |
| reader.read(builder.texCoords(), sizes.fTSize); |
| reader.read(builder.colors(), sizes.fCSize); |
| reader.read(builder.indices(), sizes.fISize); |
| |
| return builder.detach(); |
| } |