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/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkArithmeticImageFilter.h"
#include "SkCanvas.h"
#include "SkColorSpaceXformer.h"
#include "SkNx.h"
#include "SkReadBuffer.h"
#include "SkSpecialImage.h"
#include "SkSpecialSurface.h"
#include "SkWriteBuffer.h"
#include "SkXfermodeImageFilter.h"
#if SK_SUPPORT_GPU
#include "GrClip.h"
#include "GrContext.h"
#include "GrRenderTargetContext.h"
#include "GrTextureProxy.h"
#include "SkGr.h"
#include "effects/GrConstColorProcessor.h"
#include "effects/GrTextureDomain.h"
#include "glsl/GrGLSLFragmentProcessor.h"
#include "glsl/GrGLSLFragmentShaderBuilder.h"
#include "glsl/GrGLSLProgramDataManager.h"
#include "glsl/GrGLSLUniformHandler.h"
#endif
class ArithmeticImageFilterImpl : public SkImageFilter {
public:
ArithmeticImageFilterImpl(float k1, float k2, float k3, float k4, bool enforcePMColor,
sk_sp<SkImageFilter> inputs[2], const CropRect* cropRect)
: INHERITED(inputs, 2, cropRect), fK{k1, k2, k3, k4}, fEnforcePMColor(enforcePMColor) {}
SK_TO_STRING_OVERRIDE()
SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(ArithmeticImageFilterImpl)
protected:
sk_sp<SkSpecialImage> onFilterImage(SkSpecialImage* source, const Context&,
SkIPoint* offset) const override;
#if SK_SUPPORT_GPU
sk_sp<SkSpecialImage> filterImageGPU(SkSpecialImage* source,
sk_sp<SkSpecialImage> background,
const SkIPoint& backgroundOffset,
sk_sp<SkSpecialImage> foreground,
const SkIPoint& foregroundOffset,
const SkIRect& bounds,
const OutputProperties& outputProperties) const;
#endif
void flatten(SkWriteBuffer& buffer) const override {
this->INHERITED::flatten(buffer);
for (int i = 0; i < 4; ++i) {
buffer.writeScalar(fK[i]);
}
buffer.writeBool(fEnforcePMColor);
}
void drawForeground(SkCanvas* canvas, SkSpecialImage*, const SkIRect&) const;
sk_sp<SkImageFilter> onMakeColorSpace(SkColorSpaceXformer*) const override;
private:
const float fK[4];
const bool fEnforcePMColor;
friend class ::SkArithmeticImageFilter;
typedef SkImageFilter INHERITED;
};
sk_sp<SkFlattenable> ArithmeticImageFilterImpl::CreateProc(SkReadBuffer& buffer) {
SK_IMAGEFILTER_UNFLATTEN_COMMON(common, 2);
float k[4];
for (int i = 0; i < 4; ++i) {
k[i] = buffer.readScalar();
}
const bool enforcePMColor = buffer.readBool();
return SkArithmeticImageFilter::Make(k[0], k[1], k[2], k[3], enforcePMColor, common.getInput(0),
common.getInput(1), &common.cropRect());
}
static Sk4f pin(float min, const Sk4f& val, float max) {
return Sk4f::Max(min, Sk4f::Min(val, max));
}
template <bool EnforcePMColor>
void arith_span(const float k[], SkPMColor dst[], const SkPMColor src[], int count) {
const Sk4f k1 = k[0] * (1/255.0f),
k2 = k[1],
k3 = k[2],
k4 = k[3] * 255.0f + 0.5f;
for (int i = 0; i < count; i++) {
Sk4f s = SkNx_cast<float>(Sk4b::Load(src+i)),
d = SkNx_cast<float>(Sk4b::Load(dst+i)),
r = pin(0, k1*s*d + k2*s + k3*d + k4, 255);
if (EnforcePMColor) {
Sk4f a = SkNx_shuffle<3,3,3,3>(r);
r = Sk4f::Min(a, r);
}
SkNx_cast<uint8_t>(r).store(dst+i);
}
}
// apply mode to src==transparent (0)
template<bool EnforcePMColor> void arith_transparent(const float k[], SkPMColor dst[], int count) {
const Sk4f k3 = k[2],
k4 = k[3] * 255.0f + 0.5f;
for (int i = 0; i < count; i++) {
Sk4f d = SkNx_cast<float>(Sk4b::Load(dst+i)),
r = pin(0, k3*d + k4, 255);
if (EnforcePMColor) {
Sk4f a = SkNx_shuffle<3,3,3,3>(r);
r = Sk4f::Min(a, r);
}
SkNx_cast<uint8_t>(r).store(dst+i);
}
}
static bool intersect(SkPixmap* dst, SkPixmap* src, int srcDx, int srcDy) {
SkIRect dstR = SkIRect::MakeWH(dst->width(), dst->height());
SkIRect srcR = SkIRect::MakeXYWH(srcDx, srcDy, src->width(), src->height());
SkIRect sect;
if (!sect.intersect(dstR, srcR)) {
return false;
}
*dst = SkPixmap(dst->info().makeWH(sect.width(), sect.height()),
dst->addr(sect.fLeft, sect.fTop),
dst->rowBytes());
*src = SkPixmap(src->info().makeWH(sect.width(), sect.height()),
src->addr(SkTMax(0, -srcDx), SkTMax(0, -srcDy)),
src->rowBytes());
return true;
}
sk_sp<SkSpecialImage> ArithmeticImageFilterImpl::onFilterImage(SkSpecialImage* source,
const Context& ctx,
SkIPoint* offset) const {
SkIPoint backgroundOffset = SkIPoint::Make(0, 0);
sk_sp<SkSpecialImage> background(this->filterInput(0, source, ctx, &backgroundOffset));
SkIPoint foregroundOffset = SkIPoint::Make(0, 0);
sk_sp<SkSpecialImage> foreground(this->filterInput(1, source, ctx, &foregroundOffset));
SkIRect foregroundBounds = SkIRect::EmptyIRect();
if (foreground) {
foregroundBounds = SkIRect::MakeXYWH(foregroundOffset.x(), foregroundOffset.y(),
foreground->width(), foreground->height());
}
SkIRect srcBounds = SkIRect::EmptyIRect();
if (background) {
srcBounds = SkIRect::MakeXYWH(backgroundOffset.x(), backgroundOffset.y(),
background->width(), background->height());
}
srcBounds.join(foregroundBounds);
if (srcBounds.isEmpty()) {
return nullptr;
}
SkIRect bounds;
if (!this->applyCropRect(ctx, srcBounds, &bounds)) {
return nullptr;
}
offset->fX = bounds.left();
offset->fY = bounds.top();
#if SK_SUPPORT_GPU
if (source->isTextureBacked()) {
return this->filterImageGPU(source, background, backgroundOffset, foreground,
foregroundOffset, bounds, ctx.outputProperties());
}
#endif
sk_sp<SkSpecialSurface> surf(source->makeSurface(ctx.outputProperties(), bounds.size()));
if (!surf) {
return nullptr;
}
SkCanvas* canvas = surf->getCanvas();
SkASSERT(canvas);
canvas->clear(0x0); // can't count on background to fully clear the background
canvas->translate(SkIntToScalar(-bounds.left()), SkIntToScalar(-bounds.top()));
if (background) {
SkPaint paint;
paint.setBlendMode(SkBlendMode::kSrc);
background->draw(canvas, SkIntToScalar(backgroundOffset.fX),
SkIntToScalar(backgroundOffset.fY), &paint);
}
this->drawForeground(canvas, foreground.get(), foregroundBounds);
return surf->makeImageSnapshot();
}
#if SK_SUPPORT_GPU
namespace {
class ArithmeticFP : public GrFragmentProcessor {
public:
static sk_sp<GrFragmentProcessor> Make(float k1, float k2, float k3, float k4,
bool enforcePMColor, sk_sp<GrFragmentProcessor> dst) {
return sk_sp<GrFragmentProcessor>(
new ArithmeticFP(k1, k2, k3, k4, enforcePMColor, std::move(dst)));
}
~ArithmeticFP() override {}
const char* name() const override { return "Arithmetic"; }
SkString dumpInfo() const override {
SkString str;
str.appendf("K1: %.2f K2: %.2f K3: %.2f K4: %.2f", fK1, fK2, fK3, fK4);
return str;
}
float k1() const { return fK1; }
float k2() const { return fK2; }
float k3() const { return fK3; }
float k4() const { return fK4; }
bool enforcePMColor() const { return fEnforcePMColor; }
private:
GrGLSLFragmentProcessor* onCreateGLSLInstance() const override {
class GLSLFP : public GrGLSLFragmentProcessor {
public:
void emitCode(EmitArgs& args) override {
const ArithmeticFP& arith = args.fFp.cast<ArithmeticFP>();
GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
SkString dstColor("dstColor");
this->emitChild(0, &dstColor, args);
fKUni = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kVec4f_GrSLType,
kDefault_GrSLPrecision, "k");
const char* kUni = args.fUniformHandler->getUniformCStr(fKUni);
// We don't try to optimize for this case at all
if (!args.fInputColor) {
fragBuilder->codeAppend("const vec4 src = vec4(1);");
} else {
fragBuilder->codeAppendf("vec4 src = %s;", args.fInputColor);
}
fragBuilder->codeAppendf("vec4 dst = %s;", dstColor.c_str());
fragBuilder->codeAppendf("%s = %s.x * src * dst + %s.y * src + %s.z * dst + %s.w;",
args.fOutputColor, kUni, kUni, kUni, kUni);
fragBuilder->codeAppendf("%s = clamp(%s, 0.0, 1.0);\n", args.fOutputColor,
args.fOutputColor);
if (arith.fEnforcePMColor) {
fragBuilder->codeAppendf("%s.rgb = min(%s.rgb, %s.a);", args.fOutputColor,
args.fOutputColor, args.fOutputColor);
}
}
protected:
void onSetData(const GrGLSLProgramDataManager& pdman,
const GrFragmentProcessor& proc) override {
const ArithmeticFP& arith = proc.cast<ArithmeticFP>();
pdman.set4f(fKUni, arith.k1(), arith.k2(), arith.k3(), arith.k4());
}
private:
GrGLSLProgramDataManager::UniformHandle fKUni;
};
return new GLSLFP;
}
void onGetGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const override {
b->add32(fEnforcePMColor ? 1 : 0);
}
bool onIsEqual(const GrFragmentProcessor& fpBase) const override {
const ArithmeticFP& fp = fpBase.cast<ArithmeticFP>();
return fK1 == fp.fK1 && fK2 == fp.fK2 && fK3 == fp.fK3 && fK4 == fp.fK4 &&
fEnforcePMColor == fp.fEnforcePMColor;
}
// This could implement the const input -> const output optimization but it's unlikely to help.
ArithmeticFP(float k1, float k2, float k3, float k4, bool enforcePMColor,
sk_sp<GrFragmentProcessor> dst)
: INHERITED(kNone_OptimizationFlags)
, fK1(k1)
, fK2(k2)
, fK3(k3)
, fK4(k4)
, fEnforcePMColor(enforcePMColor) {
this->initClassID<ArithmeticFP>();
SkASSERT(dst);
SkDEBUGCODE(int dstIndex =) this->registerChildProcessor(std::move(dst));
SkASSERT(0 == dstIndex);
}
float fK1, fK2, fK3, fK4;
bool fEnforcePMColor;
GR_DECLARE_FRAGMENT_PROCESSOR_TEST
typedef GrFragmentProcessor INHERITED;
};
}
#if GR_TEST_UTILS
sk_sp<GrFragmentProcessor> ArithmeticFP::TestCreate(GrProcessorTestData* d) {
float k1 = d->fRandom->nextF();
float k2 = d->fRandom->nextF();
float k3 = d->fRandom->nextF();
float k4 = d->fRandom->nextF();
bool enforcePMColor = d->fRandom->nextBool();
sk_sp<GrFragmentProcessor> dst(GrProcessorUnitTest::MakeChildFP(d));
return ArithmeticFP::Make(k1, k2, k3, k4, enforcePMColor, std::move(dst));
}
#endif
GR_DEFINE_FRAGMENT_PROCESSOR_TEST(ArithmeticFP);
sk_sp<SkSpecialImage> ArithmeticImageFilterImpl::filterImageGPU(
SkSpecialImage* source,
sk_sp<SkSpecialImage> background,
const SkIPoint& backgroundOffset,
sk_sp<SkSpecialImage> foreground,
const SkIPoint& foregroundOffset,
const SkIRect& bounds,
const OutputProperties& outputProperties) const {
SkASSERT(source->isTextureBacked());
GrContext* context = source->getContext();
sk_sp<GrTextureProxy> backgroundProxy, foregroundProxy;
if (background) {
backgroundProxy = background->asTextureProxyRef(context);
}
if (foreground) {
foregroundProxy = foreground->asTextureProxyRef(context);
}
GrPaint paint;
sk_sp<GrFragmentProcessor> bgFP;
if (backgroundProxy) {
SkMatrix backgroundMatrix = SkMatrix::MakeTrans(-SkIntToScalar(backgroundOffset.fX),
-SkIntToScalar(backgroundOffset.fY));
sk_sp<GrColorSpaceXform> bgXform =
GrColorSpaceXform::Make(background->getColorSpace(), outputProperties.colorSpace());
bgFP = GrTextureDomainEffect::Make(
std::move(backgroundProxy), std::move(bgXform),
backgroundMatrix, GrTextureDomain::MakeTexelDomain(background->subset()),
GrTextureDomain::kDecal_Mode, GrSamplerParams::kNone_FilterMode);
} else {
bgFP = GrConstColorProcessor::Make(GrColor4f::TransparentBlack(),
GrConstColorProcessor::kIgnore_InputMode);
}
if (foregroundProxy) {
SkMatrix foregroundMatrix = SkMatrix::MakeTrans(-SkIntToScalar(foregroundOffset.fX),
-SkIntToScalar(foregroundOffset.fY));
sk_sp<GrColorSpaceXform> fgXform =
GrColorSpaceXform::Make(foreground->getColorSpace(), outputProperties.colorSpace());
sk_sp<GrFragmentProcessor> foregroundFP(GrTextureDomainEffect::Make(
std::move(foregroundProxy), std::move(fgXform),
foregroundMatrix,
GrTextureDomain::MakeTexelDomain(foreground->subset()),
GrTextureDomain::kDecal_Mode, GrSamplerParams::kNone_FilterMode));
paint.addColorFragmentProcessor(std::move(foregroundFP));
sk_sp<GrFragmentProcessor> xferFP =
ArithmeticFP::Make(fK[0], fK[1], fK[2], fK[3], fEnforcePMColor, std::move(bgFP));
// A null 'xferFP' here means kSrc_Mode was used in which case we can just proceed
if (xferFP) {
paint.addColorFragmentProcessor(std::move(xferFP));
}
} else {
paint.addColorFragmentProcessor(std::move(bgFP));
}
paint.setPorterDuffXPFactory(SkBlendMode::kSrc);
sk_sp<GrRenderTargetContext> renderTargetContext(context->makeDeferredRenderTargetContext(
SkBackingFit::kApprox, bounds.width(), bounds.height(),
GrRenderableConfigForColorSpace(outputProperties.colorSpace()),
sk_ref_sp(outputProperties.colorSpace())));
if (!renderTargetContext) {
return nullptr;
}
paint.setGammaCorrect(renderTargetContext->isGammaCorrect());
SkMatrix matrix;
matrix.setTranslate(SkIntToScalar(-bounds.left()), SkIntToScalar(-bounds.top()));
renderTargetContext->drawRect(GrNoClip(), std::move(paint), GrAA::kNo, matrix,
SkRect::Make(bounds));
return SkSpecialImage::MakeDeferredFromGpu(context,
SkIRect::MakeWH(bounds.width(), bounds.height()),
kNeedNewImageUniqueID_SpecialImage,
renderTargetContext->asTextureProxyRef(),
renderTargetContext->refColorSpace());
}
#endif
void ArithmeticImageFilterImpl::drawForeground(SkCanvas* canvas, SkSpecialImage* img,
const SkIRect& fgBounds) const {
SkPixmap dst;
if (!canvas->peekPixels(&dst)) {
return;
}
const SkMatrix& ctm = canvas->getTotalMatrix();
SkASSERT(ctm.getType() <= SkMatrix::kTranslate_Mask);
const int dx = SkScalarRoundToInt(ctm.getTranslateX());
const int dy = SkScalarRoundToInt(ctm.getTranslateY());
if (img) {
SkBitmap srcBM;
SkPixmap src;
if (!img->getROPixels(&srcBM)) {
return;
}
if (!srcBM.peekPixels(&src)) {
return;
}
auto proc = fEnforcePMColor ? arith_span<true> : arith_span<false>;
SkPixmap tmpDst = dst;
if (intersect(&tmpDst, &src, fgBounds.fLeft + dx, fgBounds.fTop + dy)) {
for (int y = 0; y < tmpDst.height(); ++y) {
proc(fK, tmpDst.writable_addr32(0, y), src.addr32(0, y), tmpDst.width());
}
}
}
// Now apply the mode with transparent-color to the outside of the fg image
SkRegion outside(SkIRect::MakeWH(dst.width(), dst.height()));
outside.op(fgBounds.makeOffset(dx, dy), SkRegion::kDifference_Op);
auto proc = fEnforcePMColor ? arith_transparent<true> : arith_transparent<false>;
for (SkRegion::Iterator iter(outside); !iter.done(); iter.next()) {
const SkIRect r = iter.rect();
for (int y = r.fTop; y < r.fBottom; ++y) {
proc(fK, dst.writable_addr32(r.fLeft, y), r.width());
}
}
}
sk_sp<SkImageFilter> ArithmeticImageFilterImpl::onMakeColorSpace(SkColorSpaceXformer* xformer)
const {
SkASSERT(2 == this->countInputs());
auto background = xformer->apply(this->getInput(0));
auto foreground = xformer->apply(this->getInput(1));
if (background.get() != this->getInput(0) || foreground.get() != this->getInput(1)) {
return SkArithmeticImageFilter::Make(fK[0], fK[1], fK[2], fK[3], fEnforcePMColor,
std::move(background), std::move(foreground),
getCropRectIfSet());
}
return this->refMe();
}
#ifndef SK_IGNORE_TO_STRING
void ArithmeticImageFilterImpl::toString(SkString* str) const {
str->appendf("SkArithmeticImageFilter: (");
str->appendf("K[]: (%f %f %f %f)", fK[0], fK[1], fK[2], fK[3]);
if (this->getInput(0)) {
str->appendf("foreground: (");
this->getInput(0)->toString(str);
str->appendf(")");
}
if (this->getInput(1)) {
str->appendf("background: (");
this->getInput(1)->toString(str);
str->appendf(")");
}
str->append(")");
}
#endif
sk_sp<SkImageFilter> SkArithmeticImageFilter::Make(float k1, float k2, float k3, float k4,
bool enforcePMColor,
sk_sp<SkImageFilter> background,
sk_sp<SkImageFilter> foreground,
const SkImageFilter::CropRect* crop) {
if (!SkScalarIsFinite(k1) || !SkScalarIsFinite(k2) || !SkScalarIsFinite(k3) ||
!SkScalarIsFinite(k4)) {
return nullptr;
}
// are we nearly some other "std" mode?
int mode = -1; // illegal mode
if (SkScalarNearlyZero(k1) && SkScalarNearlyEqual(k2, SK_Scalar1) && SkScalarNearlyZero(k3) &&
SkScalarNearlyZero(k4)) {
mode = (int)SkBlendMode::kSrc;
} else if (SkScalarNearlyZero(k1) && SkScalarNearlyZero(k2) &&
SkScalarNearlyEqual(k3, SK_Scalar1) && SkScalarNearlyZero(k4)) {
mode = (int)SkBlendMode::kDst;
} else if (SkScalarNearlyZero(k1) && SkScalarNearlyZero(k2) && SkScalarNearlyZero(k3) &&
SkScalarNearlyZero(k4)) {
mode = (int)SkBlendMode::kClear;
}
if (mode >= 0) {
return SkXfermodeImageFilter::Make((SkBlendMode)mode, std::move(background),
std::move(foreground), crop);
}
sk_sp<SkImageFilter> inputs[2] = {std::move(background), std::move(foreground)};
return sk_sp<SkImageFilter>(
new ArithmeticImageFilterImpl(k1, k2, k3, k4, enforcePMColor, inputs, crop));
}
///////////////////////////////////////////////////////////////////////////////////////////////////
SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkArithmeticImageFilter)
SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(ArithmeticImageFilterImpl)
SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END