blob: 4f4e5aa2663220e8942456aa447bd72230d571f3 [file] [log] [blame]
/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "GrContext.h"
#include "GrCaps.h"
#include "GrGpu.h"
#include "GrResourceKey.h"
#include "GrRenderTarget.h"
#include "GrTexture.h"
#include "GrTexturePriv.h"
#include "GrTypes.h"
#include "SkMath.h"
#include "SkMipMap.h"
#include "SkTypes.h"
void GrTexture::dirtyMipMaps(bool mipMapsDirty) {
if (mipMapsDirty) {
if (kValid_MipMapsStatus == fMipMapsStatus) {
fMipMapsStatus = kAllocated_MipMapsStatus;
}
} else {
const bool sizeChanged = kNotAllocated_MipMapsStatus == fMipMapsStatus;
fMipMapsStatus = kValid_MipMapsStatus;
if (sizeChanged) {
// This must not be called until after changing fMipMapsStatus.
this->didChangeGpuMemorySize();
// TODO(http://skbug.com/4548) - The desc and scratch key should be
// updated to reflect the newly-allocated mipmaps.
}
}
}
size_t GrTexture::onGpuMemorySize() const {
return GrSurface::ComputeSize(this->config(), this->width(), this->height(), 1,
this->texturePriv().hasMipMaps(), false);
}
/////////////////////////////////////////////////////////////////////////////
namespace {
// FIXME: This should be refactored with the code in gl/GrGLGpu.cpp.
GrSurfaceOrigin resolve_origin(const GrSurfaceDesc& desc) {
// By default, GrRenderTargets are GL's normal orientation so that they
// can be drawn to by the outside world without the client having
// to render upside down.
bool renderTarget = 0 != (desc.fFlags & kRenderTarget_GrSurfaceFlag);
if (kDefault_GrSurfaceOrigin == desc.fOrigin) {
return renderTarget ? kBottomLeft_GrSurfaceOrigin : kTopLeft_GrSurfaceOrigin;
} else {
return desc.fOrigin;
}
}
}
//////////////////////////////////////////////////////////////////////////////
GrTexture::GrTexture(GrGpu* gpu, const GrSurfaceDesc& desc, GrSLType samplerType,
GrSamplerParams::FilterMode highestFilterMode, bool wasMipMapDataProvided)
: INHERITED(gpu, desc)
, fSamplerType(samplerType)
, fHighestFilterMode(highestFilterMode)
// Mip color mode is explicitly set after creation via GrTexturePriv
, fMipColorMode(SkDestinationSurfaceColorMode::kLegacy) {
if (wasMipMapDataProvided) {
fMipMapsStatus = kValid_MipMapsStatus;
fMaxMipMapLevel = SkMipMap::ComputeLevelCount(this->width(), this->height());
} else {
fMipMapsStatus = kNotAllocated_MipMapsStatus;
fMaxMipMapLevel = 0;
}
}
void GrTexture::computeScratchKey(GrScratchKey* key) const {
const GrRenderTarget* rt = this->asRenderTarget();
int sampleCount = 0;
if (rt) {
sampleCount = rt->numStencilSamples();
}
GrTexturePriv::ComputeScratchKey(this->config(), this->width(), this->height(),
this->origin(), SkToBool(rt), sampleCount,
this->texturePriv().hasMipMaps(), key);
}
void GrTexturePriv::ComputeScratchKey(GrPixelConfig config, int width, int height,
GrSurfaceOrigin origin, bool isRenderTarget, int sampleCnt,
bool isMipMapped, GrScratchKey* key) {
static const GrScratchKey::ResourceType kType = GrScratchKey::GenerateResourceType();
uint32_t flags = isRenderTarget;
SkASSERT(0 == sampleCnt || isRenderTarget);
// make sure desc.fConfig fits in 5 bits
SkASSERT(sk_float_log2(kLast_GrPixelConfig) <= 5);
SkASSERT(static_cast<int>(config) < (1 << 5));
SkASSERT(sampleCnt < (1 << 8));
SkASSERT(flags < (1 << 10));
SkASSERT(static_cast<int>(origin) < (1 << 8));
GrScratchKey::Builder builder(key, kType, 3);
builder[0] = width;
builder[1] = height;
builder[2] = config | (isMipMapped << 5) | (sampleCnt << 6) | (flags << 14) | (origin << 24);
}
void GrTexturePriv::ComputeScratchKey(const GrSurfaceDesc& desc, GrScratchKey* key) {
GrSurfaceOrigin origin = resolve_origin(desc);
return ComputeScratchKey(desc.fConfig, desc.fWidth, desc.fHeight, origin,
SkToBool(desc.fFlags & kRenderTarget_GrSurfaceFlag), desc.fSampleCnt,
desc.fIsMipMapped, key);
}