| /* |
| * Copyright 2017 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef SKSL_CPP |
| #define SKSL_CPP |
| |
| // functions used by CPP programs created by skslc |
| |
| #include "SkPoint.h" |
| |
| // macros to make sk_Caps.<cap name> work from C++ code |
| #define sk_Caps (*args.fShaderCaps) |
| |
| #define floatPrecisionVaries floatPrecisionVaries() |
| |
| // functions to make GLSL constructors work from C++ code |
| inline SkPoint vec2(float xy) { return SkPoint::Make(xy, xy); } |
| |
| inline SkPoint vec2(float x, float y) { return SkPoint::Make(x, y); } |
| |
| #endif |