| |
| /* |
| * Copyright 2012 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "GrProgramObj.h" |
| #include "GrShaderObj.h" |
| |
| void GrProgramObj::AttachShader(GrShaderObj *shader) { |
| shader->ref(); |
| fShaders.push_back(shader); |
| } |
| |
| void GrProgramObj::deleteAction() { |
| |
| // shaders are automatically detached from a deleted program. They will only be |
| // deleted if they were marked for deletion by a prior call to glDeleteShader |
| for (int i = 0; i < fShaders.count(); ++i) { |
| fShaders[i]->unref(); |
| } |
| fShaders.reset(); |
| |
| this->INHERITED::deleteAction(); |
| } |