| // Copyright 2013 the V8 project authors. All rights reserved. | 
 | // Copyright (C) 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved. | 
 | // | 
 | // Redistribution and use in source and binary forms, with or without | 
 | // modification, are permitted provided that the following conditions | 
 | // are met: | 
 | // 1.  Redistributions of source code must retain the above copyright | 
 | //     notice, this list of conditions and the following disclaimer. | 
 | // 2.  Redistributions in binary form must reproduce the above copyright | 
 | //     notice, this list of conditions and the following disclaimer in the | 
 | //     documentation and/or other materials provided with the distribution. | 
 | // | 
 | // THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY | 
 | // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 
 | // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 
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 | // SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 
 |  | 
 | description( | 
 | "This tests that a constant folding on a node that has obviously mispredicted type doesn't send the compiler into an infinite loop." | 
 | ); | 
 |  | 
 | // A function with an argument correctly predicted double. | 
 | function foo(x) { | 
 |     // Two variables holding constants such that the bytecode generation constant folder | 
 |     // will not constant fold the division below, but the DFG constant folder will. | 
 |     var a = 1; | 
 |     var b = 4000; | 
 |     // A division that is going to be predicted integer on the first compilation. The | 
 |     // compilation will be triggered from the loop below so the slow case counter of the | 
 |     // division will be 1, which is too low for the division to be predicted double. | 
 |     // If we constant fold this division, we'll have a constant node that is predicted | 
 |     // integer but that contains a double. The subsequent addition to x, which is | 
 |     // predicted double, will lead the Fixup phase to inject an Int32ToDouble node on | 
 |     // the constant-that-was-a-division; subsequent fases in the fixpoint will constant | 
 |     // fold that Int32ToDouble. And hence we will have an infinite loop. The correct fix | 
 |     // is to disable constant folding of mispredicted nodes; that allows the normal | 
 |     // process of correcting predictions (OSR exit profiling, exiting to profiled code, | 
 |     // and recompilation with exponential backoff) to take effect so that the next | 
 |     // compilation does not make this same mistake. | 
 |     var c = (a / b) + x; | 
 |     // A pointless loop to force the first compilation to occur before the division got | 
 |     // hot. If this loop was not here then the division would be known to produce doubles | 
 |     // on the first compilation. | 
 |     var d = 0; | 
 |     for (var i = 0; i < 1000; ++i) | 
 |         d++; | 
 |     return c + d; | 
 | } | 
 |  | 
 | // Call foo() enough times to make totally sure that we optimize. | 
 | for (var i = 0; i < 5; ++i) | 
 |     shouldBe("foo(0.5)", "1000.50025"); |