| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "media/audio/pulse/pulse_output.h" |
| |
| #include <pulse/pulseaudio.h> |
| #include <stdint.h> |
| |
| #include "base/compiler_specific.h" |
| #include "base/single_thread_task_runner.h" |
| #include "base/strings/stringprintf.h" |
| #include "base/time/time.h" |
| #include "media/audio/audio_device_description.h" |
| #include "media/audio/audio_manager_base.h" |
| #include "media/audio/pulse/pulse_util.h" |
| #include "media/base/audio_sample_types.h" |
| |
| namespace media { |
| |
| using pulse::AutoPulseLock; |
| using pulse::WaitForOperationCompletion; |
| |
| // static, pa_stream_notify_cb |
| void PulseAudioOutputStream::StreamNotifyCallback(pa_stream* s, void* p_this) { |
| PulseAudioOutputStream* stream = static_cast<PulseAudioOutputStream*>(p_this); |
| |
| // Forward unexpected failures to the AudioSourceCallback if available. All |
| // these variables are only modified under pa_threaded_mainloop_lock() so this |
| // should be thread safe. |
| if (s && stream->source_callback_ && |
| pa_stream_get_state(s) == PA_STREAM_FAILED) { |
| stream->source_callback_->OnError(AudioSourceCallback::ErrorType::kUnknown); |
| } |
| |
| pa_threaded_mainloop_signal(stream->pa_mainloop_, 0); |
| } |
| |
| // static, pa_stream_request_cb_t |
| void PulseAudioOutputStream::StreamRequestCallback(pa_stream* s, size_t len, |
| void* p_this) { |
| // Fulfill write request; must always result in a pa_stream_write() call. |
| static_cast<PulseAudioOutputStream*>(p_this)->FulfillWriteRequest(len); |
| } |
| |
| PulseAudioOutputStream::PulseAudioOutputStream( |
| const AudioParameters& params, |
| const std::string& device_id, |
| AudioManagerBase* manager, |
| AudioManager::LogCallback log_callback) |
| : params_(AudioParameters(params.format(), |
| params.channel_layout(), |
| params.sample_rate(), |
| params.frames_per_buffer())), |
| device_id_(device_id), |
| manager_(manager), |
| log_callback_(std::move(log_callback)), |
| pa_context_(nullptr), |
| pa_mainloop_(nullptr), |
| pa_stream_(nullptr), |
| volume_(1.0f), |
| source_callback_(nullptr), |
| buffer_size_(params_.GetBytesPerBuffer(kSampleFormatF32)) { |
| CHECK(params_.IsValid()); |
| SendLogMessage("%s({device_id=%s}, {params=[%s]})", __func__, |
| device_id.c_str(), params.AsHumanReadableString().c_str()); |
| audio_bus_ = AudioBus::Create(params_); |
| } |
| |
| PulseAudioOutputStream::~PulseAudioOutputStream() { |
| // All internal structures should already have been freed in Close(), which |
| // calls AudioManagerBase::ReleaseOutputStream() which deletes this object. |
| DCHECK(!pa_stream_); |
| DCHECK(!pa_context_); |
| DCHECK(!pa_mainloop_); |
| } |
| |
| bool PulseAudioOutputStream::Open() { |
| DCHECK(thread_checker_.CalledOnValidThread()); |
| SendLogMessage("%s()", __func__); |
| bool result = pulse::CreateOutputStream( |
| &pa_mainloop_, &pa_context_, &pa_stream_, params_, device_id_, |
| AudioManager::GetGlobalAppName(), &StreamNotifyCallback, |
| &StreamRequestCallback, this); |
| if (!result) { |
| SendLogMessage("%s => (ERROR: failed to open PA stream)", __func__); |
| } |
| return result; |
| } |
| |
| void PulseAudioOutputStream::Reset() { |
| if (!pa_mainloop_) { |
| DCHECK(!pa_stream_); |
| DCHECK(!pa_context_); |
| return; |
| } |
| |
| { |
| AutoPulseLock auto_lock(pa_mainloop_); |
| |
| // Close the stream. |
| if (pa_stream_) { |
| // Ensure all samples are played out before shutdown. |
| pa_operation* operation = pa_stream_flush( |
| pa_stream_, &pulse::StreamSuccessCallback, pa_mainloop_); |
| WaitForOperationCompletion(pa_mainloop_, operation, pa_context_, |
| pa_stream_); |
| |
| // Release PulseAudio structures. |
| pa_stream_disconnect(pa_stream_); |
| pa_stream_set_write_callback(pa_stream_, nullptr, nullptr); |
| pa_stream_set_state_callback(pa_stream_, nullptr, nullptr); |
| pa_stream_unref(pa_stream_); |
| pa_stream_ = nullptr; |
| } |
| |
| if (pa_context_) { |
| pa_context_disconnect(pa_context_); |
| pa_context_set_state_callback(pa_context_, nullptr, nullptr); |
| pa_context_unref(pa_context_); |
| pa_context_ = nullptr; |
| } |
| } |
| |
| pa_threaded_mainloop_stop(pa_mainloop_); |
| pa_threaded_mainloop_free(pa_mainloop_); |
| pa_mainloop_ = nullptr; |
| } |
| |
| void PulseAudioOutputStream::Close() { |
| DCHECK(thread_checker_.CalledOnValidThread()); |
| SendLogMessage("%s()", __func__); |
| |
| Reset(); |
| |
| // Signal to the manager that we're closed and can be removed. |
| // This should be the last call in the function as it deletes "this". |
| manager_->ReleaseOutputStream(this); |
| } |
| |
| // This stream is always used with sub second buffer sizes, where it's |
| // sufficient to simply always flush upon Start(). |
| void PulseAudioOutputStream::Flush() {} |
| |
| void PulseAudioOutputStream::SendLogMessage(const char* format, ...) { |
| if (log_callback_.is_null()) |
| return; |
| va_list args; |
| va_start(args, format); |
| log_callback_.Run("PAOS::" + base::StringPrintV(format, args) + |
| base::StringPrintf(" [this=%p]", this)); |
| va_end(args); |
| } |
| |
| void PulseAudioOutputStream::FulfillWriteRequest(size_t requested_bytes) { |
| int bytes_remaining = requested_bytes; |
| while (bytes_remaining > 0) { |
| void* pa_buffer = nullptr; |
| size_t pa_buffer_size = buffer_size_; |
| CHECK_GE(pa_stream_begin_write(pa_stream_, &pa_buffer, &pa_buffer_size), 0); |
| |
| if (!source_callback_) { |
| memset(pa_buffer, 0, pa_buffer_size); |
| pa_stream_write(pa_stream_, pa_buffer, pa_buffer_size, nullptr, 0LL, |
| PA_SEEK_RELATIVE); |
| bytes_remaining -= pa_buffer_size; |
| continue; |
| } |
| |
| size_t unwritten_frames_in_bus = audio_bus_->frames(); |
| size_t frames_filled = source_callback_->OnMoreData( |
| pulse::GetHardwareLatency(pa_stream_), base::TimeTicks::Now(), 0, |
| audio_bus_.get()); |
| |
| // Zero any unfilled data so it plays back as silence. |
| if (frames_filled < unwritten_frames_in_bus) { |
| audio_bus_->ZeroFramesPartial(frames_filled, |
| unwritten_frames_in_bus - frames_filled); |
| } |
| |
| audio_bus_->Scale(volume_); |
| |
| size_t frame_size = buffer_size_ / unwritten_frames_in_bus; |
| size_t frames_to_copy = pa_buffer_size / frame_size; |
| size_t frame_offset_in_bus = 0; |
| do { |
| // Grab frames and get the count. |
| frames_to_copy = |
| std::min(audio_bus_->frames() - frame_offset_in_bus, frames_to_copy); |
| |
| // We skip clipping since that occurs at the shared memory boundary. |
| audio_bus_->ToInterleavedPartial<Float32SampleTypeTraitsNoClip>( |
| frame_offset_in_bus, frames_to_copy, |
| reinterpret_cast<float*>(pa_buffer)); |
| frame_offset_in_bus += frames_to_copy; |
| unwritten_frames_in_bus -= frames_to_copy; |
| |
| if (pa_stream_write(pa_stream_, pa_buffer, pa_buffer_size, nullptr, 0LL, |
| PA_SEEK_RELATIVE) < 0) { |
| source_callback_->OnError(AudioSourceCallback::ErrorType::kUnknown); |
| return; |
| } |
| bytes_remaining -= pa_buffer_size; |
| if (unwritten_frames_in_bus) { |
| // Reset the buffer and the size: |
| // - If pa_buffer isn't nulled out, then it will get re-used, and |
| // there will be a race between PA reading and us writing. |
| // - If we don't shrink the pa_buffer_size to a small value, we get |
| // stuttering as the memory allocation can take far too long. This |
| // also means that we will never get more than we want, and we |
| // dont need to memset. |
| pa_buffer = nullptr; |
| pa_buffer_size = unwritten_frames_in_bus * frame_size; |
| CHECK_GE(pa_stream_begin_write(pa_stream_, &pa_buffer, &pa_buffer_size), |
| 0); |
| frames_to_copy = pa_buffer_size / frame_size; |
| } |
| } while (unwritten_frames_in_bus); |
| } |
| } |
| |
| void PulseAudioOutputStream::Start(AudioSourceCallback* callback) { |
| DCHECK(thread_checker_.CalledOnValidThread()); |
| CHECK(callback); |
| CHECK(pa_stream_); |
| SendLogMessage("%s()", __func__); |
| |
| AutoPulseLock auto_lock(pa_mainloop_); |
| |
| // Ensure the context and stream are ready. |
| if (pa_context_get_state(pa_context_) != PA_CONTEXT_READY && |
| pa_stream_get_state(pa_stream_) != PA_STREAM_READY) { |
| callback->OnError(AudioSourceCallback::ErrorType::kUnknown); |
| return; |
| } |
| |
| source_callback_ = callback; |
| |
| // Uncork (resume) the stream. |
| pa_operation* operation = pa_stream_cork( |
| pa_stream_, 0, &pulse::StreamSuccessCallback, pa_mainloop_); |
| if (!WaitForOperationCompletion(pa_mainloop_, operation, pa_context_, |
| pa_stream_)) { |
| callback->OnError(AudioSourceCallback::ErrorType::kUnknown); |
| } |
| } |
| |
| void PulseAudioOutputStream::Stop() { |
| DCHECK(thread_checker_.CalledOnValidThread()); |
| SendLogMessage("%s()", __func__); |
| |
| // Cork (pause) the stream. Waiting for the main loop lock will ensure |
| // outstanding callbacks have completed. |
| AutoPulseLock auto_lock(pa_mainloop_); |
| |
| if (!source_callback_) |
| return; |
| |
| // Set |source_callback_| to nullptr so all FulfillWriteRequest() calls which |
| // may occur while waiting on the flush and cork exit immediately. |
| auto* callback = source_callback_; |
| source_callback_ = nullptr; |
| |
| // Flush the stream prior to cork, doing so after will cause hangs. Write |
| // callbacks are suspended while inside pa_threaded_mainloop_lock() so this |
| // is all thread safe. |
| pa_operation* operation = |
| pa_stream_flush(pa_stream_, &pulse::StreamSuccessCallback, pa_mainloop_); |
| if (!WaitForOperationCompletion(pa_mainloop_, operation, pa_context_, |
| pa_stream_)) { |
| callback->OnError(AudioSourceCallback::ErrorType::kUnknown); |
| } |
| |
| operation = pa_stream_cork(pa_stream_, 1, &pulse::StreamSuccessCallback, |
| pa_mainloop_); |
| if (!WaitForOperationCompletion(pa_mainloop_, operation, pa_context_, |
| pa_stream_)) { |
| callback->OnError(AudioSourceCallback::ErrorType::kUnknown); |
| } |
| } |
| |
| void PulseAudioOutputStream::SetVolume(double volume) { |
| DCHECK(thread_checker_.CalledOnValidThread()); |
| |
| // Waiting for the main loop lock will ensure outstanding callbacks have |
| // completed and |volume_| is not accessed from them. |
| AutoPulseLock auto_lock(pa_mainloop_); |
| volume_ = static_cast<float>(volume); |
| } |
| |
| void PulseAudioOutputStream::GetVolume(double* volume) { |
| DCHECK(thread_checker_.CalledOnValidThread()); |
| |
| *volume = volume_; |
| } |
| |
| } // namespace media |