| /* |
| * Copyright 2021 Google LLC |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef skgpu_MtlResourceProvider_DEFINED |
| #define skgpu_MtlResourceProvider_DEFINED |
| |
| #include "experimental/graphite/src/DrawTypes.h" |
| #include "experimental/graphite/src/ResourceProvider.h" |
| #include "include/private/SkTHash.h" |
| |
| #import <Metal/Metal.h> |
| |
| namespace skgpu { |
| class CommandBuffer; |
| } |
| |
| namespace skgpu::mtl { |
| |
| class Gpu; |
| |
| class ResourceProvider final : public skgpu::ResourceProvider { |
| public: |
| ResourceProvider(const skgpu::Gpu* gpu, sk_sp<GlobalCache>, SingleOwner*); |
| ~ResourceProvider() override {} |
| |
| sk_sp<skgpu::Texture> createWrappedTexture(const BackendTexture&) override; |
| |
| // Finds or creates a compatible DepthStencilState based on the enum |
| id<MTLDepthStencilState> findOrCreateCompatibleDepthStencilState(const DepthStencilSettings&); |
| |
| private: |
| const Gpu* mtlGpu(); |
| |
| sk_sp<skgpu::CommandBuffer> createCommandBuffer() override; |
| sk_sp<skgpu::GraphicsPipeline> onCreateGraphicsPipeline(const GraphicsPipelineDesc&, |
| const RenderPassDesc&) override; |
| sk_sp<skgpu::Texture> createTexture(SkISize, const skgpu::TextureInfo&) override; |
| sk_sp<skgpu::Buffer> createBuffer(size_t size, BufferType type, PrioritizeGpuReads) override; |
| |
| sk_sp<skgpu::Sampler> createSampler(const SkSamplingOptions&, |
| SkTileMode xTileMode, |
| SkTileMode yTileMode) override; |
| |
| SkTHashMap<DepthStencilSettings, sk_cfp<id<MTLDepthStencilState>>> fDepthStencilStates; |
| }; |
| |
| } // namespace skgpu::mtl |
| |
| #endif // skgpu_MtlResourceProvider_DEFINED |