blob: 546463a2c83d69212df5553eccb31f0c09d3d67c [file] [log] [blame]
/*
* Copyright 2019 Google, LLC
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "src/gpu/GrShaderCaps.h"
#include "src/sksl/SkSLCompiler.h"
#include "fuzz/Fuzz.h"
bool FuzzSKSL2Metal(sk_sp<SkData> bytes) {
std::unique_ptr<SkSL::ShaderCaps> caps = SkSL::ShaderCapsFactory::Default();
SkSL::Compiler compiler(caps.get());
SkSL::Program::Settings settings;
std::unique_ptr<SkSL::Program> program = compiler.convertProgram(
SkSL::ProgramKind::kFragment,
std::string((const char*) bytes->data(),
bytes->size()),
settings);
std::string output;
if (!program || !compiler.toMetal(*program, &output)) {
return false;
}
return true;
}
#if defined(SK_BUILD_FOR_LIBFUZZER)
extern "C" int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size) {
if (size > 3000) {
return 0;
}
auto bytes = SkData::MakeWithoutCopy(data, size);
FuzzSKSL2Metal(bytes);
return 0;
}
#endif