| uniform half4 testInputs; |
| uniform half4 colorGreen, colorRed; |
| |
| half4 main(float2 coords) { |
| int4 intValues = int4(testInputs * 100); |
| int4 intGreen = int4(colorGreen * 100); |
| const int4 constVal = int4(-125, 0, 75, 225); |
| const int4 constGreen = int4(0, 100, 0, 100); |
| |
| int4 expectedA = int4(50, 50, 75, 225); |
| int4 expectedB = int4(0, 100, 75, 225); |
| return (max(intValues.x, 50) == expectedA.x && |
| max(intValues.xy, 50) == expectedA.xy && |
| max(intValues.xyz, 50) == expectedA.xyz && |
| max(intValues.xyzw, 50) == expectedA.xyzw && |
| max(constVal.x, 50) == expectedA.x && |
| max(constVal.xy, 50) == expectedA.xy && |
| max(constVal.xyz, 50) == expectedA.xyz && |
| max(constVal.xyzw, 50) == expectedA.xyzw && |
| max(intValues.x, intGreen.x) == expectedB.x && |
| max(intValues.xy, intGreen.xy) == expectedB.xy && |
| max(intValues.xyz, intGreen.xyz) == expectedB.xyz && |
| max(intValues.xyzw, intGreen.xyzw) == expectedB.xyzw && |
| max(constVal.x, constGreen.x) == expectedB.x && |
| max(constVal.xy, constGreen.xy) == expectedB.xy && |
| max(constVal.xyz, constGreen.xyz) == expectedB.xyz && |
| max(constVal.xyzw, constGreen.xyzw) == expectedB.xyzw) ? colorGreen : colorRed; |
| } |