uniform half4 inputH4, expectedH4; | |
uniform half4 colorGreen, colorRed; | |
half4 main(float2 coords) { | |
bool4 inputVal = bool4(inputH4); | |
bool4 expected = bool4(expectedH4); | |
const bool4 constVal = bool4(true, false, true, false); | |
return (not(inputVal.xy) == expected.xy && | |
not(inputVal.xyz) == expected.xyz && | |
not(inputVal.xyzw) == expected.xyzw && | |
not(constVal.xy) == expected.xy && | |
not(constVal.xyz) == expected.xyz && | |
not(constVal.xyzw) == expected.xyzw) ? colorGreen : colorRed; | |
} |