| /* |
| * Copyright 2014 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "src/gpu/GrCaps.h" |
| #include "src/gpu/GrFragmentProcessor.h" |
| #include "src/gpu/GrGeometryProcessor.h" |
| #include "src/gpu/GrProcessorAnalysis.h" |
| |
| GrColorFragmentProcessorAnalysis::GrColorFragmentProcessorAnalysis( |
| const GrProcessorAnalysisColor& input, |
| std::unique_ptr<GrFragmentProcessor> const fps[], |
| int count) { |
| fCompatibleWithCoverageAsAlpha = true; |
| fIsOpaque = input.isOpaque(); |
| fUsesLocalCoords = false; |
| fWillReadDstColor = false; |
| fProcessorsToEliminate = 0; |
| fOutputColorKnown = input.isConstant(&fLastKnownOutputColor); |
| for (int i = 0; i < count; ++i) { |
| const GrFragmentProcessor* fp = fps[i].get(); |
| if (fOutputColorKnown && fp->hasConstantOutputForConstantInput(fLastKnownOutputColor, |
| &fLastKnownOutputColor)) { |
| ++fProcessorsToEliminate; |
| fIsOpaque = fLastKnownOutputColor.isOpaque(); |
| // We reset these flags since the earlier fragment processors are being eliminated. |
| fCompatibleWithCoverageAsAlpha = true; |
| fUsesLocalCoords = false; |
| fWillReadDstColor = false; |
| continue; |
| } |
| |
| fOutputColorKnown = false; |
| if (fIsOpaque && !fp->preservesOpaqueInput()) { |
| fIsOpaque = false; |
| } |
| if (fCompatibleWithCoverageAsAlpha && !fp->compatibleWithCoverageAsAlpha()) { |
| fCompatibleWithCoverageAsAlpha = false; |
| } |
| if (fp->usesSampleCoords()) { |
| fUsesLocalCoords = true; |
| } |
| if (fp->willReadDstColor()) { |
| fWillReadDstColor = true; |
| } |
| } |
| } |
| |
| bool GrColorFragmentProcessorAnalysis::requiresDstTexture(const GrCaps& caps) const { |
| return this->willReadDstColor() && !caps.shaderCaps()->dstReadInShaderSupport(); |
| } |