| /* |
| * Copyright 2016 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef GrShaderVar_DEFINED |
| #define GrShaderVar_DEFINED |
| |
| #include "include/core/SkString.h" |
| #include "include/private/GrTypesPriv.h" |
| #include "src/core/SkSLTypeShared.h" |
| |
| struct GrShaderCaps; |
| |
| /** |
| * Represents a variable in a shader |
| */ |
| class GrShaderVar { |
| public: |
| enum class TypeModifier { |
| None, |
| Out, |
| In, |
| InOut, |
| Uniform, |
| }; |
| |
| /** Values for array count that have special meaning. We allow 1-sized arrays. */ |
| enum { |
| kNonArray = 0, // not an array |
| }; |
| |
| /** Defaults to a void with no type modifier or layout qualifier. */ |
| GrShaderVar() |
| : fType(SkSLType::kVoid) |
| , fTypeModifier(TypeModifier::None) |
| , fCount(kNonArray) {} |
| |
| GrShaderVar(SkString name, SkSLType type, int arrayCount = kNonArray) |
| : fType(type) |
| , fTypeModifier(TypeModifier::None) |
| , fCount(arrayCount) |
| , fName(std::move(name)) {} |
| GrShaderVar(const char* name, SkSLType type, int arrayCount = kNonArray) |
| : GrShaderVar(SkString(name), type, arrayCount) {} |
| |
| GrShaderVar(SkString name, SkSLType type, TypeModifier typeModifier) |
| : fType(type) |
| , fTypeModifier(typeModifier) |
| , fCount(kNonArray) |
| , fName(std::move(name)) {} |
| GrShaderVar(const char* name, SkSLType type, TypeModifier typeModifier) |
| : GrShaderVar(SkString(name), type, typeModifier) {} |
| |
| GrShaderVar(SkString name, SkSLType type, TypeModifier typeModifier, int arrayCount) |
| : fType(type) |
| , fTypeModifier(typeModifier) |
| , fCount(arrayCount) |
| , fName(std::move(name)) {} |
| |
| GrShaderVar(SkString name, SkSLType type, TypeModifier typeModifier, int arrayCount, |
| SkString layoutQualifier, SkString extraModifier) |
| : fType(type) |
| , fTypeModifier(typeModifier) |
| , fCount(arrayCount) |
| , fName(std::move(name)) |
| , fLayoutQualifier(std::move(layoutQualifier)) |
| , fExtraModifiers(std::move(extraModifier)) {} |
| |
| GrShaderVar(const GrShaderVar&) = default; |
| GrShaderVar& operator=(const GrShaderVar&) = default; |
| GrShaderVar(GrShaderVar&&) = default; |
| GrShaderVar& operator=(GrShaderVar&&) = default; |
| |
| /** Sets as a non-array. */ |
| void set(SkSLType type, const char* name) { |
| SkASSERT(SkSLType::kVoid != type); |
| fType = type; |
| fName = name; |
| } |
| |
| /** Is the var an array. */ |
| bool isArray() const { return kNonArray != fCount; } |
| |
| /** Get the array length. */ |
| int getArrayCount() const { return fCount; } |
| |
| /** Get the name. */ |
| const SkString& getName() const { return fName; } |
| |
| /** Shortcut for this->getName().c_str(); */ |
| const char* c_str() const { return this->getName().c_str(); } |
| |
| /** Get the type. */ |
| SkSLType getType() const { return fType; } |
| |
| TypeModifier getTypeModifier() const { return fTypeModifier; } |
| void setTypeModifier(TypeModifier type) { fTypeModifier = type; } |
| |
| /** Appends to the layout qualifier. */ |
| void addLayoutQualifier(const char* layoutQualifier) { |
| if (!layoutQualifier || !strlen(layoutQualifier)) { |
| return; |
| } |
| if (fLayoutQualifier.isEmpty()) { |
| fLayoutQualifier = layoutQualifier; |
| } else { |
| fLayoutQualifier.appendf(", %s", layoutQualifier); |
| } |
| } |
| |
| /** Appends to the modifiers. */ |
| void addModifier(const char* modifier) { |
| if (!modifier || !strlen(modifier)) { |
| return; |
| } |
| if (fExtraModifiers.isEmpty()) { |
| fExtraModifiers = modifier; |
| } else { |
| fExtraModifiers.appendf(" %s", modifier); |
| } |
| } |
| |
| /** Write a declaration of this variable to out. */ |
| void appendDecl(const GrShaderCaps*, SkString* out) const; |
| |
| private: |
| SkSLType fType; |
| TypeModifier fTypeModifier; |
| int fCount; |
| |
| SkString fName; |
| SkString fLayoutQualifier; |
| SkString fExtraModifiers; |
| }; |
| |
| #endif |