| /* |
| * Copyright 2019 Google LLC |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "src/gpu/GrTextureResolveRenderTask.h" |
| |
| #include "src/gpu/GrGpu.h" |
| #include "src/gpu/GrMemoryPool.h" |
| #include "src/gpu/GrOpFlushState.h" |
| #include "src/gpu/GrRenderTarget.h" |
| #include "src/gpu/GrResourceAllocator.h" |
| #include "src/gpu/GrTexture.h" |
| |
| void GrTextureResolveRenderTask::addProxy(GrDrawingManager* drawingMgr, |
| sk_sp<GrSurfaceProxy> proxyRef, |
| GrSurfaceProxy::ResolveFlags flags, |
| const GrCaps& caps) { |
| Resolve& resolve = fResolves.emplace_back(flags); |
| GrSurfaceProxy* proxy = proxyRef.get(); |
| |
| // Ensure the last render task that operated on the proxy is closed. That's where msaa and |
| // mipmaps should have been marked dirty. |
| SkASSERT(!drawingMgr->getLastRenderTask(proxy) |
| || drawingMgr->getLastRenderTask(proxy)->isClosed()); |
| SkASSERT(GrSurfaceProxy::ResolveFlags::kNone != flags); |
| |
| if (GrSurfaceProxy::ResolveFlags::kMSAA & flags) { |
| GrRenderTargetProxy* renderTargetProxy = proxy->asRenderTargetProxy(); |
| SkASSERT(renderTargetProxy); |
| SkASSERT(renderTargetProxy->isMSAADirty()); |
| resolve.fMSAAResolveRect = renderTargetProxy->msaaDirtyRect(); |
| renderTargetProxy->markMSAAResolved(); |
| } |
| |
| if (GrSurfaceProxy::ResolveFlags::kMipMaps & flags) { |
| GrTextureProxy* textureProxy = proxy->asTextureProxy(); |
| SkASSERT(GrMipmapped::kYes == textureProxy->mipmapped()); |
| SkASSERT(textureProxy->mipmapsAreDirty()); |
| textureProxy->markMipmapsClean(); |
| } |
| |
| // Add the proxy as a dependency: We will read the existing contents of this texture while |
| // generating mipmap levels and/or resolving MSAA. |
| this->addDependency(drawingMgr, proxy, GrMipmapped::kNo, |
| GrTextureResolveManager(nullptr), caps); |
| this->addTarget(drawingMgr, GrSurfaceProxyView(std::move(proxyRef))); |
| } |
| |
| void GrTextureResolveRenderTask::gatherProxyIntervals(GrResourceAllocator* alloc) const { |
| // This renderTask doesn't have "normal" ops, however we still need to add intervals so |
| // fEndOfOpsTaskOpIndices will remain in sync. We create fake op#'s to capture the fact that we |
| // manipulate the resolve proxies. |
| auto fakeOp = alloc->curOp(); |
| SkASSERT(fResolves.count() == this->numTargets()); |
| for (const sk_sp<GrSurfaceProxy>& target : fTargets) { |
| alloc->addInterval(target.get(), fakeOp, fakeOp, GrResourceAllocator::ActualUse::kYes); |
| } |
| alloc->incOps(); |
| } |
| |
| bool GrTextureResolveRenderTask::onExecute(GrOpFlushState* flushState) { |
| // Resolve all msaa back-to-back, before regenerating mipmaps. |
| SkASSERT(fResolves.count() == this->numTargets()); |
| for (int i = 0; i < fResolves.count(); ++i) { |
| const Resolve& resolve = fResolves[i]; |
| if (GrSurfaceProxy::ResolveFlags::kMSAA & resolve.fFlags) { |
| GrSurfaceProxy* proxy = this->target(i); |
| // peekRenderTarget might be null if there was an instantiation error. |
| if (GrRenderTarget* renderTarget = proxy->peekRenderTarget()) { |
| flushState->gpu()->resolveRenderTarget(renderTarget, resolve.fMSAAResolveRect); |
| } |
| } |
| } |
| // Regenerate all mipmaps back-to-back. |
| for (int i = 0; i < fResolves.count(); ++i) { |
| const Resolve& resolve = fResolves[i]; |
| if (GrSurfaceProxy::ResolveFlags::kMipMaps & resolve.fFlags) { |
| // peekTexture might be null if there was an instantiation error. |
| GrTexture* texture = this->target(i)->peekTexture(); |
| if (texture && texture->mipmapsAreDirty()) { |
| flushState->gpu()->regenerateMipMapLevels(texture); |
| SkASSERT(!texture->mipmapsAreDirty()); |
| } |
| } |
| } |
| |
| return true; |
| } |
| |
| #ifdef SK_DEBUG |
| void GrTextureResolveRenderTask::visitProxies_debugOnly(const GrVisitProxyFunc&) const {} |
| #endif |