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/*
* Copyright 2010 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkGpuDevice_DEFINED
#define SkGpuDevice_DEFINED
#include "include/core/SkBitmap.h"
#include "include/core/SkPicture.h"
#include "include/core/SkRegion.h"
#include "include/core/SkSurface.h"
#include "include/gpu/GrTypes.h"
#include "src/gpu/BaseDevice.h"
#include "src/gpu/SkGr.h"
#include "src/gpu/v1/ClipStack.h"
#include "src/gpu/v1/SurfaceDrawContext_v1.h"
class SkSpecialImage;
class SkSurface;
class SkSurface_Gpu;
class SkVertices;
namespace skgpu::v1 {
/**
* Subclass of BaseDevice, which directs all drawing to the GrGpu owned by the canvas.
*/
class Device final : public BaseDevice {
public:
bool wait(int numSemaphores,
const GrBackendSemaphore* waitSemaphores,
bool deleteSemaphoresAfterWait) override;
void discard() override {
fSurfaceDrawContext->discard();
}
void resolveMSAA() override {
fSurfaceDrawContext->resolveMSAA();
}
bool replaceBackingProxy(SkSurface::ContentChangeMode,
sk_sp<GrRenderTargetProxy>,
GrColorType,
sk_sp<SkColorSpace>,
GrSurfaceOrigin,
const SkSurfaceProps&) override;
using BaseDevice::replaceBackingProxy;
void asyncRescaleAndReadPixels(const SkImageInfo& info,
const SkIRect& srcRect,
RescaleGamma rescaleGamma,
RescaleMode rescaleMode,
ReadPixelsCallback callback,
ReadPixelsContext context) override;
void asyncRescaleAndReadPixelsYUV420(SkYUVColorSpace yuvColorSpace,
sk_sp<SkColorSpace> dstColorSpace,
const SkIRect& srcRect,
SkISize dstSize,
RescaleGamma rescaleGamma,
RescaleMode,
ReadPixelsCallback callback,
ReadPixelsContext context) override;
/**
* This factory uses the color space, origin, surface properties, and initialization
* method along with the provided proxy to create the gpu device.
*/
static sk_sp<BaseDevice> Make(GrRecordingContext*,
GrColorType,
sk_sp<GrSurfaceProxy>,
sk_sp<SkColorSpace>,
GrSurfaceOrigin,
const SkSurfaceProps&,
InitContents);
/**
* This factory uses the budgeted, imageInfo, fit, sampleCount, mipmapped, and isProtected
* parameters to create a proxy to back the gpu device. The color space (from the image info),
* origin, surface properties, and initialization method are then used (with the created proxy)
* to create the device.
*/
static sk_sp<BaseDevice> Make(GrRecordingContext*,
SkBudgeted,
const SkImageInfo&,
SkBackingFit,
int sampleCount,
GrMipmapped,
GrProtected,
GrSurfaceOrigin,
const SkSurfaceProps&,
InitContents);
~Device() override {}
SurfaceDrawContext* surfaceDrawContext() override;
const SurfaceDrawContext* surfaceDrawContext() const;
skgpu::SurfaceFillContext* surfaceFillContext() override;
// set all pixels to 0
void clearAll();
void drawPaint(const SkPaint& paint) override;
void drawPoints(SkCanvas::PointMode mode, size_t count, const SkPoint[],
const SkPaint& paint) override;
void drawRect(const SkRect& r, const SkPaint& paint) override;
void drawRRect(const SkRRect& r, const SkPaint& paint) override;
void drawDRRect(const SkRRect& outer, const SkRRect& inner, const SkPaint& paint) override;
void drawRegion(const SkRegion& r, const SkPaint& paint) override;
void drawOval(const SkRect& oval, const SkPaint& paint) override;
void drawArc(const SkRect& oval, SkScalar startAngle, SkScalar sweepAngle,
bool useCenter, const SkPaint& paint) override;
void drawPath(const SkPath& path, const SkPaint& paint, bool pathIsMutable) override;
void drawVertices(const SkVertices*, sk_sp<SkBlender>, const SkPaint&) override;
void drawCustomMesh(SkCustomMesh, sk_sp<SkBlender>, const SkPaint&) override;
void drawShadow(const SkPath&, const SkDrawShadowRec&) override;
void drawAtlas(const SkRSXform[], const SkRect[], const SkColor[], int count, sk_sp<SkBlender>,
const SkPaint&) override;
void drawImageRect(const SkImage*, const SkRect* src, const SkRect& dst,
const SkSamplingOptions&, const SkPaint&,
SkCanvas::SrcRectConstraint) override;
void drawImageLattice(const SkImage*, const SkCanvas::Lattice&,
const SkRect& dst, SkFilterMode, const SkPaint&) override;
void drawDrawable(SkCanvas*, SkDrawable*, const SkMatrix*) override;
void drawDevice(SkBaseDevice*, const SkSamplingOptions&, const SkPaint&) override;
void drawSpecial(SkSpecialImage*, const SkMatrix& localToDevice, const SkSamplingOptions&,
const SkPaint&) override;
void drawEdgeAAQuad(const SkRect& rect, const SkPoint clip[4], SkCanvas::QuadAAFlags aaFlags,
const SkColor4f& color, SkBlendMode mode) override;
void drawEdgeAAImageSet(const SkCanvas::ImageSetEntry[], int count, const SkPoint dstClips[],
const SkMatrix[], const SkSamplingOptions&, const SkPaint&,
SkCanvas::SrcRectConstraint) override;
sk_sp<SkSpecialImage> makeSpecial(const SkBitmap&) override;
sk_sp<SkSpecialImage> makeSpecial(const SkImage*) override;
sk_sp<SkSpecialImage> snapSpecial(const SkIRect& subset, bool forceCopy = false) override;
bool onAccessPixels(SkPixmap*) override;
bool android_utils_clipWithStencil() override;
protected:
bool onReadPixels(const SkPixmap&, int, int) override;
bool onWritePixels(const SkPixmap&, int, int) override;
void onSave() override { fClip.save(); }
void onRestore() override { fClip.restore(); }
void onDrawGlyphRunList(SkCanvas*, const SkGlyphRunList&, const SkPaint&) override;
sk_sp<GrSlug> convertGlyphRunListToSlug(
const SkGlyphRunList& glyphRunList,
const SkPaint& paint) override;
void drawSlug(SkCanvas*, GrSlug* slug) override;
void onClipRect(const SkRect& rect, SkClipOp op, bool aa) override {
SkASSERT(op == SkClipOp::kIntersect || op == SkClipOp::kDifference);
fClip.clipRect(this->localToDevice(), rect, GrAA(aa), op);
}
void onClipRRect(const SkRRect& rrect, SkClipOp op, bool aa) override {
SkASSERT(op == SkClipOp::kIntersect || op == SkClipOp::kDifference);
fClip.clipRRect(this->localToDevice(), rrect, GrAA(aa), op);
}
void onClipPath(const SkPath& path, SkClipOp op, bool aa) override;
void onClipShader(sk_sp<SkShader> shader) override {
fClip.clipShader(std::move(shader));
}
void onReplaceClip(const SkIRect& rect) override {
// Transform from "global/canvas" coordinates to relative to this device
SkRect deviceRect = SkMatrixPriv::MapRect(this->globalToDevice(), SkRect::Make(rect));
fClip.replaceClip(deviceRect.round());
}
void onClipRegion(const SkRegion& globalRgn, SkClipOp op) override;
void onAsRgnClip(SkRegion*) const override;
ClipType onGetClipType() const override;
bool onClipIsAA() const override;
bool onClipIsWideOpen() const override {
return fClip.clipState() == ClipStack::ClipState::kWideOpen;
}
SkIRect onDevClipBounds() const override { return fClip.getConservativeBounds(); }
private:
std::unique_ptr<SurfaceDrawContext> fSurfaceDrawContext;
ClipStack fClip;
static sk_sp<BaseDevice> Make(std::unique_ptr<SurfaceDrawContext>,
SkAlphaType,
InitContents);
Device(std::unique_ptr<SurfaceDrawContext>, DeviceFlags);
SkBaseDevice* onCreateDevice(const CreateInfo&, const SkPaint*) override;
sk_sp<SkSurface> makeSurface(const SkImageInfo&, const SkSurfaceProps&) override;
SkImageFilterCache* getImageFilterCache() override;
bool forceConservativeRasterClip() const override { return true; }
const GrClip* clip() const { return &fClip; }
// If not null, dstClip must be contained inside dst and will also respect the edge AA flags.
// If 'preViewMatrix' is not null, final CTM will be this->ctm() * preViewMatrix.
void drawImageQuad(const SkImage*, const SkRect* src, const SkRect* dst,
const SkPoint dstClip[4], GrAA aa, GrQuadAAFlags aaFlags,
const SkMatrix* preViewMatrix, const SkSamplingOptions&,
const SkPaint&, SkCanvas::SrcRectConstraint);
// FIXME(michaelludwig) - Should be removed in favor of using drawImageQuad with edge flags to
// for every element in the SkLatticeIter.
void drawViewLattice(GrSurfaceProxyView,
const GrColorInfo& colorInfo,
std::unique_ptr<SkLatticeIter>,
const SkRect& dst,
SkFilterMode,
const SkPaint&);
friend class ::SkSurface_Gpu; // for access to surfaceProps
using INHERITED = BaseDevice;
};
} // namespace skgpu::v1
#undef GR_CLIP_STACK
#endif