| /* |
| * Copyright 2016 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef SKSL_VARIABLE |
| #define SKSL_VARIABLE |
| |
| #include "include/private/SkSLModifiers.h" |
| #include "include/private/SkSLSymbol.h" |
| #include "src/sksl/ir/SkSLExpression.h" |
| #include "src/sksl/ir/SkSLType.h" |
| #include "src/sksl/ir/SkSLVariableReference.h" |
| |
| namespace SkSL { |
| |
| class Expression; |
| class VarDeclaration; |
| |
| namespace dsl { |
| class DSLCore; |
| class DSLFunction; |
| } // namespace dsl |
| |
| enum class VariableStorage : int8_t { |
| kGlobal, |
| kInterfaceBlock, |
| kLocal, |
| kParameter |
| }; |
| |
| /** |
| * Represents a variable, whether local, global, or a function parameter. This represents the |
| * variable itself (the storage location), which is shared between all VariableReferences which |
| * read or write that storage location. |
| */ |
| class Variable final : public Symbol { |
| public: |
| using Storage = VariableStorage; |
| |
| inline static constexpr Kind kSymbolKind = Kind::kVariable; |
| |
| Variable(int line, const Modifiers* modifiers, std::string_view name, const Type* type, |
| bool builtin, Storage storage) |
| : INHERITED(line, kSymbolKind, name, type) |
| , fModifiers(modifiers) |
| , fStorage(storage) |
| , fBuiltin(builtin) {} |
| |
| ~Variable() override; |
| |
| static std::unique_ptr<Variable> Convert(const Context& context, int line, |
| const Modifiers& modifiers, const Type* baseType, std::string_view name, bool isArray, |
| std::unique_ptr<Expression> arraySize, Variable::Storage storage); |
| |
| static std::unique_ptr<Variable> Make(const Context& context, int line, |
| const Modifiers& modifiers, const Type* baseType, std::string_view name, bool isArray, |
| std::unique_ptr<Expression> arraySize, Variable::Storage storage); |
| |
| /** |
| * Creates a local scratch variable and the associated VarDeclaration statement. |
| * Useful when doing IR rewrites, e.g. inlining a function call. |
| */ |
| struct ScratchVariable { |
| const Variable* fVarSymbol; |
| std::unique_ptr<Statement> fVarDecl; |
| }; |
| static ScratchVariable MakeScratchVariable(const Context& context, |
| std::string_view baseName, |
| const Type* type, |
| const Modifiers& modifiers, |
| SymbolTable* symbolTable, |
| std::unique_ptr<Expression> initialValue); |
| const Modifiers& modifiers() const { |
| return *fModifiers; |
| } |
| |
| void setModifiers(const Modifiers* modifiers) { |
| fModifiers = modifiers; |
| } |
| |
| bool isBuiltin() const { |
| return fBuiltin; |
| } |
| |
| Storage storage() const { |
| return (Storage) fStorage; |
| } |
| |
| const Expression* initialValue() const; |
| |
| void setDeclaration(VarDeclaration* declaration) { |
| SkASSERT(!fDeclaration); |
| fDeclaration = declaration; |
| } |
| |
| void detachDeadVarDeclaration() const { |
| // The VarDeclaration is being deleted, so our reference to it has become stale. |
| // This variable is now dead, so it shouldn't matter that we are modifying its symbol. |
| const_cast<Variable*>(this)->fDeclaration = nullptr; |
| } |
| |
| std::string description() const override { |
| return this->modifiers().description() + this->type().displayName() + " " + |
| std::string(this->name()); |
| } |
| |
| private: |
| VarDeclaration* fDeclaration = nullptr; |
| const Modifiers* fModifiers; |
| VariableStorage fStorage; |
| bool fBuiltin; |
| |
| using INHERITED = Symbol; |
| |
| friend class dsl::DSLCore; |
| friend class dsl::DSLFunction; |
| friend class VariableReference; |
| }; |
| |
| } // namespace SkSL |
| |
| #endif |