| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef BASE_THREADING_THREAD_CHECKER_H_ |
| #define BASE_THREADING_THREAD_CHECKER_H_ |
| |
| // Apart from debug builds, we also enable the thread checker in |
| // builds with DCHECK_ALWAYS_ON so that trybots and waterfall bots |
| // with this define will get the same level of thread checking as |
| // debug bots. |
| // |
| // Note that this does not perfectly match situations where DCHECK is |
| // enabled. For example a non-official release build may have |
| // DCHECK_ALWAYS_ON undefined (and therefore ThreadChecker would be |
| // disabled) but have DCHECKs enabled at runtime. |
| #if !defined(NDEBUG) || defined(DCHECK_ALWAYS_ON) |
| #define ENABLE_THREAD_CHECKER 1 |
| #else |
| #define ENABLE_THREAD_CHECKER 0 |
| #endif |
| |
| #if ENABLE_THREAD_CHECKER |
| #include "base/threading/thread_checker_impl.h" |
| #endif |
| |
| namespace base { |
| |
| // Do nothing implementation, for use in release mode. |
| // |
| // Note: You should almost always use the ThreadChecker class to get the |
| // right version for your build configuration. |
| class ThreadCheckerDoNothing { |
| public: |
| bool CalledOnValidThread() const { |
| return true; |
| } |
| |
| void DetachFromThread() {} |
| }; |
| |
| // ThreadChecker is a helper class used to help verify that some methods of a |
| // class are called from the same thread. It provides identical functionality to |
| // base::NonThreadSafe, but it is meant to be held as a member variable, rather |
| // than inherited from base::NonThreadSafe. |
| // |
| // While inheriting from base::NonThreadSafe may give a clear indication about |
| // the thread-safety of a class, it may also lead to violations of the style |
| // guide with regard to multiple inheritence. The choice between having a |
| // ThreadChecker member and inheriting from base::NonThreadSafe should be based |
| // on whether: |
| // - Derived classes need to know the thread they belong to, as opposed to |
| // having that functionality fully encapsulated in the base class. |
| // - Derived classes should be able to reassign the base class to another |
| // thread, via DetachFromThread. |
| // |
| // If neither of these are true, then having a ThreadChecker member and calling |
| // CalledOnValidThread is the preferable solution. |
| // |
| // Example: |
| // class MyClass { |
| // public: |
| // void Foo() { |
| // DCHECK(thread_checker_.CalledOnValidThread()); |
| // ... (do stuff) ... |
| // } |
| // |
| // private: |
| // ThreadChecker thread_checker_; |
| // } |
| // |
| // In Release mode, CalledOnValidThread will always return true. |
| #if ENABLE_THREAD_CHECKER |
| class ThreadChecker : public ThreadCheckerImpl { |
| }; |
| #else |
| class ThreadChecker : public ThreadCheckerDoNothing { |
| }; |
| #endif // ENABLE_THREAD_CHECKER |
| |
| #undef ENABLE_THREAD_CHECKER |
| |
| } // namespace base |
| |
| #endif // BASE_THREADING_THREAD_CHECKER_H_ |