| // |
| // Copyright 2016 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // FramebufferAttachmentObjectImpl.h: |
| // Common ancenstor for all implementations of FBO attachable-objects. |
| // This means Surfaces, Textures and Renderbuffers. |
| // |
| |
| #ifndef LIBANGLE_RENDERER_FRAMEBUFFER_ATTACHMENT_OBJECT_IMPL_H_ |
| #define LIBANGLE_RENDERER_FRAMEBUFFER_ATTACHMENT_OBJECT_IMPL_H_ |
| |
| #include "libANGLE/FramebufferAttachment.h" |
| |
| namespace rx |
| { |
| |
| class FramebufferAttachmentObjectImpl : angle::NonCopyable |
| { |
| public: |
| FramebufferAttachmentObjectImpl() {} |
| virtual ~FramebufferAttachmentObjectImpl() {} |
| |
| virtual gl::Error getAttachmentRenderTarget(GLenum binding, |
| const gl::ImageIndex &imageIndex, |
| FramebufferAttachmentRenderTarget **rtOut) |
| { |
| UNIMPLEMENTED(); |
| return gl::OutOfMemory() << "getAttachmentRenderTarget not supported."; |
| } |
| }; |
| |
| } // namespace rx |
| |
| #endif // LIBANGLE_RENDERER_FRAMEBUFFER_ATTACHMENT_OBJECT_IMPL_H_ |