| // |
| // Copyright 2014 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| // FramebufferImpl.h: Defines the abstract rx::FramebufferImpl class. |
| |
| #ifndef LIBANGLE_RENDERER_FRAMEBUFFERIMPL_H_ |
| #define LIBANGLE_RENDERER_FRAMEBUFFERIMPL_H_ |
| |
| #include "angle_gl.h" |
| #include "common/angleutils.h" |
| #include "libANGLE/Error.h" |
| #include "libANGLE/Framebuffer.h" |
| |
| namespace gl |
| { |
| class State; |
| class Framebuffer; |
| class FramebufferAttachment; |
| struct Rectangle; |
| } |
| |
| namespace rx |
| { |
| class DisplayImpl; |
| |
| class FramebufferImpl : angle::NonCopyable |
| { |
| public: |
| explicit FramebufferImpl(const gl::FramebufferState &state) : mState(state) {} |
| virtual ~FramebufferImpl() {} |
| virtual void destroy(ContextImpl *contextImpl) {} |
| virtual void destroyDefault(DisplayImpl *displayImpl) {} |
| |
| virtual gl::Error discard(size_t count, const GLenum *attachments) = 0; |
| virtual gl::Error invalidate(size_t count, const GLenum *attachments) = 0; |
| virtual gl::Error invalidateSub(size_t count, |
| const GLenum *attachments, |
| const gl::Rectangle &area) = 0; |
| |
| virtual gl::Error clear(ContextImpl *context, GLbitfield mask) = 0; |
| virtual gl::Error clearBufferfv(ContextImpl *context, |
| GLenum buffer, |
| GLint drawbuffer, |
| const GLfloat *values) = 0; |
| virtual gl::Error clearBufferuiv(ContextImpl *context, |
| GLenum buffer, |
| GLint drawbuffer, |
| const GLuint *values) = 0; |
| virtual gl::Error clearBufferiv(ContextImpl *context, |
| GLenum buffer, |
| GLint drawbuffer, |
| const GLint *values) = 0; |
| virtual gl::Error clearBufferfi(ContextImpl *context, |
| GLenum buffer, |
| GLint drawbuffer, |
| GLfloat depth, |
| GLint stencil) = 0; |
| |
| virtual GLenum getImplementationColorReadFormat() const = 0; |
| virtual GLenum getImplementationColorReadType() const = 0; |
| virtual gl::Error readPixels(ContextImpl *context, |
| const gl::Rectangle &area, |
| GLenum format, |
| GLenum type, |
| void *pixels) const = 0; |
| |
| virtual gl::Error blit(ContextImpl *context, |
| const gl::Rectangle &sourceArea, |
| const gl::Rectangle &destArea, |
| GLbitfield mask, |
| GLenum filter) = 0; |
| |
| virtual bool checkStatus() const = 0; |
| |
| virtual void syncState(ContextImpl *contextImpl, |
| const gl::Framebuffer::DirtyBits &dirtyBits) = 0; |
| |
| virtual gl::Error getSamplePosition(size_t index, GLfloat *xy) const = 0; |
| |
| const gl::FramebufferState &getState() const { return mState; } |
| |
| protected: |
| const gl::FramebufferState &mState; |
| }; |
| } |
| |
| #endif // LIBANGLE_RENDERER_FRAMEBUFFERIMPL_H_ |