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// Copyright (c) 2012-2014 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// renderergl_utils.h: Conversion functions and other utility routines
// specific to the OpenGL renderer.
#include "libANGLE/angletypes.h"
#include "libANGLE/Error.h"
#include "libANGLE/renderer/driver_utils.h"
#include "libANGLE/renderer/gl/functionsgl_typedefs.h"
#include <string>
#include <vector>
namespace gl
struct Caps;
class TextureCapsMap;
struct Extensions;
struct Version;
namespace rx
class FunctionsGL;
struct WorkaroundsGL;
VendorID GetVendorID(const FunctionsGL *functions);
std::string GetDriverVersion(const FunctionsGL *functions);
namespace nativegl_gl
void GenerateCaps(const FunctionsGL *functions,
const WorkaroundsGL &workarounds,
gl::Caps *caps,
gl::TextureCapsMap *textureCapsMap,
gl::Extensions *extensions,
gl::Version *maxSupportedESVersion);
void GenerateWorkarounds(const FunctionsGL *functions, WorkaroundsGL *workarounds);
namespace nativegl
bool SupportsFenceSync(const FunctionsGL *functions);
bool SupportsOcclusionQueries(const FunctionsGL *functions);
bool CanMapBufferForRead(const FunctionsGL *functions);
uint8_t *MapBufferRangeWithFallback(const FunctionsGL *functions,
GLenum target,
size_t offset,
size_t length,
GLbitfield access);
gl::ErrorOrResult<bool> ShouldApplyLastRowPaddingWorkaround(const gl::Extents &size,
const gl::PixelStoreStateBase &state,
GLenum format,
GLenum type,
bool is3D,
const void *pixels);