| // |
| // Copyright(c) 2014 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| // entry_points_gles_2_0_ext.h : Defines the GLES 2.0 extension entry points. |
| |
| #ifndef LIBGLESV2_ENTRYPOINTGLES20EXT_H_ |
| #define LIBGLESV2_ENTRYPOINTGLES20EXT_H_ |
| |
| #include <GLES2/gl2.h> |
| #include <GLES2/gl2ext.h> |
| #include <export.h> |
| |
| namespace gl |
| { |
| |
| // GL_ANGLE_framebuffer_blit |
| ANGLE_EXPORT void GL_APIENTRY BlitFramebufferANGLE(GLint srcX0, |
| GLint srcY0, |
| GLint srcX1, |
| GLint srcY1, |
| GLint dstX0, |
| GLint dstY0, |
| GLint dstX1, |
| GLint dstY1, |
| GLbitfield mask, |
| GLenum filter); |
| |
| // GL_ANGLE_framebuffer_multisample |
| ANGLE_EXPORT void GL_APIENTRY RenderbufferStorageMultisampleANGLE(GLenum target, |
| GLsizei samples, |
| GLenum internalformat, |
| GLsizei width, |
| GLsizei height); |
| |
| // GL_EXT_discard_framebuffer |
| ANGLE_EXPORT void GL_APIENTRY DiscardFramebufferEXT(GLenum target, |
| GLsizei numAttachments, |
| const GLenum *attachments); |
| |
| // GL_NV_fence |
| ANGLE_EXPORT void GL_APIENTRY DeleteFencesNV(GLsizei n, const GLuint *fences); |
| ANGLE_EXPORT void GL_APIENTRY GenFencesNV(GLsizei n, GLuint *fences); |
| ANGLE_EXPORT GLboolean GL_APIENTRY IsFenceNV(GLuint fence); |
| ANGLE_EXPORT GLboolean GL_APIENTRY TestFenceNV(GLuint fence); |
| ANGLE_EXPORT void GL_APIENTRY GetFenceivNV(GLuint fence, GLenum pname, GLint *params); |
| ANGLE_EXPORT void GL_APIENTRY FinishFenceNV(GLuint fence); |
| ANGLE_EXPORT void GL_APIENTRY SetFenceNV(GLuint fence, GLenum condition); |
| |
| // GL_ANGLE_translated_shader_source |
| ANGLE_EXPORT void GL_APIENTRY GetTranslatedShaderSourceANGLE(GLuint shader, |
| GLsizei bufsize, |
| GLsizei *length, |
| GLchar *source); |
| |
| // GL_EXT_texture_storage |
| ANGLE_EXPORT void GL_APIENTRY TexStorage2DEXT(GLenum target, |
| GLsizei levels, |
| GLenum internalformat, |
| GLsizei width, |
| GLsizei height); |
| |
| // GL_EXT_robustness |
| ANGLE_EXPORT GLenum GL_APIENTRY GetGraphicsResetStatusEXT(void); |
| ANGLE_EXPORT void GL_APIENTRY ReadnPixelsEXT(GLint x, |
| GLint y, |
| GLsizei width, |
| GLsizei height, |
| GLenum format, |
| GLenum type, |
| GLsizei bufSize, |
| void *data); |
| ANGLE_EXPORT void GL_APIENTRY GetnUniformfvEXT(GLuint program, |
| GLint location, |
| GLsizei bufSize, |
| float *params); |
| ANGLE_EXPORT void GL_APIENTRY GetnUniformivEXT(GLuint program, |
| GLint location, |
| GLsizei bufSize, |
| GLint *params); |
| |
| // GL_EXT_occlusion_query_boolean |
| ANGLE_EXPORT void GL_APIENTRY GenQueriesEXT(GLsizei n, GLuint *ids); |
| ANGLE_EXPORT void GL_APIENTRY DeleteQueriesEXT(GLsizei n, const GLuint *ids); |
| ANGLE_EXPORT GLboolean GL_APIENTRY IsQueryEXT(GLuint id); |
| ANGLE_EXPORT void GL_APIENTRY BeginQueryEXT(GLenum target, GLuint id); |
| ANGLE_EXPORT void GL_APIENTRY EndQueryEXT(GLenum target); |
| ANGLE_EXPORT void GL_APIENTRY GetQueryivEXT(GLenum target, GLenum pname, GLint *params); |
| ANGLE_EXPORT void GL_APIENTRY GetQueryObjectuivEXT(GLuint id, GLenum pname, GLuint *params); |
| |
| // GL_EXT_disjoint_timer_query |
| ANGLE_EXPORT void GL_APIENTRY QueryCounterEXT(GLuint id, GLenum target); |
| ANGLE_EXPORT void GL_APIENTRY GetQueryObjectivEXT(GLuint id, GLenum pname, GLint *params); |
| ANGLE_EXPORT void GL_APIENTRY GetQueryObjecti64vEXT(GLuint id, GLenum pname, GLint64 *params); |
| ANGLE_EXPORT void GL_APIENTRY GetQueryObjectui64vEXT(GLuint id, GLenum pname, GLuint64 *params); |
| |
| // GL_EXT_draw_buffers |
| ANGLE_EXPORT void GL_APIENTRY DrawBuffersEXT(GLsizei n, const GLenum *bufs); |
| |
| // GL_ANGLE_instanced_arrays |
| ANGLE_EXPORT void GL_APIENTRY DrawArraysInstancedANGLE(GLenum mode, |
| GLint first, |
| GLsizei count, |
| GLsizei primcount); |
| ANGLE_EXPORT void GL_APIENTRY DrawElementsInstancedANGLE(GLenum mode, |
| GLsizei count, |
| GLenum type, |
| const void *indices, |
| GLsizei primcount); |
| ANGLE_EXPORT void GL_APIENTRY VertexAttribDivisorANGLE(GLuint index, GLuint divisor); |
| |
| // GL_OES_get_program_binary |
| ANGLE_EXPORT void GL_APIENTRY GetProgramBinaryOES(GLuint program, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLenum *binaryFormat, |
| void *binary); |
| ANGLE_EXPORT void GL_APIENTRY ProgramBinaryOES(GLuint program, |
| GLenum binaryFormat, |
| const void *binary, |
| GLint length); |
| |
| // GL_OES_mapbuffer |
| ANGLE_EXPORT void *GL_APIENTRY MapBufferOES(GLenum target, GLenum access); |
| ANGLE_EXPORT GLboolean GL_APIENTRY UnmapBufferOES(GLenum target); |
| ANGLE_EXPORT void GL_APIENTRY GetBufferPointervOES(GLenum target, GLenum pname, void **params); |
| |
| // GL_EXT_map_buffer_range |
| ANGLE_EXPORT void *GL_APIENTRY MapBufferRangeEXT(GLenum target, |
| GLintptr offset, |
| GLsizeiptr length, |
| GLbitfield access); |
| ANGLE_EXPORT void GL_APIENTRY FlushMappedBufferRangeEXT(GLenum target, |
| GLintptr offset, |
| GLsizeiptr length); |
| |
| // GL_EXT_debug_marker |
| ANGLE_EXPORT void GL_APIENTRY InsertEventMarkerEXT(GLsizei length, const char *marker); |
| ANGLE_EXPORT void GL_APIENTRY PushGroupMarkerEXT(GLsizei length, const char *marker); |
| ANGLE_EXPORT void GL_APIENTRY PopGroupMarkerEXT(); |
| |
| // GL_OES_EGL_image |
| ANGLE_EXPORT void GL_APIENTRY EGLImageTargetTexture2DOES(GLenum target, GLeglImageOES image); |
| ANGLE_EXPORT void GL_APIENTRY EGLImageTargetRenderbufferStorageOES(GLenum target, |
| GLeglImageOES image); |
| |
| // GL_OES_vertex_array_object |
| ANGLE_EXPORT void GL_APIENTRY BindVertexArrayOES(GLuint array); |
| ANGLE_EXPORT void GL_APIENTRY DeleteVertexArraysOES(GLsizei n, const GLuint *arrays); |
| ANGLE_EXPORT void GL_APIENTRY GenVertexArraysOES(GLsizei n, GLuint *arrays); |
| ANGLE_EXPORT GLboolean GL_APIENTRY IsVertexArrayOES(GLuint array); |
| |
| // GL_KHR_debug |
| ANGLE_EXPORT void GL_APIENTRY DebugMessageControlKHR(GLenum source, |
| GLenum type, |
| GLenum severity, |
| GLsizei count, |
| const GLuint *ids, |
| GLboolean enabled); |
| ANGLE_EXPORT void GL_APIENTRY DebugMessageInsertKHR(GLenum source, |
| GLenum type, |
| GLuint id, |
| GLenum severity, |
| GLsizei length, |
| const GLchar *buf); |
| ANGLE_EXPORT void GL_APIENTRY DebugMessageCallbackKHR(GLDEBUGPROCKHR callback, |
| const void *userParam); |
| ANGLE_EXPORT GLuint GL_APIENTRY GetDebugMessageLogKHR(GLuint count, |
| GLsizei bufSize, |
| GLenum *sources, |
| GLenum *types, |
| GLuint *ids, |
| GLenum *severities, |
| GLsizei *lengths, |
| GLchar *messageLog); |
| ANGLE_EXPORT void GL_APIENTRY PushDebugGroupKHR(GLenum source, |
| GLuint id, |
| GLsizei length, |
| const GLchar *message); |
| ANGLE_EXPORT void GL_APIENTRY PopDebugGroupKHR(void); |
| ANGLE_EXPORT void GL_APIENTRY ObjectLabelKHR(GLenum identifier, |
| GLuint name, |
| GLsizei length, |
| const GLchar *label); |
| ANGLE_EXPORT void GL_APIENTRY |
| GetObjectLabelKHR(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); |
| ANGLE_EXPORT void GL_APIENTRY ObjectPtrLabelKHR(const void *ptr, |
| GLsizei length, |
| const GLchar *label); |
| ANGLE_EXPORT void GL_APIENTRY GetObjectPtrLabelKHR(const void *ptr, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLchar *label); |
| ANGLE_EXPORT void GL_APIENTRY GetPointervKHR(GLenum pname, void **params); |
| |
| // GL_CHROMIUM_bind_uniform_location |
| ANGLE_EXPORT void GL_APIENTRY BindUniformLocationCHROMIUM(GLuint program, |
| GLint location, |
| const GLchar *name); |
| |
| // GL_CHROMIUM_framebuffer_mixed_samples |
| ANGLE_EXPORT void GL_APIENTRY MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat *matrix); |
| ANGLE_EXPORT void GL_APIENTRY MatrixLoadIdentityCHROMIUM(GLenum matrixMode); |
| |
| ANGLE_EXPORT void GL_APIENTRY CoverageModulationCHROMIUM(GLenum components); |
| |
| // GL_CHROMIUM_path_rendering |
| ANGLE_EXPORT GLuint GL_APIENTRY GenPathsCHROMIUM(GLsizei chromium); |
| ANGLE_EXPORT void GL_APIENTRY DeletePathsCHROMIUM(GLuint first, GLsizei range); |
| ANGLE_EXPORT GLboolean GL_APIENTRY IsPathCHROMIUM(GLuint path); |
| ANGLE_EXPORT void GL_APIENTRY PathCommandsCHROMIUM(GLuint path, |
| GLsizei numCommands, |
| const GLubyte *commands, |
| GLsizei numCoords, |
| GLenum coordType, |
| const void *coords); |
| ANGLE_EXPORT void GL_APIENTRY PathParameterfCHROMIUM(GLuint path, GLenum pname, GLfloat value); |
| ANGLE_EXPORT void GL_APIENTRY PathParameteriCHROMIUM(GLuint path, GLenum pname, GLint value); |
| ANGLE_EXPORT void GL_APIENTRY GetPathParameterfCHROMIUM(GLuint path, GLenum pname, GLfloat *value); |
| ANGLE_EXPORT void GL_APIENTRY GetPathParameteriCHROMIUM(GLuint path, GLenum pname, GLint *value); |
| ANGLE_EXPORT void GL_APIENTRY PathStencilFuncCHROMIUM(GLenum func, GLint ref, GLuint mask); |
| ANGLE_EXPORT void GL_APIENTRY StencilFillPathCHROMIUM(GLuint path, GLenum fillMode, GLuint mask); |
| ANGLE_EXPORT void GL_APIENTRY StencilStrokePathCHROMIUM(GLuint path, GLint reference, GLuint mask); |
| ANGLE_EXPORT void GL_APIENTRY CoverFillPathCHROMIUM(GLuint path, GLenum coverMode); |
| ANGLE_EXPORT void GL_APIENTRY CoverStrokePathCHROMIUM(GLuint path, GLenum coverMode); |
| ANGLE_EXPORT void GL_APIENTRY StencilThenCoverFillPathCHROMIUM(GLuint path, |
| GLenum fillMode, |
| GLuint mask, |
| GLenum coverMode); |
| ANGLE_EXPORT void GL_APIENTRY StencilThenCoverStrokePathCHROMIUM(GLuint path, |
| GLint reference, |
| GLuint mask, |
| GLenum coverMode); |
| ANGLE_EXPORT void GL_APIENTRY CoverFillPathInstancedCHROMIUM(GLsizei numPaths, |
| GLenum pathNameType, |
| const void *paths, |
| GLuint pathBase, |
| GLenum coverMode, |
| GLenum transformType, |
| const GLfloat *transformValues); |
| ANGLE_EXPORT void GL_APIENTRY CoverStrokePathInstancedCHROMIUM(GLsizei numPaths, |
| GLenum pathNameType, |
| const void *paths, |
| GLuint pathBase, |
| GLenum coverMode, |
| GLenum transformType, |
| const GLfloat *transformValues); |
| ANGLE_EXPORT void GL_APIENTRY StencilFillPathInstancedCHROMIUM(GLsizei numPaths, |
| GLenum pathNameType, |
| const void *paths, |
| GLuint pathBAse, |
| GLenum fillMode, |
| GLuint mask, |
| GLenum transformType, |
| const GLfloat *transformValues); |
| ANGLE_EXPORT void GL_APIENTRY StencilStrokePathInstancedCHROMIUM(GLsizei numPaths, |
| GLenum pathNameType, |
| const void *paths, |
| GLuint pathBase, |
| GLint reference, |
| GLuint mask, |
| GLenum transformType, |
| const GLfloat *transformValues); |
| ANGLE_EXPORT void GL_APIENTRY |
| StencilThenCoverFillPathInstancedCHROMIUM(GLsizei numPaths, |
| GLenum pathNameType, |
| const void *paths, |
| GLuint pathBase, |
| GLenum fillMode, |
| GLuint mask, |
| GLenum coverMode, |
| GLenum transformType, |
| const GLfloat *transformValues); |
| ANGLE_EXPORT void GL_APIENTRY |
| StencilThenCoverStrokePathInstancedCHROMIUM(GLsizei numPaths, |
| GLenum pathNameType, |
| const void *paths, |
| GLuint pathBase, |
| GLint reference, |
| GLuint mask, |
| GLenum coverMode, |
| GLenum transformType, |
| const GLfloat *transformValues); |
| ANGLE_EXPORT void GL_APIENTRY BindFragmentInputLocationCHROMIUM(GLuint program, |
| GLint location, |
| const GLchar *name); |
| ANGLE_EXPORT void GL_APIENTRY ProgramPathFragmentInputGenCHROMIUM(GLuint program, |
| GLint location, |
| GLenum genMode, |
| GLint components, |
| const GLfloat *coeffs); |
| |
| // GL_CHROMIUM_copy_texture |
| ANGLE_EXPORT void GL_APIENTRY CopyTextureCHROMIUM(GLuint sourceId, |
| GLint sourceLevel, |
| GLenum destTarget, |
| GLuint destId, |
| GLint destLevel, |
| GLint internalFormat, |
| GLenum destType, |
| GLboolean unpackFlipY, |
| GLboolean unpackPremultiplyAlpha, |
| GLboolean unpackUnmultiplyAlpha); |
| |
| ANGLE_EXPORT void GL_APIENTRY CopySubTextureCHROMIUM(GLuint sourceId, |
| GLint sourceLevel, |
| GLenum destTarget, |
| GLuint destId, |
| GLint destLevel, |
| GLint xoffset, |
| GLint yoffset, |
| GLint x, |
| GLint y, |
| GLsizei width, |
| GLsizei height, |
| GLboolean unpackFlipY, |
| GLboolean unpackPremultiplyAlpha, |
| GLboolean unpackUnmultiplyAlpha); |
| |
| // GL_CHROMIUM_copy_compressed_texture |
| ANGLE_EXPORT void GL_APIENTRY CompressedCopyTextureCHROMIUM(GLuint sourceId, GLuint destId); |
| |
| // GL_ANGLE_request_extension |
| ANGLE_EXPORT void GL_APIENTRY RequestExtensionANGLE(const GLchar *name); |
| |
| // GL_ANGLE_robust_client_memory |
| ANGLE_EXPORT void GL_APIENTRY GetBooleanvRobustANGLE(GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLboolean *data); |
| ANGLE_EXPORT void GL_APIENTRY GetBufferParameterivRobustANGLE(GLenum target, |
| GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLint *params); |
| ANGLE_EXPORT void GL_APIENTRY GetFloatvRobustANGLE(GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLfloat *data); |
| ANGLE_EXPORT void GL_APIENTRY GetFramebufferAttachmentParameterivRobustANGLE(GLenum target, |
| GLenum attachment, |
| GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLint *params); |
| ANGLE_EXPORT void GL_APIENTRY GetIntegervRobustANGLE(GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLint *data); |
| ANGLE_EXPORT void GL_APIENTRY GetProgramivRobustANGLE(GLuint program, |
| GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLint *params); |
| ANGLE_EXPORT void GL_APIENTRY GetRenderbufferParameterivRobustANGLE(GLenum target, |
| GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLint *params); |
| ANGLE_EXPORT void GL_APIENTRY GetShaderivRobustANGLE(GLuint shader, |
| GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLint *params); |
| ANGLE_EXPORT void GL_APIENTRY GetTexParameterfvRobustANGLE(GLenum target, |
| GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLfloat *params); |
| ANGLE_EXPORT void GL_APIENTRY GetTexParameterivRobustANGLE(GLenum target, |
| GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLint *params); |
| ANGLE_EXPORT void GL_APIENTRY GetUniformfvRobustANGLE(GLuint program, |
| GLint location, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLfloat *params); |
| ANGLE_EXPORT void GL_APIENTRY GetUniformivRobustANGLE(GLuint program, |
| GLint location, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLint *params); |
| ANGLE_EXPORT void GL_APIENTRY GetVertexAttribfvRobustANGLE(GLuint index, |
| GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLfloat *params); |
| ANGLE_EXPORT void GL_APIENTRY GetVertexAttribivRobustANGLE(GLuint index, |
| GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLint *params); |
| ANGLE_EXPORT void GL_APIENTRY GetVertexAttribPointervRobustANGLE(GLuint index, |
| GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| void **pointer); |
| ANGLE_EXPORT void GL_APIENTRY ReadPixelsRobustANGLE(GLint x, |
| GLint y, |
| GLsizei width, |
| GLsizei height, |
| GLenum format, |
| GLenum type, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLsizei *columns, |
| GLsizei *rows, |
| void *pixels); |
| ANGLE_EXPORT void GL_APIENTRY TexImage2DRobustANGLE(GLenum target, |
| GLint level, |
| GLint internalformat, |
| GLsizei width, |
| GLsizei height, |
| GLint border, |
| GLenum format, |
| GLenum type, |
| GLsizei bufSize, |
| const void *pixels); |
| ANGLE_EXPORT void GL_APIENTRY TexParameterfvRobustANGLE(GLenum target, |
| GLenum pname, |
| GLsizei bufSize, |
| const GLfloat *params); |
| ANGLE_EXPORT void GL_APIENTRY TexParameterivRobustANGLE(GLenum target, |
| GLenum pname, |
| GLsizei bufSize, |
| const GLint *params); |
| ANGLE_EXPORT void GL_APIENTRY TexSubImage2DRobustANGLE(GLenum target, |
| GLint level, |
| GLint xoffset, |
| GLint yoffset, |
| GLsizei width, |
| GLsizei height, |
| GLenum format, |
| GLenum type, |
| GLsizei bufSize, |
| const void *pixels); |
| |
| ANGLE_EXPORT void GL_APIENTRY TexImage3DRobustANGLE(GLenum target, |
| GLint level, |
| GLint internalformat, |
| GLsizei width, |
| GLsizei height, |
| GLsizei depth, |
| GLint border, |
| GLenum format, |
| GLenum type, |
| GLsizei bufSize, |
| const void *pixels); |
| ANGLE_EXPORT void GL_APIENTRY TexSubImage3DRobustANGLE(GLenum target, |
| GLint level, |
| GLint xoffset, |
| GLint yoffset, |
| GLint zoffset, |
| GLsizei width, |
| GLsizei height, |
| GLsizei depth, |
| GLenum format, |
| GLenum type, |
| GLsizei bufSize, |
| const void *pixels); |
| |
| ANGLE_EXPORT void GL_APIENTRY CompressedTexImage2DRobustANGLE(GLenum target, |
| GLint level, |
| GLenum internalformat, |
| GLsizei width, |
| GLsizei height, |
| GLint border, |
| GLsizei imageSize, |
| GLsizei dataSize, |
| const GLvoid *data); |
| ANGLE_EXPORT void GL_APIENTRY CompressedTexSubImage2DRobustANGLE(GLenum target, |
| GLint level, |
| GLint xoffset, |
| GLint yoffset, |
| GLsizei width, |
| GLsizei height, |
| GLenum format, |
| GLsizei imageSize, |
| GLsizei dataSize, |
| const GLvoid *data); |
| ANGLE_EXPORT void GL_APIENTRY CompressedTexImage3DRobustANGLE(GLenum target, |
| GLint level, |
| GLenum internalformat, |
| GLsizei width, |
| GLsizei height, |
| GLsizei depth, |
| GLint border, |
| GLsizei imageSize, |
| GLsizei dataSize, |
| const GLvoid *data); |
| ANGLE_EXPORT void GL_APIENTRY CompressedTexSubImage3DRobustANGLE(GLenum target, |
| GLint level, |
| GLint xoffset, |
| GLint yoffset, |
| GLint zoffset, |
| GLsizei width, |
| GLsizei height, |
| GLsizei depth, |
| GLenum format, |
| GLsizei imageSize, |
| GLsizei dataSize, |
| const GLvoid *data); |
| |
| ANGLE_EXPORT void GL_APIENTRY |
| GetQueryivRobustANGLE(GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params); |
| ANGLE_EXPORT void GL_APIENTRY GetQueryObjectuivRobustANGLE(GLuint id, |
| GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLuint *params); |
| ANGLE_EXPORT void GL_APIENTRY GetBufferPointervRobustANGLE(GLenum target, |
| GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| void **params); |
| ANGLE_EXPORT void GL_APIENTRY GetIntegeri_vRobustANGLE(GLenum target, |
| GLuint index, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLint *data); |
| ANGLE_EXPORT void GL_APIENTRY GetInternalformativRobustANGLE(GLenum target, |
| GLenum internalformat, |
| GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLint *params); |
| ANGLE_EXPORT void GL_APIENTRY GetVertexAttribIivRobustANGLE(GLuint index, |
| GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLint *params); |
| ANGLE_EXPORT void GL_APIENTRY GetVertexAttribIuivRobustANGLE(GLuint index, |
| GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLuint *params); |
| ANGLE_EXPORT void GL_APIENTRY GetUniformuivRobustANGLE(GLuint program, |
| GLint location, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLuint *params); |
| ANGLE_EXPORT void GL_APIENTRY GetActiveUniformBlockivRobustANGLE(GLuint program, |
| GLuint uniformBlockIndex, |
| GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLint *params); |
| ANGLE_EXPORT void GL_APIENTRY GetInteger64vRobustANGLE(GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLint64 *data); |
| ANGLE_EXPORT void GL_APIENTRY GetInteger64i_vRobustANGLE(GLenum target, |
| GLuint index, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLint64 *data); |
| ANGLE_EXPORT void GL_APIENTRY GetBufferParameteri64vRobustANGLE(GLenum target, |
| GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLint64 *params); |
| ANGLE_EXPORT void GL_APIENTRY SamplerParameterivRobustANGLE(GLuint sampler, |
| GLenum pname, |
| GLsizei bufSize, |
| const GLint *param); |
| ANGLE_EXPORT void GL_APIENTRY SamplerParameterfvRobustANGLE(GLuint sampler, |
| GLenum pname, |
| GLsizei bufSize, |
| const GLfloat *param); |
| ANGLE_EXPORT void GL_APIENTRY GetSamplerParameterivRobustANGLE(GLuint sampler, |
| GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLint *params); |
| ANGLE_EXPORT void GL_APIENTRY GetSamplerParameterfvRobustANGLE(GLuint sampler, |
| GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLfloat *params); |
| |
| ANGLE_EXPORT void GL_APIENTRY GetFramebufferParameterivRobustANGLE(GLenum target, |
| GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLint *params); |
| ANGLE_EXPORT void GL_APIENTRY GetProgramInterfaceivRobustANGLE(GLuint program, |
| GLenum programInterface, |
| GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLint *params); |
| ANGLE_EXPORT void GL_APIENTRY GetBooleani_vRobustANGLE(GLenum target, |
| GLuint index, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLboolean *data); |
| ANGLE_EXPORT void GL_APIENTRY GetMultisamplefvRobustANGLE(GLenum pname, |
| GLuint index, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLfloat *val); |
| ANGLE_EXPORT void GL_APIENTRY GetTexLevelParameterivRobustANGLE(GLenum target, |
| GLint level, |
| GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLint *params); |
| ANGLE_EXPORT void GL_APIENTRY GetTexLevelParameterfvRobustANGLE(GLenum target, |
| GLint level, |
| GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLfloat *params); |
| |
| ANGLE_EXPORT void GL_APIENTRY GetPointervRobustANGLERobustANGLE(GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| void **params); |
| ANGLE_EXPORT void GL_APIENTRY ReadnPixelsRobustANGLE(GLint x, |
| GLint y, |
| GLsizei width, |
| GLsizei height, |
| GLenum format, |
| GLenum type, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLsizei *columns, |
| GLsizei *rows, |
| void *data); |
| ANGLE_EXPORT void GL_APIENTRY GetnUniformfvRobustANGLE(GLuint program, |
| GLint location, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLfloat *params); |
| ANGLE_EXPORT void GL_APIENTRY GetnUniformivRobustANGLE(GLuint program, |
| GLint location, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLint *params); |
| ANGLE_EXPORT void GL_APIENTRY GetnUniformuivRobustANGLE(GLuint program, |
| GLint location, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLuint *params); |
| ANGLE_EXPORT void GL_APIENTRY TexParameterIivRobustANGLE(GLenum target, |
| GLenum pname, |
| GLsizei bufSize, |
| const GLint *params); |
| ANGLE_EXPORT void GL_APIENTRY TexParameterIuivRobustANGLE(GLenum target, |
| GLenum pname, |
| GLsizei bufSize, |
| const GLuint *params); |
| ANGLE_EXPORT void GL_APIENTRY GetTexParameterIivRobustANGLE(GLenum target, |
| GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLint *params); |
| ANGLE_EXPORT void GL_APIENTRY GetTexParameterIuivRobustANGLE(GLenum target, |
| GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLuint *params); |
| ANGLE_EXPORT void GL_APIENTRY SamplerParameterIivRobustANGLE(GLuint sampler, |
| GLenum pname, |
| GLsizei bufSize, |
| const GLint *param); |
| ANGLE_EXPORT void GL_APIENTRY SamplerParameterIuivRobustANGLE(GLuint sampler, |
| GLenum pname, |
| GLsizei bufSize, |
| const GLuint *param); |
| ANGLE_EXPORT void GL_APIENTRY GetSamplerParameterIivRobustANGLE(GLuint sampler, |
| GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLint *params); |
| ANGLE_EXPORT void GL_APIENTRY GetSamplerParameterIuivRobustANGLE(GLuint sampler, |
| GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLuint *params); |
| ANGLE_EXPORT void GL_APIENTRY GetQueryObjectivRobustANGLE(GLuint id, |
| GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLint *params); |
| ANGLE_EXPORT void GL_APIENTRY GetQueryObjecti64vRobustANGLE(GLuint id, |
| GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLint64 *params); |
| ANGLE_EXPORT void GL_APIENTRY GetQueryObjectui64vRobustANGLE(GLuint id, |
| GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLuint64 *params); |
| |
| } // namespace gl |
| |
| #endif // LIBGLESV2_ENTRYPOINTGLES20EXT_H_ |