| // |
| // Copyright (c) 2015 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| // WinRTWindow.h: Definition of the implementation of OSWindow for WinRT (Windows) |
| |
| #ifndef UTIL_WINRT_WINDOW_H |
| #define UTIL_WINRT_WINDOW_H |
| |
| #include <string> |
| #include <windows.h> |
| #include <windows.applicationmodel.core.h> |
| #include <wrl.h> |
| |
| #include "OSWindow.h" |
| |
| class WinRTWindow : public OSWindow |
| { |
| public: |
| WinRTWindow(); |
| ~WinRTWindow() override; |
| |
| bool initialize(const std::string &name, size_t width, size_t height) override; |
| void destroy() override; |
| |
| EGLNativeWindowType getNativeWindow() const override; |
| EGLNativeDisplayType getNativeDisplay() const override; |
| |
| void messageLoop() override; |
| |
| void setMousePosition(int x, int y) override; |
| bool setPosition(int x, int y) override; |
| bool resize(int width, int height) override; |
| void setVisible(bool isVisible) override; |
| |
| void signalTestEvent() override; |
| |
| private: |
| EGLNativeWindowType mNativeWindow; |
| Microsoft::WRL::ComPtr<ABI::Windows::UI::Core::ICoreDispatcher> mCoreDispatcher; |
| }; |
| |
| #endif // UTIL_WINRT_WINDOW_H |