| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef NET_SSL_DEFAULT_CHANNEL_ID_STORE_H_ |
| #define NET_SSL_DEFAULT_CHANNEL_ID_STORE_H_ |
| |
| #include <map> |
| #include <memory> |
| #include <string> |
| #include <vector> |
| |
| #include "base/callback_forward.h" |
| #include "base/compiler_specific.h" |
| #include "base/macros.h" |
| #include "base/memory/ref_counted.h" |
| #include "base/memory/weak_ptr.h" |
| #include "net/base/net_export.h" |
| #include "net/ssl/channel_id_store.h" |
| |
| namespace crypto { |
| class ECPrivateKey; |
| } // namespace crypto |
| |
| namespace net { |
| |
| // This class is the system for storing and retrieving Channel IDs. Modeled |
| // after the CookieMonster class, it has an in-memory store and synchronizes |
| // Channel IDs to an optional permanent storage that implements the |
| // PersistentStore interface. The use case is described in |
| // https://tools.ietf.org/html/draft-balfanz-tls-channelid-01 |
| class NET_EXPORT DefaultChannelIDStore : public ChannelIDStore { |
| public: |
| class PersistentStore; |
| |
| // The key for each ChannelID* in ChannelIDMap is the |
| // corresponding server. |
| typedef std::map<std::string, ChannelID*> ChannelIDMap; |
| |
| // The store passed in should not have had Init() called on it yet. This |
| // class will take care of initializing it. The backing store is NOT owned by |
| // this class, but it must remain valid for the duration of the |
| // DefaultChannelIDStore's existence. If |store| is NULL, then no |
| // backing store will be updated. |
| explicit DefaultChannelIDStore(PersistentStore* store); |
| |
| ~DefaultChannelIDStore() override; |
| |
| // ChannelIDStore implementation. |
| int GetChannelID(const std::string& server_identifier, |
| std::unique_ptr<crypto::ECPrivateKey>* key_result, |
| GetChannelIDCallback callback) override; |
| void SetChannelID(std::unique_ptr<ChannelID> channel_id) override; |
| void DeleteChannelID(const std::string& server_identifier, |
| base::OnceClosure callback) override; |
| void DeleteForDomainsCreatedBetween( |
| const base::Callback<bool(const std::string&)>& domain_predicate, |
| base::Time delete_begin, |
| base::Time delete_end, |
| base::OnceClosure callback) override; |
| void DeleteAll(base::OnceClosure callback) override; |
| void GetAllChannelIDs(GetChannelIDListCallback callback) override; |
| void Flush() override; |
| int GetChannelIDCount() override; |
| void SetForceKeepSessionState() override; |
| bool IsEphemeral() override; |
| |
| private: |
| class Task; |
| class GetChannelIDTask; |
| class SetChannelIDTask; |
| class DeleteChannelIDTask; |
| class DeleteForDomainsCreatedBetweenTask; |
| class GetAllChannelIDsTask; |
| |
| // Deletes all of the certs. Does not delete them from |store_|. |
| void DeleteAllInMemory(); |
| |
| // Called by all non-static functions to ensure that the cert store has |
| // been initialized. |
| // TODO(mattm): since we load asynchronously now, maybe we should start |
| // loading immediately on construction, or provide some method to initiate |
| // loading? |
| void InitIfNecessary() { |
| if (!initialized_) { |
| if (store_.get()) { |
| InitStore(); |
| } else { |
| loaded_ = true; |
| } |
| initialized_ = true; |
| } |
| } |
| |
| // Initializes the backing store and reads existing certs from it. |
| // Should only be called by InitIfNecessary(). |
| void InitStore(); |
| |
| // Callback for backing store loading completion. |
| void OnLoaded(std::unique_ptr<std::vector<std::unique_ptr<ChannelID>>> certs); |
| |
| // Syncronous methods which do the actual work. Can only be called after |
| // initialization is complete. |
| void SyncSetChannelID(std::unique_ptr<ChannelID> channel_id); |
| void SyncDeleteChannelID(const std::string& server_identifier); |
| void SyncDeleteForDomainsCreatedBetween( |
| const base::Callback<bool(const std::string&)>& domain_predicate, |
| base::Time delete_begin, |
| base::Time delete_end); |
| void SyncGetAllChannelIDs(ChannelIDList* channel_id_list); |
| |
| // Add |task| to |waiting_tasks_|. |
| void EnqueueTask(std::unique_ptr<Task> task); |
| // If already initialized, run |task| immediately. Otherwise add it to |
| // |waiting_tasks_|. |
| void RunOrEnqueueTask(std::unique_ptr<Task> task); |
| |
| // Deletes the channel id for the specified server, if such a channel id |
| // exists, from the in-memory store. Deletes it from |store_| if |store_| |
| // is not NULL. |
| void InternalDeleteChannelID(const std::string& server); |
| |
| // Adds the channel id to the in-memory store and adds it to |store_| if |
| // |store_| is not NULL. |
| void InternalInsertChannelID(std::unique_ptr<ChannelID> channel_id); |
| |
| // Indicates whether the channel id store has been initialized. This happens |
| // lazily in InitIfNecessary(). |
| bool initialized_; |
| |
| // Indicates whether loading from the backend store is completed and |
| // calls may be immediately processed. |
| bool loaded_; |
| |
| // Tasks that are waiting to be run once we finish loading. |
| std::vector<std::unique_ptr<Task>> waiting_tasks_; |
| |
| scoped_refptr<PersistentStore> store_; |
| |
| ChannelIDMap channel_ids_; |
| |
| base::WeakPtrFactory<DefaultChannelIDStore> weak_ptr_factory_; |
| |
| DISALLOW_COPY_AND_ASSIGN(DefaultChannelIDStore); |
| }; |
| |
| typedef base::RefCountedThreadSafe<DefaultChannelIDStore::PersistentStore> |
| RefcountedPersistentStore; |
| |
| class NET_EXPORT DefaultChannelIDStore::PersistentStore |
| : public RefcountedPersistentStore { |
| public: |
| typedef base::Callback<void( |
| std::unique_ptr<std::vector<std::unique_ptr<ChannelID>>>)> |
| LoadedCallback; |
| |
| // Initializes the store and retrieves the existing channel_ids. This will be |
| // called only once at startup. Note that the channel_ids are individually |
| // allocated and that ownership is transferred to the caller upon return. |
| // The |loaded_callback| must not be called synchronously. |
| virtual void Load(const LoadedCallback& loaded_callback) = 0; |
| |
| virtual void AddChannelID(const ChannelID& channel_id) = 0; |
| |
| virtual void DeleteChannelID(const ChannelID& channel_id) = 0; |
| |
| virtual void Flush() = 0; |
| |
| // When invoked, instructs the store to keep session related data on |
| // destruction. |
| virtual void SetForceKeepSessionState() = 0; |
| |
| protected: |
| friend class base::RefCountedThreadSafe<PersistentStore>; |
| |
| PersistentStore(); |
| virtual ~PersistentStore(); |
| |
| private: |
| DISALLOW_COPY_AND_ASSIGN(PersistentStore); |
| }; |
| |
| } // namespace net |
| |
| #endif // NET_SSL_DEFAULT_CHANNEL_ID_STORE_H_ |