template < typename > struct vector {}; | |
#include <map> | |
#include "Types.h" | |
struct TString { | |
TString (char *); | |
}; | |
struct TreeInfo {}; | |
class DataInputHandler { | |
void AddTree (); | |
void SignalTreeInfo () { | |
fInputTrees[(char*)""]; | |
} | |
map <TString, vector <TreeInfo> >fInputTrees; | |
map <string, bool> fExplicitTrainTest; | |
}; |