| // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | #include "base/synchronization/waitable_event.h" | 
 |  | 
 | #include <windows.h> | 
 |  | 
 | #include <algorithm> | 
 | #include <utility> | 
 |  | 
 | #include "base/debug/activity_tracker.h" | 
 | #include "base/logging.h" | 
 | #include "base/numerics/safe_conversions.h" | 
 | #include "base/threading/scoped_blocking_call.h" | 
 | #include "base/threading/thread_restrictions.h" | 
 | #include "base/time/time.h" | 
 | #include "starboard/types.h" | 
 |  | 
 | namespace base { | 
 |  | 
 | WaitableEvent::WaitableEvent(ResetPolicy reset_policy, | 
 |                              InitialState initial_state) | 
 |     : handle_(CreateEvent(nullptr, | 
 |                           reset_policy == ResetPolicy::MANUAL, | 
 |                           initial_state == InitialState::SIGNALED, | 
 |                           nullptr)) { | 
 |   // We're probably going to crash anyways if this is ever NULL, so we might as | 
 |   // well make our stack reports more informative by crashing here. | 
 |   CHECK(handle_.IsValid()); | 
 | } | 
 |  | 
 | WaitableEvent::WaitableEvent(win::ScopedHandle handle) | 
 |     : handle_(std::move(handle)) { | 
 |   CHECK(handle_.IsValid()) << "Tried to create WaitableEvent from NULL handle"; | 
 | } | 
 |  | 
 | WaitableEvent::~WaitableEvent() = default; | 
 |  | 
 | void WaitableEvent::Reset() { | 
 |   ResetEvent(handle_.Get()); | 
 | } | 
 |  | 
 | void WaitableEvent::Signal() { | 
 |   SetEvent(handle_.Get()); | 
 | } | 
 |  | 
 | bool WaitableEvent::IsSignaled() { | 
 |   DWORD result = WaitForSingleObject(handle_.Get(), 0); | 
 |   DCHECK(result == WAIT_OBJECT_0 || result == WAIT_TIMEOUT) | 
 |       << "Unexpected WaitForSingleObject result " << result; | 
 |   return result == WAIT_OBJECT_0; | 
 | } | 
 |  | 
 | void WaitableEvent::Wait() { | 
 |   internal::ScopedBlockingCallWithBaseSyncPrimitives scoped_blocking_call( | 
 |       BlockingType::MAY_BLOCK); | 
 |   // Record the event that this thread is blocking upon (for hang diagnosis). | 
 |   base::debug::ScopedEventWaitActivity event_activity(this); | 
 |  | 
 |   DWORD result = WaitForSingleObject(handle_.Get(), INFINITE); | 
 |   // It is most unexpected that this should ever fail.  Help consumers learn | 
 |   // about it if it should ever fail. | 
 |   DPCHECK(result != WAIT_FAILED); | 
 |   DCHECK_EQ(WAIT_OBJECT_0, result); | 
 | } | 
 |  | 
 | namespace { | 
 |  | 
 | // Helper function called from TimedWait and TimedWaitUntil. | 
 | bool WaitUntil(HANDLE handle, const TimeTicks& now, const TimeTicks& end_time) { | 
 |   internal::ScopedBlockingCallWithBaseSyncPrimitives scoped_blocking_call( | 
 |       BlockingType::MAY_BLOCK); | 
 |  | 
 |   TimeDelta delta = end_time - now; | 
 |   DCHECK_GT(delta, TimeDelta()); | 
 |  | 
 |   do { | 
 |     // On Windows, waiting for less than 1 ms results in WaitForSingleObject | 
 |     // returning promptly which may result in the caller code spinning. | 
 |     // We need to ensure that we specify at least the minimally possible 1 ms | 
 |     // delay unless the initial timeout was exactly zero. | 
 |     delta = std::max(delta, TimeDelta::FromMilliseconds(1)); | 
 |     // Truncate the timeout to milliseconds. | 
 |     DWORD timeout_ms = saturated_cast<DWORD>(delta.InMilliseconds()); | 
 |     DWORD result = WaitForSingleObject(handle, timeout_ms); | 
 |     DCHECK(result == WAIT_OBJECT_0 || result == WAIT_TIMEOUT) | 
 |         << "Unexpected WaitForSingleObject result " << result; | 
 |     switch (result) { | 
 |       case WAIT_OBJECT_0: | 
 |         return true; | 
 |       case WAIT_TIMEOUT: | 
 |         // TimedWait can time out earlier than the specified |timeout| on | 
 |         // Windows. To make this consistent with the posix implementation we | 
 |         // should guarantee that TimedWait doesn't return earlier than the | 
 |         // specified |max_time| and wait again for the remaining time. | 
 |         delta = end_time - TimeTicks::Now(); | 
 |         break; | 
 |     } | 
 |   } while (delta > TimeDelta()); | 
 |   return false; | 
 | } | 
 |  | 
 | }  // namespace | 
 |  | 
 | bool WaitableEvent::TimedWait(const TimeDelta& wait_delta) { | 
 |   DCHECK_GE(wait_delta, TimeDelta()); | 
 |   if (wait_delta.is_zero()) | 
 |     return IsSignaled(); | 
 |  | 
 |   internal::AssertBaseSyncPrimitivesAllowed(); | 
 |   // Record the event that this thread is blocking upon (for hang diagnosis). | 
 |   base::debug::ScopedEventWaitActivity event_activity(this); | 
 |  | 
 |   TimeTicks now(TimeTicks::Now()); | 
 |   // TimeTicks takes care of overflow including the cases when wait_delta | 
 |   // is a maximum value. | 
 |   return WaitUntil(handle_.Get(), now, now + wait_delta); | 
 | } | 
 |  | 
 | bool WaitableEvent::TimedWaitUntil(const TimeTicks& end_time) { | 
 |   if (end_time.is_null()) | 
 |     return IsSignaled(); | 
 |  | 
 |   internal::AssertBaseSyncPrimitivesAllowed(); | 
 |   // Record the event that this thread is blocking upon (for hang diagnosis). | 
 |   base::debug::ScopedEventWaitActivity event_activity(this); | 
 |  | 
 |   TimeTicks now(TimeTicks::Now()); | 
 |   if (end_time <= now) | 
 |     return IsSignaled(); | 
 |  | 
 |   return WaitUntil(handle_.Get(), now, end_time); | 
 | } | 
 |  | 
 | // static | 
 | size_t WaitableEvent::WaitMany(WaitableEvent** events, size_t count) { | 
 |   DCHECK(count) << "Cannot wait on no events"; | 
 |  | 
 |   internal::ScopedBlockingCallWithBaseSyncPrimitives scoped_blocking_call( | 
 |       BlockingType::MAY_BLOCK); | 
 |   // Record an event (the first) that this thread is blocking upon. | 
 |   base::debug::ScopedEventWaitActivity event_activity(events[0]); | 
 |  | 
 |   HANDLE handles[MAXIMUM_WAIT_OBJECTS]; | 
 |   CHECK_LE(count, static_cast<size_t>(MAXIMUM_WAIT_OBJECTS)) | 
 |       << "Can only wait on " << MAXIMUM_WAIT_OBJECTS << " with WaitMany"; | 
 |  | 
 |   for (size_t i = 0; i < count; ++i) | 
 |     handles[i] = events[i]->handle(); | 
 |  | 
 |   // The cast is safe because count is small - see the CHECK above. | 
 |   DWORD result = | 
 |       WaitForMultipleObjects(static_cast<DWORD>(count), | 
 |                              handles, | 
 |                              FALSE,      // don't wait for all the objects | 
 |                              INFINITE);  // no timeout | 
 |   if (result >= WAIT_OBJECT_0 + count) { | 
 |     DPLOG(FATAL) << "WaitForMultipleObjects failed"; | 
 |     return 0; | 
 |   } | 
 |  | 
 |   return result - WAIT_OBJECT_0; | 
 | } | 
 |  | 
 | }  // namespace base |