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// Copyright 2016 The Cobalt Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef COBALT_MEDIA_SANDBOX_IN_MEMORY_DATA_SOURCE_H_
#define COBALT_MEDIA_SANDBOX_IN_MEMORY_DATA_SOURCE_H_
#include <vector>
#include "base/compiler_specific.h"
#include "media/base/data_source.h"
namespace cobalt {
namespace media {
namespace sandbox {
// A BufferedDataSource that keeps all its data in memory. This is used for
// testing or fuzzing only.
class InMemoryDataSource : public ::media::DataSource {
public:
static const int64 kInvalidSize = -1;
explicit InMemoryDataSource(const std::vector<uint8>& content);
// DataSource methods.
void Read(int64 position, int size, uint8* data,
const ReadCB& read_cb) override;
void Stop() override;
bool GetSize(int64* size_out) override;
bool IsStreaming() override { return false; }
void SetBitrate(int bitrate) override {}
private:
std::vector<uint8> content_;
};
} // namespace sandbox
} // namespace media
} // namespace cobalt
#endif // COBALT_MEDIA_SANDBOX_IN_MEMORY_DATA_SOURCE_H_