| // Copyright 2016 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "net/http/http_proxy_client_socket.h" |
| |
| #include <memory> |
| #include <string> |
| |
| #include "base/logging.h" |
| #include "base/strings/utf_string_conversions.h" |
| #include "base/test/fuzzed_data_provider.h" |
| #include "net/base/address_list.h" |
| #include "net/base/auth.h" |
| #include "net/base/host_port_pair.h" |
| #include "net/base/test_completion_callback.h" |
| #include "net/http/http_auth_cache.h" |
| #include "net/http/http_auth_handler_basic.h" |
| #include "net/http/http_auth_handler_digest.h" |
| #include "net/http/http_auth_handler_factory.h" |
| #include "net/http/http_auth_scheme.h" |
| #include "net/log/test_net_log.h" |
| #include "net/socket/client_socket_handle.h" |
| #include "net/socket/fuzzed_socket.h" |
| #include "net/socket/next_proto.h" |
| #include "net/traffic_annotation/network_traffic_annotation_test_helper.h" |
| #include "starboard/types.h" |
| |
| // Fuzzer for HttpProxyClientSocket only tests establishing a connection when |
| // using the proxy as a tunnel. |
| // |
| // |data| is used to create a FuzzedSocket to fuzz reads and writes, see that |
| // class for details. |
| extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) { |
| // Use a test NetLog, to exercise logging code. |
| net::TestNetLog test_net_log; |
| |
| base::FuzzedDataProvider data_provider(data, size); |
| |
| net::TestCompletionCallback callback; |
| std::unique_ptr<net::FuzzedSocket> fuzzed_socket( |
| new net::FuzzedSocket(&data_provider, &test_net_log)); |
| CHECK_EQ(net::OK, fuzzed_socket->Connect(callback.callback())); |
| |
| std::unique_ptr<net::ClientSocketHandle> socket_handle( |
| new net::ClientSocketHandle()); |
| socket_handle->SetSocket(std::move(fuzzed_socket)); |
| |
| // Create auth handler supporting basic and digest schemes. Other schemes can |
| // make system calls, which doesn't seem like a great idea. |
| net::HttpAuthCache auth_cache; |
| net::HttpAuthHandlerRegistryFactory auth_handler_factory; |
| auth_handler_factory.RegisterSchemeFactory( |
| net::kBasicAuthScheme, new net::HttpAuthHandlerBasic::Factory()); |
| auth_handler_factory.RegisterSchemeFactory( |
| net::kDigestAuthScheme, new net::HttpAuthHandlerDigest::Factory()); |
| |
| scoped_refptr<net::HttpAuthController> auth_controller( |
| new net::HttpAuthController(net::HttpAuth::AUTH_PROXY, |
| GURL("http://proxy:42/"), &auth_cache, |
| &auth_handler_factory)); |
| // Determine if the HttpProxyClientSocket should be told the underlying socket |
| // is HTTPS. |
| bool is_https_proxy = data_provider.ConsumeBool(); |
| net::HttpProxyClientSocket socket( |
| std::move(socket_handle), "Bond/007", net::HostPortPair("foo", 80), |
| auth_controller.get(), true /* tunnel */, false /* using_spdy */, |
| net::kProtoUnknown, is_https_proxy, TRAFFIC_ANNOTATION_FOR_TESTS); |
| int result = socket.Connect(callback.callback()); |
| result = callback.GetResult(result); |
| |
| // Repeatedly try to log in with the same credentials. |
| while (result == net::ERR_PROXY_AUTH_REQUESTED) { |
| if (!auth_controller->HaveAuth()) { |
| auth_controller->ResetAuth(net::AuthCredentials( |
| base::ASCIIToUTF16("user"), base::ASCIIToUTF16("pass"))); |
| } |
| result = socket.RestartWithAuth(callback.callback()); |
| result = callback.GetResult(result); |
| } |
| |
| return 0; |
| } |