| // |
| // Copyright 2015 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // ProgramImpl_mock.h: |
| // Defines a mock of the ProgramImpl class. |
| // |
| |
| #ifndef LIBANGLE_RENDERER_PROGRAMIMPLMOCK_H_ |
| #define LIBANGLE_RENDERER_PROGRAMIMPLMOCK_H_ |
| |
| #include "gmock/gmock.h" |
| |
| #include "libANGLE/ProgramLinkedResources.h" |
| #include "libANGLE/renderer/ProgramImpl.h" |
| |
| namespace rx |
| { |
| |
| class MockProgramImpl : public rx::ProgramImpl |
| { |
| public: |
| MockProgramImpl() : ProgramImpl(gl::ProgramState()) {} |
| virtual ~MockProgramImpl() { destructor(); } |
| |
| MOCK_METHOD3(load, angle::Result(const gl::Context *, gl::InfoLog &, gl::BinaryInputStream *)); |
| MOCK_METHOD2(save, void(const gl::Context *, gl::BinaryOutputStream *)); |
| MOCK_METHOD1(setBinaryRetrievableHint, void(bool)); |
| MOCK_METHOD1(setSeparable, void(bool)); |
| |
| MOCK_METHOD3(link, |
| std::unique_ptr<LinkEvent>(const gl::Context *, |
| const gl::ProgramLinkedResources &, |
| gl::InfoLog &)); |
| MOCK_METHOD2(validate, GLboolean(const gl::Caps &, gl::InfoLog *)); |
| |
| MOCK_METHOD3(setUniform1fv, void(GLint, GLsizei, const GLfloat *)); |
| MOCK_METHOD3(setUniform2fv, void(GLint, GLsizei, const GLfloat *)); |
| MOCK_METHOD3(setUniform3fv, void(GLint, GLsizei, const GLfloat *)); |
| MOCK_METHOD3(setUniform4fv, void(GLint, GLsizei, const GLfloat *)); |
| MOCK_METHOD3(setUniform1iv, void(GLint, GLsizei, const GLint *)); |
| MOCK_METHOD3(setUniform2iv, void(GLint, GLsizei, const GLint *)); |
| MOCK_METHOD3(setUniform3iv, void(GLint, GLsizei, const GLint *)); |
| MOCK_METHOD3(setUniform4iv, void(GLint, GLsizei, const GLint *)); |
| MOCK_METHOD3(setUniform1uiv, void(GLint, GLsizei, const GLuint *)); |
| MOCK_METHOD3(setUniform2uiv, void(GLint, GLsizei, const GLuint *)); |
| MOCK_METHOD3(setUniform3uiv, void(GLint, GLsizei, const GLuint *)); |
| MOCK_METHOD3(setUniform4uiv, void(GLint, GLsizei, const GLuint *)); |
| |
| MOCK_METHOD4(setUniformMatrix2fv, void(GLint, GLsizei, GLboolean, const GLfloat *)); |
| MOCK_METHOD4(setUniformMatrix3fv, void(GLint, GLsizei, GLboolean, const GLfloat *)); |
| MOCK_METHOD4(setUniformMatrix4fv, void(GLint, GLsizei, GLboolean, const GLfloat *)); |
| MOCK_METHOD4(setUniformMatrix2x3fv, void(GLint, GLsizei, GLboolean, const GLfloat *)); |
| MOCK_METHOD4(setUniformMatrix3x2fv, void(GLint, GLsizei, GLboolean, const GLfloat *)); |
| MOCK_METHOD4(setUniformMatrix2x4fv, void(GLint, GLsizei, GLboolean, const GLfloat *)); |
| MOCK_METHOD4(setUniformMatrix4x2fv, void(GLint, GLsizei, GLboolean, const GLfloat *)); |
| MOCK_METHOD4(setUniformMatrix3x4fv, void(GLint, GLsizei, GLboolean, const GLfloat *)); |
| MOCK_METHOD4(setUniformMatrix4x3fv, void(GLint, GLsizei, GLboolean, const GLfloat *)); |
| |
| MOCK_CONST_METHOD3(getUniformfv, void(const gl::Context *, GLint, GLfloat *)); |
| MOCK_CONST_METHOD3(getUniformiv, void(const gl::Context *, GLint, GLint *)); |
| MOCK_CONST_METHOD3(getUniformuiv, void(const gl::Context *, GLint, GLuint *)); |
| |
| MOCK_METHOD4(setPathFragmentInputGen, |
| void(const std::string &, GLenum, GLint, const GLfloat *)); |
| |
| MOCK_METHOD0(destructor, void()); |
| }; |
| |
| inline ::testing::NiceMock<MockProgramImpl> *MakeProgramMock() |
| { |
| ::testing::NiceMock<MockProgramImpl> *programImpl = new ::testing::NiceMock<MockProgramImpl>(); |
| // TODO(jmadill): add ON_CALLS for returning methods |
| // We must mock the destructor since NiceMock doesn't work for destructors. |
| EXPECT_CALL(*programImpl, destructor()).Times(1).RetiresOnSaturation(); |
| |
| return programImpl; |
| } |
| |
| } // namespace rx |
| |
| #endif // LIBANGLE_RENDERER_PROGRAMIMPLMOCK_H_ |