| // |
| // Copyright 2016 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| // StreamProducerImpl.h: Defines the abstract rx::StreamProducerImpl class. |
| |
| #ifndef LIBANGLE_RENDERER_STREAMPRODUCERIMPL_H_ |
| #define LIBANGLE_RENDERER_STREAMPRODUCERIMPL_H_ |
| |
| #include "common/angleutils.h" |
| #include "libANGLE/Stream.h" |
| |
| namespace rx |
| { |
| |
| class StreamProducerImpl : angle::NonCopyable |
| { |
| public: |
| explicit StreamProducerImpl() {} |
| virtual ~StreamProducerImpl() {} |
| |
| // Validates the ability for the producer to accept an arbitrary pointer to a frame. All |
| // pointers should be validated through this function before being used to produce a frame. |
| virtual egl::Error validateD3DTexture(void *pointer, |
| const egl::AttributeMap &attributes) const = 0; |
| |
| // Constructs a frame from an arbitrary external pointer that points to producer specific frame |
| // data. Replaces the internal frame with the new one. |
| virtual void postD3DTexture(void *pointer, const egl::AttributeMap &attributes) = 0; |
| |
| // Returns an OpenGL texture interpretation of some frame attributes for the purpose of |
| // constructing an OpenGL texture from a frame. Depending on the producer and consumer, some |
| // frames may have multiple "planes" with different OpenGL texture representations. |
| virtual egl::Stream::GLTextureDescription getGLFrameDescription(int planeIndex) = 0; |
| }; |
| } // namespace rx |
| |
| #endif // LIBANGLE_RENDERER_STREAMPRODUCERIMPL_H_ |