| // |
| // Copyright 2015 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| // FenceNVGL.h: Defines the class interface for FenceNVGL. |
| |
| #ifndef LIBANGLE_RENDERER_GL_FENCENVGL_H_ |
| #define LIBANGLE_RENDERER_GL_FENCENVGL_H_ |
| |
| #include "libANGLE/renderer/FenceNVImpl.h" |
| |
| namespace rx |
| { |
| class FunctionsGL; |
| |
| // FenceNV implemented with the native GL_NV_fence extension |
| class FenceNVGL : public FenceNVImpl |
| { |
| public: |
| explicit FenceNVGL(const FunctionsGL *functions); |
| ~FenceNVGL() override; |
| |
| angle::Result set(const gl::Context *context, GLenum condition) override; |
| angle::Result test(const gl::Context *context, GLboolean *outFinished) override; |
| angle::Result finish(const gl::Context *context) override; |
| |
| static bool Supported(const FunctionsGL *functions); |
| |
| private: |
| GLuint mFence; |
| |
| const FunctionsGL *mFunctions; |
| }; |
| |
| // FenceNV implemented with the GLsync API |
| class FenceNVSyncGL : public FenceNVImpl |
| { |
| public: |
| explicit FenceNVSyncGL(const FunctionsGL *functions); |
| ~FenceNVSyncGL() override; |
| |
| angle::Result set(const gl::Context *context, GLenum condition) override; |
| angle::Result test(const gl::Context *context, GLboolean *outFinished) override; |
| angle::Result finish(const gl::Context *context) override; |
| |
| static bool Supported(const FunctionsGL *functions); |
| |
| private: |
| GLsync mSyncObject; |
| |
| const FunctionsGL *mFunctions; |
| }; |
| } // namespace rx |
| |
| #endif // LIBANGLE_RENDERER_GL_FENCENVGL_H_ |