| // |
| // Copyright 2014 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| // SamplerGL.h: Defines the rx::SamplerGL class, an implementation of SamplerImpl. |
| |
| #ifndef LIBANGLE_RENDERER_GL_SAMPLERGL_H_ |
| #define LIBANGLE_RENDERER_GL_SAMPLERGL_H_ |
| |
| #include "libANGLE/angletypes.h" |
| #include "libANGLE/renderer/SamplerImpl.h" |
| |
| namespace rx |
| { |
| |
| class FunctionsGL; |
| class StateManagerGL; |
| |
| class SamplerGL : public SamplerImpl |
| { |
| public: |
| SamplerGL(const gl::SamplerState &state, |
| const FunctionsGL *functions, |
| StateManagerGL *stateManager); |
| ~SamplerGL() override; |
| |
| angle::Result syncState(const gl::Context *context, const bool dirty) override; |
| |
| GLuint getSamplerID() const; |
| |
| private: |
| const FunctionsGL *mFunctions; |
| StateManagerGL *mStateManager; |
| |
| mutable gl::SamplerState mAppliedSamplerState; |
| GLuint mSamplerID; |
| }; |
| } // namespace rx |
| |
| #endif // LIBANGLE_RENDERER_GL_SAMPLERGL_H_ |